类 SetLootTableLootFunction.Serializer

    • 构造器详细资料

      • Serializer

        public Serializer()
    • 方法详细资料

      • toJson

        public void toJson​(JsonObject jsonObject,
                           SetLootTableLootFunction setLootTableLootFunction,
                           JsonSerializationContext jsonSerializationContext)
        指定者:
        toJson 在接口中 JsonSerializer<SetLootTableLootFunction>
        覆盖:
        toJson 在类中 ConditionalLootFunction.Serializer<SetLootTableLootFunction>
        Mappings:
        Namespace Name Mixin selector
        official a Ldjh$a;a(Lcom/google/gson/JsonObject;Ldjh;Lcom/google/gson/JsonSerializationContext;)V
        intermediary method_626 Lnet/minecraft/class_144$class_145;method_626(Lcom/google/gson/JsonObject;Lnet/minecraft/class_144;Lcom/google/gson/JsonSerializationContext;)V
        named toJson Lnet/minecraft/loot/function/SetLootTableLootFunction$Serializer;toJson(Lcom/google/gson/JsonObject;Lnet/minecraft/loot/function/SetLootTableLootFunction;Lcom/google/gson/JsonSerializationContext;)V
      • fromJson

        public SetLootTableLootFunction fromJson​(JsonObject jsonObject,
                                                 JsonDeserializationContext jsonDeserializationContext,
                                                 LootCondition[] lootCondition)
        指定者:
        fromJson 在类中 ConditionalLootFunction.Serializer<SetLootTableLootFunction>
        Mappings:
        Namespace Name Mixin selector
        official a Ldjh$a;a(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Ldkh;)Ldjh;
        intermediary method_627 Lnet/minecraft/class_144$class_145;method_627(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Lnet/minecraft/class_5341;)Lnet/minecraft/class_144;
        named fromJson Lnet/minecraft/loot/function/SetLootTableLootFunction$Serializer;fromJson(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Lnet/minecraft/loot/condition/LootCondition;)Lnet/minecraft/loot/function/SetLootTableLootFunction;