接口的使用
net.minecraft.server.command.LootCommand.Target
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使用LootCommand.Target的程序包 程序包 说明 net.minecraft.server.command -
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net.minecraft.server.command中LootCommand.Target的使用
参数类型为LootCommand.Target的net.minecraft.server.command中的方法 修饰符和类型 方法 说明 com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource,?>LootCommand.SourceConstructor. construct(com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource,?> builder, LootCommand.Target target)private static intLootCommand. executeFish(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, BlockPos pos, ItemStack stack, LootCommand.Target constructor)private static intLootCommand. executeKill(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Entity entity, LootCommand.Target constructor)private static intLootCommand. executeLoot(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, LootCommand.Target constructor)private static intLootCommand. executeMine(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, BlockPos pos, ItemStack stack, LootCommand.Target constructor)private static intLootCommand. getFeedbackMessageSingle(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, LootContext lootContext, LootCommand.Target constructor)
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