类 DarkOakFoliagePlacer
- java.lang.Object
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- net.minecraft.world.gen.foliage.FoliagePlacer
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- net.minecraft.world.gen.foliage.DarkOakFoliagePlacer
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public class DarkOakFoliagePlacer extends FoliagePlacer
- Mappings:
Namespace Name official cvuintermediary net/minecraft/class_5206named net/minecraft/world/gen/foliage/DarkOakFoliagePlacer
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嵌套类概要
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从类继承的嵌套类/接口 net.minecraft.world.gen.foliage.FoliagePlacer
FoliagePlacer.TreeNode
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字段概要
字段 修饰符和类型 字段 说明 static com.mojang.serialization.Codec<DarkOakFoliagePlacer>CODEC-
从类继承的字段 net.minecraft.world.gen.foliage.FoliagePlacer
offset, radius, TYPE_CODEC
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构造器概要
构造器 构造器 说明 DarkOakFoliagePlacer(IntProvider radius, IntProvider offset)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voidgenerate(TestableWorld testableWorld, BiConsumer<BlockPos,BlockState> biConsumer, Random random, TreeFeatureConfig treeFeatureConfig, int int2, FoliagePlacer.TreeNode treeNode, int radius, int int3, int offset)This is the main method used to generate foliage.intgetRandomHeight(Random random, int trunkHeight, TreeFeatureConfig config)protected FoliagePlacerType<?>getType()protected booleanisInvalidForLeaves(Random random, int dx, int y, int dz, int radius, boolean giantTrunk)Used to exclude certain positions such as corners when creating a square of leaves.protected booleanisPositionInvalid(Random random, int dx, int y, int dz, int radius, boolean giantTrunk)Normalizes x and z coords before checking if they are invalid.-
从类继承的方法 net.minecraft.world.gen.foliage.FoliagePlacer
fillFoliagePlacerFields, generate, generateSquare, getRandomRadius, placeFoliageBlock
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字段详细资料
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CODEC
public static final com.mojang.serialization.Codec<DarkOakFoliagePlacer> CODEC
- Mappings:
Namespace Name Mixin selector official aLcvu;a:Lcom/mojang/serialization/Codec;intermediary field_24929Lnet/minecraft/class_5206;field_24929:Lcom/mojang/serialization/Codec;named CODECLnet/minecraft/world/gen/foliage/DarkOakFoliagePlacer;CODEC:Lcom/mojang/serialization/Codec;
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构造器详细资料
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DarkOakFoliagePlacer
public DarkOakFoliagePlacer(IntProvider radius, IntProvider offset)
- Mappings:
Namespace Name Mixin selector official <init>Lcvw;<init>(Laqo;Laqo;)Vintermediary <init>Lnet/minecraft/class_4647;<init>(Lnet/minecraft/class_6017;Lnet/minecraft/class_6017;)Vnamed <init>Lnet/minecraft/world/gen/foliage/FoliagePlacer;<init>(Lnet/minecraft/util/math/intprovider/IntProvider;Lnet/minecraft/util/math/intprovider/IntProvider;)V
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方法详细资料
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getType
protected FoliagePlacerType<?> getType()
- 指定者:
getType在类中FoliagePlacer- Mappings:
Namespace Name Mixin selector official aLcvw;a()Lcvx;intermediary method_28843Lnet/minecraft/class_4647;method_28843()Lnet/minecraft/class_4648;named getTypeLnet/minecraft/world/gen/foliage/FoliagePlacer;getType()Lnet/minecraft/world/gen/foliage/FoliagePlacerType;
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generate
protected void generate(TestableWorld testableWorld, BiConsumer<BlockPos,BlockState> biConsumer, Random random, TreeFeatureConfig treeFeatureConfig, int int2, FoliagePlacer.TreeNode treeNode, int radius, int int3, int offset)
This is the main method used to generate foliage.- 指定者:
generate在类中FoliagePlacer- Mappings:
Namespace Name Mixin selector official aLcvw;a(Lbvx;Ljava/util/function/BiConsumer;Ljava/util/Random;Lcvi;ILcvw$a;III)Vintermediary method_23448Lnet/minecraft/class_4647;method_23448(Lnet/minecraft/class_3746;Ljava/util/function/BiConsumer;Ljava/util/Random;Lnet/minecraft/class_4643;ILnet/minecraft/class_4647$class_5208;III)Vnamed generateLnet/minecraft/world/gen/foliage/FoliagePlacer;generate(Lnet/minecraft/world/TestableWorld;Ljava/util/function/BiConsumer;Ljava/util/Random;Lnet/minecraft/world/gen/feature/TreeFeatureConfig;ILnet/minecraft/world/gen/foliage/FoliagePlacer$TreeNode;III)V
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getRandomHeight
public int getRandomHeight(Random random, int trunkHeight, TreeFeatureConfig config)
- 指定者:
getRandomHeight在类中FoliagePlacer- Mappings:
Namespace Name Mixin selector official aLcvw;a(Ljava/util/Random;ILcvi;)Iintermediary method_26989Lnet/minecraft/class_4647;method_26989(Ljava/util/Random;ILnet/minecraft/class_4643;)Inamed getRandomHeightLnet/minecraft/world/gen/foliage/FoliagePlacer;getRandomHeight(Ljava/util/Random;ILnet/minecraft/world/gen/feature/TreeFeatureConfig;)I
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isPositionInvalid
protected boolean isPositionInvalid(Random random, int dx, int y, int dz, int radius, boolean giantTrunk)
Normalizes x and z coords before checking if they are invalid.- 覆盖:
isPositionInvalid在类中FoliagePlacer- Mappings:
Namespace Name Mixin selector official bLcvw;b(Ljava/util/Random;IIIIZ)Zintermediary method_27387Lnet/minecraft/class_4647;method_27387(Ljava/util/Random;IIIIZ)Znamed isPositionInvalidLnet/minecraft/world/gen/foliage/FoliagePlacer;isPositionInvalid(Ljava/util/Random;IIIIZ)Z
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isInvalidForLeaves
protected boolean isInvalidForLeaves(Random random, int dx, int y, int dz, int radius, boolean giantTrunk)
Used to exclude certain positions such as corners when creating a square of leaves.- 指定者:
isInvalidForLeaves在类中FoliagePlacer- Mappings:
Namespace Name Mixin selector official aLcvw;a(Ljava/util/Random;IIIIZ)Zintermediary method_23451Lnet/minecraft/class_4647;method_23451(Ljava/util/Random;IIIIZ)Znamed isInvalidForLeavesLnet/minecraft/world/gen/foliage/FoliagePlacer;isInvalidForLeaves(Ljava/util/Random;IIIIZ)Z
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