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参数类型为BiomeAccessType的net.minecraft.world.dimension中的方法
| 修饰符和类型 |
方法 |
说明 |
static DimensionType |
DimensionType.create(OptionalLong fixedTime,
boolean hasSkylight,
boolean hasCeiling,
boolean ultrawarm,
boolean natural,
double coordinateScale,
boolean hasEnderDragonFight,
boolean piglinSafe,
boolean bedWorks,
boolean respawnAnchorWorks,
boolean hasRaids,
int minimumY,
int height,
int logicalHeight,
BiomeAccessType biomeAccessType,
Identifier infiniburn,
Identifier skyProperties,
float ambientLight) |
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参数类型为BiomeAccessType的net.minecraft.world.dimension中的构造器
| 构造器 |
说明 |
DimensionType(OptionalLong fixedTime,
boolean hasSkylight,
boolean hasCeiling,
boolean ultrawarm,
boolean natural,
double coordinateScale,
boolean hasEnderDragonFight,
boolean piglinSafe,
boolean bedWorks,
boolean respawnAnchorWorks,
boolean hasRaids,
int minimumY,
int height,
int logicalHeight,
BiomeAccessType biomeAccessType,
Identifier infiniburn,
Identifier skyProperties,
float ambientLight) |
已过时。
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