枚举 PlayerListS2CPacket.Action

    • 枚举常量详细资料

      • ADD_PLAYER

        public static final PlayerListS2CPacket.Action ADD_PLAYER
        Mappings:
        Namespace Name Mixin selector
        official a Lri$a;a:Lri$a;
        intermediary field_29136 Lnet/minecraft/class_2703$class_5893;field_29136:Lnet/minecraft/class_2703$class_5893;
        named ADD_PLAYER Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;ADD_PLAYER:Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;
      • UPDATE_GAME_MODE

        public static final PlayerListS2CPacket.Action UPDATE_GAME_MODE
        Mappings:
        Namespace Name Mixin selector
        official b Lri$a;b:Lri$a;
        intermediary field_29137 Lnet/minecraft/class_2703$class_5893;field_29137:Lnet/minecraft/class_2703$class_5893;
        named UPDATE_GAME_MODE Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;UPDATE_GAME_MODE:Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;
      • UPDATE_LATENCY

        public static final PlayerListS2CPacket.Action UPDATE_LATENCY
        Mappings:
        Namespace Name Mixin selector
        official c Lri$a;c:Lri$a;
        intermediary field_29138 Lnet/minecraft/class_2703$class_5893;field_29138:Lnet/minecraft/class_2703$class_5893;
        named UPDATE_LATENCY Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;UPDATE_LATENCY:Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;
      • UPDATE_DISPLAY_NAME

        public static final PlayerListS2CPacket.Action UPDATE_DISPLAY_NAME
        Mappings:
        Namespace Name Mixin selector
        official d Lri$a;d:Lri$a;
        intermediary field_29139 Lnet/minecraft/class_2703$class_5893;field_29139:Lnet/minecraft/class_2703$class_5893;
        named UPDATE_DISPLAY_NAME Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;UPDATE_DISPLAY_NAME:Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;
      • REMOVE_PLAYER

        public static final PlayerListS2CPacket.Action REMOVE_PLAYER
        Mappings:
        Namespace Name Mixin selector
        official e Lri$a;e:Lri$a;
        intermediary field_29140 Lnet/minecraft/class_2703$class_5893;field_29140:Lnet/minecraft/class_2703$class_5893;
        named REMOVE_PLAYER Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;REMOVE_PLAYER:Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;
    • 构造器详细资料

      • Action

        private Action()
    • 方法详细资料

      • values

        public static PlayerListS2CPacket.Action[] values()
        按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。该方法可用于迭代 常量, 如下所示:
        for (PlayerListS2CPacket.Action c : PlayerListS2CPacket.Action.values())
            System.out.println(c);
        
        返回:
        按照声明该枚举类型的常量的顺序返回的包含这些常量的数组
      • valueOf

        public static PlayerListS2CPacket.Action valueOf​(String name)
        返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)
        参数:
        name - 要返回的枚举常量的名称。
        返回:
        返回带有指定名称的枚举常量
        抛出:
        IllegalArgumentException - 如果该枚举类型没有带有指定名称的常量
        NullPointerException - 如果参数为空值
      • read

        protected abstract PlayerListS2CPacket.Entry read​(PacketByteBuf buf)
        Mappings:
        Namespace Name Mixin selector
        official a Lri$a;a(Lob;)Lri$b;
        intermediary method_34150 Lnet/minecraft/class_2703$class_5893;method_34150(Lnet/minecraft/class_2540;)Lnet/minecraft/class_2703$class_2705;
        named read Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;read(Lnet/minecraft/network/PacketByteBuf;)Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Entry;
      • write

        protected abstract void write​(PacketByteBuf buf,
                                      PlayerListS2CPacket.Entry entry)
        Mappings:
        Namespace Name Mixin selector
        official a Lri$a;a(Lob;Lri$b;)V
        intermediary method_34151 Lnet/minecraft/class_2703$class_5893;method_34151(Lnet/minecraft/class_2540;Lnet/minecraft/class_2703$class_2705;)V
        named write Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Action;write(Lnet/minecraft/network/PacketByteBuf;Lnet/minecraft/network/packet/s2c/play/PlayerListS2CPacket$Entry;)V