类的使用
net.minecraft.server.command.SpreadPlayersCommand.Pile
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使用SpreadPlayersCommand.Pile的程序包 程序包 说明 net.minecraft.server.command -
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net.minecraft.server.command中SpreadPlayersCommand.Pile的使用
返回SpreadPlayersCommand.Pile的net.minecraft.server.command中的方法 修饰符和类型 方法 说明 private static SpreadPlayersCommand.Pile[]SpreadPlayersCommand. makePiles(Random random, int count, double minX, double minZ, double maxX, double maxZ)参数类型为SpreadPlayersCommand.Pile的net.minecraft.server.command中的方法 修饰符和类型 方法 说明 (专用程序包) doubleSpreadPlayersCommand.Pile. getDistance(SpreadPlayersCommand.Pile other)private static doubleSpreadPlayersCommand. getMinDistance(Collection<? extends Entity> entities, ServerWorld world, SpreadPlayersCommand.Pile[] piles, int maxY, boolean respectTeams)private static voidSpreadPlayersCommand. spread(Vec2f center, double spreadDistance, ServerWorld world, Random random, double minX, double minZ, double maxX, double maxZ, int maxY, SpreadPlayersCommand.Pile[] piles, boolean respectTeams)voidSpreadPlayersCommand.Pile. subtract(SpreadPlayersCommand.Pile other)
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