类的使用
net.minecraft.structure.NetherFortressGenerator.PieceData
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使用NetherFortressGenerator.PieceData的程序包 程序包 说明 net.minecraft.structure -
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net.minecraft.structure中NetherFortressGenerator.PieceData的使用
声明为NetherFortressGenerator.PieceData的net.minecraft.structure中的字段 修饰符和类型 字段 说明 private static NetherFortressGenerator.PieceData[]NetherFortressGenerator. ALL_BRIDGE_PIECESprivate static NetherFortressGenerator.PieceData[]NetherFortressGenerator. ALL_CORRIDOR_PIECESNetherFortressGenerator.PieceDataNetherFortressGenerator.Start. lastPiece类型参数类型为NetherFortressGenerator.PieceData的net.minecraft.structure中的字段 修饰符和类型 字段 说明 List<NetherFortressGenerator.PieceData>NetherFortressGenerator.Start. bridgePiecesList<NetherFortressGenerator.PieceData>NetherFortressGenerator.Start. corridorPieces参数类型为NetherFortressGenerator.PieceData的net.minecraft.structure中的方法 修饰符和类型 方法 说明 private static NetherFortressGenerator.PieceNetherFortressGenerator. createPiece(NetherFortressGenerator.PieceData pieceData, class_6130 class_6130, Random random, int x, int y, int z, Direction orientation, int chainLength)类型变量类型为NetherFortressGenerator.PieceData的net.minecraft.structure中的方法参数 修饰符和类型 方法 说明 private intNetherFortressGenerator.Piece. checkRemainingPieces(List<NetherFortressGenerator.PieceData> possiblePieces)private NetherFortressGenerator.PieceNetherFortressGenerator.Piece. pickPiece(NetherFortressGenerator.Start start, List<NetherFortressGenerator.PieceData> possiblePieces, class_6130 class_6130, Random random, int x, int y, int z, Direction orientation, int chainLength)
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