类 DefaultSurfaceBuilder


  • public class DefaultSurfaceBuilder
    extends SurfaceBuilder<TernarySurfaceConfig>
    Mappings:
    Namespace Name
    official dca
    intermediary net/minecraft/class_3510
    named net/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder
    • 构造器详细资料

      • DefaultSurfaceBuilder

        public DefaultSurfaceBuilder​(com.mojang.serialization.Codec<TernarySurfaceConfig> codec)
        Mappings:
        Namespace Name Mixin selector
        official <init> Ldcm;<init>(Lcom/mojang/serialization/Codec;)V
        intermediary <init> Lnet/minecraft/class_3523;<init>(Lcom/mojang/serialization/Codec;)V
        named <init> Lnet/minecraft/world/gen/surfacebuilder/SurfaceBuilder;<init>(Lcom/mojang/serialization/Codec;)V
    • 方法详细资料

      • generate

        public void generate​(Random random,
                             Chunk chunk,
                             Biome biome,
                             int int2,
                             int int3,
                             int int4,
                             double double2,
                             BlockState blockState,
                             BlockState blockState2,
                             int int5,
                             int int6,
                             long long2,
                             TernarySurfaceConfig ternarySurfaceConfig)
        从类复制的说明: SurfaceBuilder
        Places the surface blocks for the given column.
        指定者:
        generate 在类中 SurfaceBuilder<TernarySurfaceConfig>
        参数:
        random - the Random instance, seeded with a hash of the x and z coordinates
        chunk - the current chunk being surface built
        biome - the biome in the column that is being surface built
        int2 - X coordinate of the column
        int3 - Z coordinate of the column
        int4 - height of the column retrieved using Heightmap.Type.WORLD_SURFACE_WG, and will never be lower than the sea level
        double2 - noise value at this column. Has a range of (-8, 8) but follows a normal distribution so most values will be around (-2, 2)
        blockState - default block of the chunk generator, used to know which block to replace with the surface blocks
        blockState2 - Default fluid of the chunk generator
        int5 - the sea level of the chunk generator
        Mappings:
        Namespace Name Mixin selector
        official a Ldca;a(Ljava/util/Random;Lclk;Lbwq;IIIDLcjr;Lcjr;IIJLdcn;)V
        intermediary method_15219 Lnet/minecraft/class_3510;method_15219(Ljava/util/Random;Lnet/minecraft/class_2791;Lnet/minecraft/class_1959;IIIDLnet/minecraft/class_2680;Lnet/minecraft/class_2680;IIJLnet/minecraft/class_3527;)V
        named generate Lnet/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder;generate(Ljava/util/Random;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/biome/Biome;IIIDLnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;IIJLnet/minecraft/world/gen/surfacebuilder/TernarySurfaceConfig;)V
      • generate

        protected void generate​(Random random,
                                Chunk chunk,
                                Biome biome,
                                int x,
                                int z,
                                int height,
                                double noise,
                                BlockState defaultBlock,
                                BlockState fluidBlock,
                                BlockState topBlock,
                                BlockState underBlock,
                                BlockState underwaterBlock,
                                int seaLevel,
                                int int2)
        Mappings:
        Namespace Name Mixin selector
        official a Ldca;a(Ljava/util/Random;Lclk;Lbwq;IIIDLcjr;Lcjr;Lcjr;Lcjr;Lcjr;II)V
        intermediary method_15218 Lnet/minecraft/class_3510;method_15218(Ljava/util/Random;Lnet/minecraft/class_2791;Lnet/minecraft/class_1959;IIIDLnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;II)V
        named generate Lnet/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder;generate(Ljava/util/Random;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/biome/Biome;IIIDLnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;II)V