接口 ExecuteCommand.Condition
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- 封闭类:
- ExecuteCommand
- 函数接口:
- 这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。
@FunctionalInterface static interface ExecuteCommand.Condition
- Mappings:
Namespace Name official yb$bintermediary net/minecraft/class_3050$class_3052named net/minecraft/server/command/ExecuteCommand$Condition
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方法概要
所有方法 实例方法 抽象方法 修饰符和类型 方法 说明 booleantest(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context)
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方法详细资料
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test
boolean test(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context) throws com.mojang.brigadier.exceptions.CommandSyntaxException
- 抛出:
com.mojang.brigadier.exceptions.CommandSyntaxException- Mappings:
Namespace Name Mixin selector official testLyb$b;test(Lcom/mojang/brigadier/context/CommandContext;)Zintermediary testLnet/minecraft/class_3050$class_3052;test(Lcom/mojang/brigadier/context/CommandContext;)Znamed testLnet/minecraft/server/command/ExecuteCommand$Condition;test(Lcom/mojang/brigadier/context/CommandContext;)Z
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