类的使用
net.minecraft.server.world.ThreadedAnvilChunkStorage
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使用ThreadedAnvilChunkStorage的程序包 程序包 说明 net.minecraft.server.world -
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net.minecraft.server.world中ThreadedAnvilChunkStorage的使用
声明为ThreadedAnvilChunkStorage的net.minecraft.server.world中的字段 修饰符和类型 字段 说明 private ThreadedAnvilChunkStorageServerLightingProvider. chunkStorageThreadedAnvilChunkStorageServerChunkManager. threadedAnvilChunkStorage参数类型为ThreadedAnvilChunkStorage的net.minecraft.server.world中的方法 修饰符和类型 方法 说明 CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>>ChunkHolder. getChunkAt(ChunkStatus targetStatus, ThreadedAnvilChunkStorage chunkStorage)private voidChunkHolder. method_31408(ThreadedAnvilChunkStorage threadedAnvilChunkStorage, ChunkHolder.LevelType levelType)private voidChunkHolder. method_31409(ThreadedAnvilChunkStorage threadedAnvilChunkStorage, CompletableFuture<com.mojang.datafixers.util.Either<WorldChunk,ChunkHolder.Unloaded>> completableFuture, Executor executor, ChunkHolder.LevelType levelType)protected voidChunkHolder. tick(ThreadedAnvilChunkStorage chunkStorage, Executor executor)booleanChunkTicketManager. tick(ThreadedAnvilChunkStorage threadedAnvilChunkStorage)参数类型为ThreadedAnvilChunkStorage的net.minecraft.server.world中的构造器 构造器 说明 ServerLightingProvider(ChunkProvider chunkProvider, ThreadedAnvilChunkStorage chunkStorage, boolean hasBlockLight, TaskExecutor<Runnable> processor, MessageListener<ChunkTaskPrioritySystem.Task<Runnable>> executor)
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