类的使用
net.minecraft.world.biome.SpawnSettings.SpawnEntry
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使用SpawnSettings.SpawnEntry的程序包 程序包 说明 net.minecraft.world net.minecraft.world.biome net.minecraft.world.gen.chunk net.minecraft.world.gen.feature -
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net.minecraft.world中SpawnSettings.SpawnEntry的使用
返回变量类型为SpawnSettings.SpawnEntry的类型的net.minecraft.world中的方法 修饰符和类型 方法 说明 private static Pool<SpawnSettings.SpawnEntry>SpawnHelper. getSpawnEntries(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, BlockPos pos, @Nullable Biome biome)private static Optional<SpawnSettings.SpawnEntry>SpawnHelper. pickRandomSpawnEntry(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, Random random, BlockPos pos)参数类型为SpawnSettings.SpawnEntry的net.minecraft.world中的方法 修饰符和类型 方法 说明 private static booleanSpawnHelper. canSpawn(ServerWorld world, SpawnGroup group, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnSettings.SpawnEntry spawnEntry, BlockPos.Mutable pos, double squaredDistance)private static booleanSpawnHelper. containsSpawnEntry(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, SpawnSettings.SpawnEntry spawnEntry, BlockPos pos) -
net.minecraft.world.biome中SpawnSettings.SpawnEntry的使用
类型参数类型为SpawnSettings.SpawnEntry的net.minecraft.world.biome中的字段 修饰符和类型 字段 说明 static com.mojang.serialization.Codec<SpawnSettings.SpawnEntry>SpawnSettings.SpawnEntry. CODECstatic Pool<SpawnSettings.SpawnEntry>SpawnSettings. field_30982private Map<SpawnGroup,List<SpawnSettings.SpawnEntry>>SpawnSettings.Builder. spawnersprivate Map<SpawnGroup,Pool<SpawnSettings.SpawnEntry>>SpawnSettings. spawners返回变量类型为SpawnSettings.SpawnEntry的类型的net.minecraft.world.biome中的方法 修饰符和类型 方法 说明 Pool<SpawnSettings.SpawnEntry>SpawnSettings. getSpawnEntries(SpawnGroup spawnGroup)参数类型为SpawnSettings.SpawnEntry的net.minecraft.world.biome中的方法 修饰符和类型 方法 说明 SpawnSettings.BuilderSpawnSettings.Builder. spawn(SpawnGroup spawnGroup, SpawnSettings.SpawnEntry spawnEntry)类型变量类型为SpawnSettings.SpawnEntry的net.minecraft.world.biome中的构造器参数 构造器 说明 SpawnSettings(float creatureSpawnProbability, Map<SpawnGroup,Pool<SpawnSettings.SpawnEntry>> spawners, Map<EntityType<?>,SpawnSettings.SpawnDensity> spawnCosts, boolean playerSpawnFriendly) -
net.minecraft.world.gen.chunk中SpawnSettings.SpawnEntry的使用
返回变量类型为SpawnSettings.SpawnEntry的类型的net.minecraft.world.gen.chunk中的方法 修饰符和类型 方法 说明 Pool<SpawnSettings.SpawnEntry>ChunkGenerator. getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos)Pool<SpawnSettings.SpawnEntry>NoiseChunkGenerator. getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos) -
net.minecraft.world.gen.feature中SpawnSettings.SpawnEntry的使用
类型参数类型为SpawnSettings.SpawnEntry的net.minecraft.world.gen.feature中的字段 修饰符和类型 字段 说明 private static Pool<SpawnSettings.SpawnEntry>SwampHutFeature. CREATURE_SPAWNSprivate static Pool<SpawnSettings.SpawnEntry>NetherFortressFeature. MONSTER_SPAWNSprivate static Pool<SpawnSettings.SpawnEntry>OceanMonumentFeature. MONSTER_SPAWNSprivate static Pool<SpawnSettings.SpawnEntry>PillagerOutpostFeature. MONSTER_SPAWNSprivate static Pool<SpawnSettings.SpawnEntry>SwampHutFeature. MONSTER_SPAWNS返回变量类型为SpawnSettings.SpawnEntry的类型的net.minecraft.world.gen.feature中的方法 修饰符和类型 方法 说明 Pool<SpawnSettings.SpawnEntry>StructureFeature. getCreatureSpawns()Pool<SpawnSettings.SpawnEntry>SwampHutFeature. getCreatureSpawns()Pool<SpawnSettings.SpawnEntry>NetherFortressFeature. getMonsterSpawns()Pool<SpawnSettings.SpawnEntry>OceanMonumentFeature. getMonsterSpawns()Pool<SpawnSettings.SpawnEntry>PillagerOutpostFeature. getMonsterSpawns()Pool<SpawnSettings.SpawnEntry>StructureFeature. getMonsterSpawns()Pool<SpawnSettings.SpawnEntry>SwampHutFeature. getMonsterSpawns()
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