-
-
-
参数类型为LootCommand.FeedbackMessage的net.minecraft.server.command中的方法
| 修饰符和类型 |
方法 |
说明 |
int |
LootCommand.Target.accept(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context,
List<ItemStack> items,
LootCommand.FeedbackMessage messageSender) |
|
private static int |
LootCommand.executeBlock(ServerCommandSource source,
BlockPos targetPos,
int slot,
int stackCount,
List<ItemStack> stacks,
LootCommand.FeedbackMessage messageSender) |
|
private static int |
LootCommand.executeGive(Collection<ServerPlayerEntity> players,
List<ItemStack> stacks,
LootCommand.FeedbackMessage messageSender) |
|
private static int |
LootCommand.executeInsert(ServerCommandSource source,
BlockPos targetPos,
List<ItemStack> stacks,
LootCommand.FeedbackMessage messageSender) |
|
private static int |
LootCommand.executeReplace(Collection<? extends Entity> targets,
int slot,
int stackCount,
List<ItemStack> stacks,
LootCommand.FeedbackMessage messageSender) |
|
private static int |
LootCommand.executeSpawn(ServerCommandSource source,
Vec3d pos,
List<ItemStack> stacks,
LootCommand.FeedbackMessage messageSender) |
|