程序包的使用
net.minecraft.world.entity
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net.minecraft.client.network使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.client.world使用的net.minecraft.world.entity中的类 类 说明 EntityChangeListener A listener for an entity's changes associated to saving.EntityHandler The entity handler exposes world's entity handling to entity managers.EntityIndex An index of entities by both their network IDs and UUIDs.EntityLike A prototype of entity that's suitable for entity manager to handle.EntityLookup An interface for looking up entities.EntityTrackingSection A collection of entities tracked within a chunk section.SectionedEntityCache Stores entities with the chunk sections they are in. -
net.minecraft.entity使用的net.minecraft.world.entity中的类 类 说明 EntityChangeListener A listener for an entity's changes associated to saving.EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.boss使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.boss.dragon使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.decoration使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.decoration.painting使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.mob使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.passive使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.player使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.projectile使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.projectile.thrown使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.raid使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.entity.vehicle使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.server.network使用的net.minecraft.world.entity中的类 类 说明 EntityLike A prototype of entity that's suitable for entity manager to handle. -
net.minecraft.server.world使用的net.minecraft.world.entity中的类 类 说明 EntityChangeListener A listener for an entity's changes associated to saving.EntityHandler The entity handler exposes world's entity handling to entity managers.EntityIndex An index of entities by both their network IDs and UUIDs.EntityLike A prototype of entity that's suitable for entity manager to handle.EntityLookup An interface for looking up entities.EntityTrackingSection A collection of entities tracked within a chunk section.EntityTrackingStatus The status of entity tracking sections within entity managers.SectionedEntityCache Stores entities with the chunk sections they are in. -
net.minecraft.world使用的net.minecraft.world.entity中的类 类 说明 EntityLookup An interface for looking up entities. -
net.minecraft.world.entity使用的net.minecraft.world.entity中的类 类 说明 EntityChangeListener A listener for an entity's changes associated to saving.EntityIndex An index of entities by both their network IDs and UUIDs.EntityLike A prototype of entity that's suitable for entity manager to handle.EntityLookup An interface for looking up entities.EntityTrackingSection A collection of entities tracked within a chunk section.EntityTrackingStatus The status of entity tracking sections within entity managers.SectionedEntityCache Stores entities with the chunk sections they are in.