类 BinomialLootNumberProvider.Serializer
- java.lang.Object
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- net.minecraft.loot.provider.number.BinomialLootNumberProvider.Serializer
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- 所有已实现的接口:
JsonSerializer<BinomialLootNumberProvider>
public static class BinomialLootNumberProvider.Serializer extends Object implements JsonSerializer<BinomialLootNumberProvider>
- Mappings:
Namespace Name official dkz$aintermediary net/minecraft/class_40$class_41named net/minecraft/loot/provider/number/BinomialLootNumberProvider$Serializer
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构造器概要
构造器 构造器 说明 Serializer()
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 BinomialLootNumberProviderfromJson(JsonObject jsonObject, JsonDeserializationContext jsonDeserializationContext)voidtoJson(JsonObject jsonObject, BinomialLootNumberProvider binomialLootNumberProvider, JsonSerializationContext jsonSerializationContext)
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方法详细资料
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fromJson
public BinomialLootNumberProvider fromJson(JsonObject jsonObject, JsonDeserializationContext jsonDeserializationContext)
- 指定者:
fromJson在接口中JsonSerializer<BinomialLootNumberProvider>- Mappings:
Namespace Name Mixin selector official bLdkz$a;b(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Ldkz;intermediary method_275Lnet/minecraft/class_40$class_41;method_275(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lnet/minecraft/class_40;named fromJsonLnet/minecraft/loot/provider/number/BinomialLootNumberProvider$Serializer;fromJson(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lnet/minecraft/loot/provider/number/BinomialLootNumberProvider;
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toJson
public void toJson(JsonObject jsonObject, BinomialLootNumberProvider binomialLootNumberProvider, JsonSerializationContext jsonSerializationContext)
- 指定者:
toJson在接口中JsonSerializer<BinomialLootNumberProvider>- Mappings:
Namespace Name Mixin selector official aLdkz$a;a(Lcom/google/gson/JsonObject;Ldkz;Lcom/google/gson/JsonSerializationContext;)Vintermediary method_276Lnet/minecraft/class_40$class_41;method_276(Lcom/google/gson/JsonObject;Lnet/minecraft/class_40;Lcom/google/gson/JsonSerializationContext;)Vnamed toJsonLnet/minecraft/loot/provider/number/BinomialLootNumberProvider$Serializer;toJson(Lcom/google/gson/JsonObject;Lnet/minecraft/loot/provider/number/BinomialLootNumberProvider;Lcom/google/gson/JsonSerializationContext;)V
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