类 SetBannerPatternFunction.Serializer

    • 构造器详细资料

      • Serializer

        public Serializer()
    • 方法详细资料

      • toJson

        public void toJson​(JsonObject jsonObject,
                           SetBannerPatternFunction setBannerPatternFunction,
                           JsonSerializationContext jsonSerializationContext)
        指定者:
        toJson 在接口中 JsonSerializer<SetBannerPatternFunction>
        覆盖:
        toJson 在类中 ConditionalLootFunction.Serializer<SetBannerPatternFunction>
        Mappings:
        Namespace Name Mixin selector
        official a Ldjf$b;a(Lcom/google/gson/JsonObject;Ldjf;Lcom/google/gson/JsonSerializationContext;)V
        intermediary method_31937 Lnet/minecraft/class_5592$class_5593;method_31937(Lcom/google/gson/JsonObject;Lnet/minecraft/class_5592;Lcom/google/gson/JsonSerializationContext;)V
        named toJson Lnet/minecraft/loot/function/SetBannerPatternFunction$Serializer;toJson(Lcom/google/gson/JsonObject;Lnet/minecraft/loot/function/SetBannerPatternFunction;Lcom/google/gson/JsonSerializationContext;)V
      • fromJson

        public SetBannerPatternFunction fromJson​(JsonObject jsonObject,
                                                 JsonDeserializationContext jsonDeserializationContext,
                                                 LootCondition[] lootCondition)
        指定者:
        fromJson 在类中 ConditionalLootFunction.Serializer<SetBannerPatternFunction>
        Mappings:
        Namespace Name Mixin selector
        official a Ldjf$b;a(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Ldkh;)Ldjf;
        intermediary method_31936 Lnet/minecraft/class_5592$class_5593;method_31936(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Lnet/minecraft/class_5341;)Lnet/minecraft/class_5592;
        named fromJson Lnet/minecraft/loot/function/SetBannerPatternFunction$Serializer;fromJson(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Lnet/minecraft/loot/condition/LootCondition;)Lnet/minecraft/loot/function/SetBannerPatternFunction;