类 WoodlandMansionFeature.Start
- java.lang.Object
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- net.minecraft.structure.StructureStart<DefaultFeatureConfig>
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- net.minecraft.world.gen.feature.WoodlandMansionFeature.Start
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- 所有已实现的接口:
class_6130
public static class WoodlandMansionFeature.Start extends StructureStart<DefaultFeatureConfig>
- Mappings:
Namespace Name official ctk$aintermediary net/minecraft/class_3223$class_3224named net/minecraft/world/gen/feature/WoodlandMansionFeature$Start
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字段概要
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从类继承的字段 net.minecraft.structure.StructureStart
children, DEFAULT, INVALID, random
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构造器概要
构造器 构造器 说明 Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 voidgenerateStructure(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos)voidinit(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)-
从类继承的方法 net.minecraft.structure.StructureStart
clearChildren, contains, getBlockPos, getChildren, getFeature, getPos, getReferenceCountToBeInExistingChunk, getReferences, hasChildren, hasNoChildren, incrementReferences, intersects, isInExistingChunk, method_35461, method_35462, method_36217, randomUpwardTranslation, randomUpwardTranslation, setBoundingBoxFromChildren, toNbt, translateUpward
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构造器详细资料
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Start
public Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
- Mappings:
Namespace Name Mixin selector official <init>Ldao;<init>(Lcsx;Lbuw;IJ)Vintermediary <init>Lnet/minecraft/class_3449;<init>(Lnet/minecraft/class_3195;Lnet/minecraft/class_1923;IJ)Vnamed <init>Lnet/minecraft/structure/StructureStart;<init>(Lnet/minecraft/world/gen/feature/StructureFeature;Lnet/minecraft/util/math/ChunkPos;IJ)V
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方法详细资料
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init
public void init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
- 指定者:
init在类中StructureStart<DefaultFeatureConfig>- Mappings:
Namespace Name Mixin selector official aLctk$a;a(Lgs;Lclm;Ldbp;Lbuw;Lbwq;Lcuo;Lbvt;)Vintermediary method_28672Lnet/minecraft/class_3223$class_3224;method_28672(Lnet/minecraft/class_5455;Lnet/minecraft/class_2794;Lnet/minecraft/class_3485;Lnet/minecraft/class_1923;Lnet/minecraft/class_1959;Lnet/minecraft/class_3111;Lnet/minecraft/class_5539;)Vnamed initLnet/minecraft/world/gen/feature/WoodlandMansionFeature$Start;init(Lnet/minecraft/util/registry/DynamicRegistryManager;Lnet/minecraft/world/gen/chunk/ChunkGenerator;Lnet/minecraft/structure/StructureManager;Lnet/minecraft/util/math/ChunkPos;Lnet/minecraft/world/biome/Biome;Lnet/minecraft/world/gen/feature/DefaultFeatureConfig;Lnet/minecraft/world/HeightLimitView;)V
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generateStructure
public void generateStructure(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos)
- 覆盖:
generateStructure在类中StructureStart<DefaultFeatureConfig>- Mappings:
Namespace Name Mixin selector official aLdao;a(Lbwm;Lbwi;Lclm;Ljava/util/Random;Lczr;Lbuw;)Vintermediary method_14974Lnet/minecraft/class_3449;method_14974(Lnet/minecraft/class_5281;Lnet/minecraft/class_5138;Lnet/minecraft/class_2794;Ljava/util/Random;Lnet/minecraft/class_3341;Lnet/minecraft/class_1923;)Vnamed generateStructureLnet/minecraft/structure/StructureStart;generateStructure(Lnet/minecraft/world/StructureWorldAccess;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/gen/chunk/ChunkGenerator;Ljava/util/Random;Lnet/minecraft/util/math/BlockBox;Lnet/minecraft/util/math/ChunkPos;)V
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