接口的使用
net.minecraft.world.StructureHolder
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使用StructureHolder的程序包 程序包 说明 net.minecraft.world.chunk net.minecraft.world.gen -
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net.minecraft.world.chunk中StructureHolder的使用
net.minecraft.world.chunk中StructureHolder的子接口 修饰符和类型 接口 说明 interfaceChunkRepresents a scoped, modifiable view of biomes, block states, fluid states and block entities.实现StructureHolder的net.minecraft.world.chunk中的类 修饰符和类型 类 说明 classEmptyChunkclassProtoChunkclassReadOnlyChunkRepresents a read only view of a world chunk used in world generation.classWorldChunk -
net.minecraft.world.gen中StructureHolder的使用
参数类型为StructureHolder的net.minecraft.world.gen中的方法 修饰符和类型 方法 说明 voidStructureAccessor. addStructureReference(ChunkSectionPos pos, StructureFeature<?> feature, long reference, StructureHolder holder)@Nullable StructureStart<?>StructureAccessor. getStructureStart(ChunkSectionPos pos, StructureFeature<?> feature, StructureHolder holder)voidStructureAccessor. setStructureStart(ChunkSectionPos pos, StructureFeature<?> feature, StructureStart<?> structureStart, StructureHolder holder)
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