类的使用
net.minecraft.world.biome.source.BiomeSource
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net.minecraft.util.registry中BiomeSource的使用
类型参数类型为BiomeSource的net.minecraft.util.registry中的字段 修饰符和类型 字段 说明 static Registry<com.mojang.serialization.Codec<? extends BiomeSource>>Registry. BIOME_SOURCEstatic RegistryKey<Registry<com.mojang.serialization.Codec<? extends BiomeSource>>>Registry. BIOME_SOURCE_KEY -
net.minecraft.world.biome.source中BiomeSource的使用
net.minecraft.world.biome.source中BiomeSource的子类 修饰符和类型 类 说明 classCheckerboardBiomeSourceclassFixedBiomeSourceclassMultiNoiseBiomeSourceclassTheEndBiomeSourceclassVanillaLayeredBiomeSource类型参数类型为BiomeSource的net.minecraft.world.biome.source中的字段 修饰符和类型 字段 说明 static com.mojang.serialization.Codec<BiomeSource>BiomeSource. CODEC返回BiomeSource的net.minecraft.world.biome.source中的方法 修饰符和类型 方法 说明 abstract BiomeSourceBiomeSource. withSeed(long seed)BiomeSourceCheckerboardBiomeSource. withSeed(long seed)BiomeSourceFixedBiomeSource. withSeed(long seed)BiomeSourceMultiNoiseBiomeSource. withSeed(long seed)BiomeSourceTheEndBiomeSource. withSeed(long seed)BiomeSourceVanillaLayeredBiomeSource. withSeed(long seed)返回变量类型为BiomeSource的类型的net.minecraft.world.biome.source中的方法 修饰符和类型 方法 说明 protected abstract com.mojang.serialization.Codec<? extends BiomeSource>BiomeSource. getCodec()protected com.mojang.serialization.Codec<? extends BiomeSource>CheckerboardBiomeSource. getCodec()protected com.mojang.serialization.Codec<? extends BiomeSource>FixedBiomeSource. getCodec()protected com.mojang.serialization.Codec<? extends BiomeSource>MultiNoiseBiomeSource. getCodec()protected com.mojang.serialization.Codec<? extends BiomeSource>TheEndBiomeSource. getCodec()protected com.mojang.serialization.Codec<? extends BiomeSource>VanillaLayeredBiomeSource. getCodec()参数类型为BiomeSource的net.minecraft.world.biome.source中的方法 修饰符和类型 方法 说明 private static BiomeBiomeArray. method_32916(BiomeSource biomeSource, int int2, int int3, int int4, int int5)BiomeAccessBiomeAccess. withSource(BiomeSource source)参数类型为BiomeSource的net.minecraft.world.biome.source中的构造器 构造器 说明 BiomeArray(IndexedIterable<Biome> indexedIterable, HeightLimitView world, ChunkPos chunkPos, BiomeSource biomeSource)BiomeArray(IndexedIterable<Biome> indexedIterable, HeightLimitView world, ChunkPos chunkPos, BiomeSource biomeSource, @org.jetbrains.annotations.Nullable int[] ids) -
net.minecraft.world.gen中BiomeSource的使用
声明为BiomeSource的net.minecraft.world.gen中的字段 修饰符和类型 字段 说明 private BiomeSourceNoiseColumnSampler. biomeSource参数类型为BiomeSource的net.minecraft.world.gen中的构造器 构造器 说明 NoiseColumnSampler(BiomeSource biomeSource, int horizontalNoiseResolution, int verticalNoiseResolution, int noiseSizeY, GenerationShapeConfig config, InterpolatedNoiseSampler noise, @Nullable SimplexNoiseSampler islandNoise, OctavePerlinNoiseSampler densityNoise, @Nullable NoiseCaveSampler noiseCaveSampler) -
net.minecraft.world.gen.chunk中BiomeSource的使用
声明为BiomeSource的net.minecraft.world.gen.chunk中的字段 修饰符和类型 字段 说明 protected BiomeSourceChunkGenerator. biomeSourceprotected BiomeSourceChunkGenerator. populationSourceUsed to control the population step without replacing the actual biome that comes from the originalChunkGenerator.biomeSource.返回BiomeSource的net.minecraft.world.gen.chunk中的方法 修饰符和类型 方法 说明 BiomeSourceChunkGenerator. getBiomeSource()参数类型为BiomeSource的net.minecraft.world.gen.chunk中的构造器 构造器 说明 ChunkGenerator(BiomeSource populationSource, BiomeSource biomeSource, StructuresConfig structuresConfig, long worldSeed)ChunkGenerator(BiomeSource biomeSource, StructuresConfig structuresConfig)NoiseChunkGenerator(BiomeSource biomeSource, long seed, Supplier<ChunkGeneratorSettings> settings)NoiseChunkGenerator(BiomeSource populationSource, BiomeSource biomeSource, long seed, Supplier<ChunkGeneratorSettings> settings) -
net.minecraft.world.gen.feature中BiomeSource的使用
参数类型为BiomeSource的net.minecraft.world.gen.feature中的方法 修饰符和类型 方法 说明 protected booleanBastionRemnantFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)protected booleanBuriedTreasureFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, ProbabilityConfig probabilityConfig, HeightLimitView heightLimitView)protected booleanEndCityFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanMineshaftFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, MineshaftFeatureConfig mineshaftFeatureConfig, HeightLimitView heightLimitView)protected booleanNetherFortressFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanOceanMonumentFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanPillagerOutpostFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)protected booleanStrongholdFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanStructureFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long worldSeed, ChunkRandom random, ChunkPos pos, Biome biome, ChunkPos chunkPos, C config, HeightLimitView world)Checks if this structure can actually be placed at a potential structure position determined viaStructureFeature.getStartChunk(net.minecraft.world.gen.chunk.StructureConfig, long, net.minecraft.world.gen.ChunkRandom, int, int).protected booleanWoodlandMansionFeature. shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)StructureStart<?>ConfiguredStructureFeature. tryPlaceStart(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, BiomeSource biomeSource, StructureManager structureManager, long worldSeed, ChunkPos chunkPos, Biome biome, int referenceCount, StructureConfig structureConfig, HeightLimitView heightLimitView)StructureStart<?>StructureFeature. tryPlaceStart(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator generator, BiomeSource biomeSource, StructureManager manager, long worldSeed, ChunkPos pos, Biome biome, int referenceCount, ChunkRandom random, StructureConfig structureConfig, C config, HeightLimitView world)Tries to place a starting point for this type of structure in the given chunk. -
net.minecraft.world.level.storage中BiomeSource的使用
参数类型为BiomeSource的net.minecraft.world.level.storage中的方法 修饰符和类型 方法 说明 static voidAlphaChunkIo. convertAlphaChunk(DynamicRegistryManager.Impl impl, AlphaChunkIo.AlphaChunk alphaChunk, CompoundTag nbt, BiomeSource biomeSource)private static voidAnvilLevelStorage. convertRegion(DynamicRegistryManager.Impl registryManager, File directory, File file, BiomeSource biomeSource, int int2, int int3, ProgressListener progressListener)private static voidAnvilLevelStorage. convertRegions(DynamicRegistryManager.Impl registryManager, File directory, Iterable<File> files, BiomeSource biomeSource, int int2, int int3, ProgressListener progressListener)
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