类 ClientStatusC2SPacket
- java.lang.Object
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- net.minecraft.network.packet.c2s.play.ClientStatusC2SPacket
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- 所有已实现的接口:
Packet<ServerPlayPacketListener>
public class ClientStatusC2SPacket extends Object implements Packet<ServerPlayPacketListener>
- Mappings:
Namespace Name official tmintermediary net/minecraft/class_2799named net/minecraft/network/packet/c2s/play/ClientStatusC2SPacket
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嵌套类概要
嵌套类 修饰符和类型 类 说明 static classClientStatusC2SPacket.Mode
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字段概要
字段 修饰符和类型 字段 说明 private ClientStatusC2SPacket.Modemode
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构造器概要
构造器 构造器 说明 ClientStatusC2SPacket(ClientStatusC2SPacket.Mode mode)ClientStatusC2SPacket(PacketByteBuf buf)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 voidapply(ServerPlayPacketListener serverPlayPacketListener)ClientStatusC2SPacket.ModegetMode()voidwrite(PacketByteBuf buf)-
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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从接口继承的方法 net.minecraft.network.Packet
isWritingErrorSkippable
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字段详细资料
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mode
private final ClientStatusC2SPacket.Mode mode
- Mappings:
Namespace Name Mixin selector official aLtm;a:Ltm$a;intermediary field_12773Lnet/minecraft/class_2799;field_12773:Lnet/minecraft/class_2799$class_2800;named modeLnet/minecraft/network/packet/c2s/play/ClientStatusC2SPacket;mode:Lnet/minecraft/network/packet/c2s/play/ClientStatusC2SPacket$Mode;
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构造器详细资料
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ClientStatusC2SPacket
public ClientStatusC2SPacket(ClientStatusC2SPacket.Mode mode)
- Mappings:
Namespace Name Mixin selector official <init>Ltm;<init>(Ltm$a;)Vintermediary <init>Lnet/minecraft/class_2799;<init>(Lnet/minecraft/class_2799$class_2800;)Vnamed <init>Lnet/minecraft/network/packet/c2s/play/ClientStatusC2SPacket;<init>(Lnet/minecraft/network/packet/c2s/play/ClientStatusC2SPacket$Mode;)V
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ClientStatusC2SPacket
public ClientStatusC2SPacket(PacketByteBuf buf)
- Mappings:
Namespace Name Mixin selector official <init>Ltm;<init>(Lob;)Vintermediary <init>Lnet/minecraft/class_2799;<init>(Lnet/minecraft/class_2540;)Vnamed <init>Lnet/minecraft/network/packet/c2s/play/ClientStatusC2SPacket;<init>(Lnet/minecraft/network/PacketByteBuf;)V
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方法详细资料
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write
public void write(PacketByteBuf buf)
- 指定者:
write在接口中Packet<ServerPlayPacketListener>- Mappings:
Namespace Name Mixin selector official aLpf;a(Lob;)Vintermediary method_11052Lnet/minecraft/class_2596;method_11052(Lnet/minecraft/class_2540;)Vnamed writeLnet/minecraft/network/Packet;write(Lnet/minecraft/network/PacketByteBuf;)V
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apply
public void apply(ServerPlayPacketListener serverPlayPacketListener)
- 指定者:
apply在接口中Packet<ServerPlayPacketListener>- Mappings:
Namespace Name Mixin selector official aLtm;a(Lth;)Vintermediary method_12120Lnet/minecraft/class_2799;method_12120(Lnet/minecraft/class_2792;)Vnamed applyLnet/minecraft/network/packet/c2s/play/ClientStatusC2SPacket;apply(Lnet/minecraft/network/listener/ServerPlayPacketListener;)V
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getMode
public ClientStatusC2SPacket.Mode getMode()
- Mappings:
Namespace Name Mixin selector official bLtm;b()Ltm$a;intermediary method_12119Lnet/minecraft/class_2799;method_12119()Lnet/minecraft/class_2799$class_2800;named getModeLnet/minecraft/network/packet/c2s/play/ClientStatusC2SPacket;getMode()Lnet/minecraft/network/packet/c2s/play/ClientStatusC2SPacket$Mode;
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