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参数类型为ReusableStream的net.minecraft.entity中的方法
| 修饰符和类型 |
方法 |
说明 |
static Vec3d |
Entity.adjustMovementForCollisions(@Nullable Entity entity,
Vec3d movement,
Box entityBoundingBox,
World world,
ShapeContext context,
ReusableStream<VoxelShape> collisions) |
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static Vec3d |
Entity.adjustMovementForCollisions(Vec3d movement,
Box entityBoundingBox,
ReusableStream<VoxelShape> collisions) |
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static Vec3d |
Entity.adjustSingleAxisMovementForCollisions(Vec3d movement,
Box entityBoundingBox,
WorldView world,
ShapeContext context,
ReusableStream<VoxelShape> collisions) |
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