类的使用
net.minecraft.network.ClientConnection
-
-
net.minecraft.client中ClientConnection的使用
声明为ClientConnection的net.minecraft.client中的字段 修饰符和类型 字段 说明 private @Nullable ClientConnectionMinecraftClient. integratedServerConnectionThe client connection to the integrated server. -
net.minecraft.client.gui.screen中ClientConnection的使用
声明为ClientConnection的net.minecraft.client.gui.screen中的字段 修饰符和类型 字段 说明 private ClientConnectionConnectScreen. connectionThe client connection to the remote server. -
net.minecraft.client.network中ClientConnection的使用
声明为ClientConnection的net.minecraft.client.network中的字段 修饰符和类型 字段 说明 private ClientConnectionClientLoginNetworkHandler. connectionprivate ClientConnectionClientPlayNetworkHandler. connection类型参数类型为ClientConnection的net.minecraft.client.network中的字段 修饰符和类型 字段 说明 private List<ClientConnection>MultiplayerServerListPinger. clientConnections返回ClientConnection的net.minecraft.client.network中的方法 修饰符和类型 方法 说明 ClientConnectionClientLoginNetworkHandler. getConnection()Returns the connection this packet listener intends to listen to.ClientConnectionClientPlayNetworkHandler. getConnection()Returns the connection this packet listener intends to listen to.参数类型为ClientConnection的net.minecraft.client.network中的构造器 构造器 说明 ClientLoginNetworkHandler(ClientConnection connection, MinecraftClient client, @Nullable Screen parentGui, Consumer<Text> statusConsumer)ClientPlayNetworkHandler(MinecraftClient client, Screen screen, ClientConnection connection, com.mojang.authlib.GameProfile profile) -
net.minecraft.client.realms中ClientConnection的使用
声明为ClientConnection的net.minecraft.client.realms中的字段 修饰符和类型 字段 说明 private ClientConnectionRealmsConnection. connection -
net.minecraft.network中ClientConnection的使用
net.minecraft.network中ClientConnection的子类 修饰符和类型 类 说明 classRateLimitedConnectionA connection that disconnects from the backing netty channel if too many packets are received.返回ClientConnection的net.minecraft.network中的方法 修饰符和类型 方法 说明 static ClientConnectionClientConnection. connect(InetAddress address, int port, boolean shouldUseNativeTransport)static ClientConnectionClientConnection. connectLocal(SocketAddress address) -
net.minecraft.network.listener中ClientConnection的使用
返回ClientConnection的net.minecraft.network.listener中的方法 修饰符和类型 方法 说明 ClientConnectionPacketListener. getConnection()Returns the connection this packet listener intends to listen to. -
net.minecraft.server中ClientConnection的使用
类型参数类型为ClientConnection的net.minecraft.server中的字段 修饰符和类型 字段 说明 private List<ClientConnection>ServerNetworkIo. connections参数类型为ClientConnection的net.minecraft.server中的方法 修饰符和类型 方法 说明 voidPlayerManager. onPlayerConnect(ClientConnection connection, ServerPlayerEntity player) -
net.minecraft.server.network中ClientConnection的使用
声明为ClientConnection的net.minecraft.server.network中的字段 修饰符和类型 字段 说明 private ClientConnectionLocalServerHandshakeNetworkHandler. connectionprivate ClientConnectionServerHandshakeNetworkHandler. connectionClientConnectionServerLoginNetworkHandler. connectionClientConnectionServerPlayNetworkHandler. connectionprivate ClientConnectionServerQueryNetworkHandler. connection返回ClientConnection的net.minecraft.server.network中的方法 修饰符和类型 方法 说明 ClientConnectionLocalServerHandshakeNetworkHandler. getConnection()Returns the connection this packet listener intends to listen to.ClientConnectionServerHandshakeNetworkHandler. getConnection()Returns the connection this packet listener intends to listen to.ClientConnectionServerLoginNetworkHandler. getConnection()Returns the connection this packet listener intends to listen to.ClientConnectionServerPlayNetworkHandler. getConnection()Returns the connection this packet listener intends to listen to.ClientConnectionServerQueryNetworkHandler. getConnection()Returns the connection this packet listener intends to listen to.参数类型为ClientConnection的net.minecraft.server.network中的构造器 构造器 说明 LocalServerHandshakeNetworkHandler(MinecraftServer server, ClientConnection connection)ServerHandshakeNetworkHandler(MinecraftServer server, ClientConnection connection)ServerLoginNetworkHandler(MinecraftServer server, ClientConnection connection)ServerPlayNetworkHandler(MinecraftServer server, ClientConnection connection, ServerPlayerEntity player)ServerQueryNetworkHandler(MinecraftServer server, ClientConnection connection)
-