类 LimitCountLootFunction.Serializer

    • 构造器详细资料

      • Serializer

        public Serializer()
    • 方法详细资料

      • toJson

        public void toJson​(JsonObject jsonObject,
                           LimitCountLootFunction limitCountLootFunction,
                           JsonSerializationContext jsonSerializationContext)
        指定者:
        toJson 在接口中 JsonSerializer<LimitCountLootFunction>
        覆盖:
        toJson 在类中 ConditionalLootFunction.Serializer<LimitCountLootFunction>
        Mappings:
        Namespace Name Mixin selector
        official a Ldiy$a;a(Lcom/google/gson/JsonObject;Ldiy;Lcom/google/gson/JsonSerializationContext;)V
        intermediary method_510 Lnet/minecraft/class_114$class_115;method_510(Lcom/google/gson/JsonObject;Lnet/minecraft/class_114;Lcom/google/gson/JsonSerializationContext;)V
        named toJson Lnet/minecraft/loot/function/LimitCountLootFunction$Serializer;toJson(Lcom/google/gson/JsonObject;Lnet/minecraft/loot/function/LimitCountLootFunction;Lcom/google/gson/JsonSerializationContext;)V
      • fromJson

        public LimitCountLootFunction fromJson​(JsonObject jsonObject,
                                               JsonDeserializationContext jsonDeserializationContext,
                                               LootCondition[] lootCondition)
        指定者:
        fromJson 在类中 ConditionalLootFunction.Serializer<LimitCountLootFunction>
        Mappings:
        Namespace Name Mixin selector
        official a Ldiy$a;a(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Ldkh;)Ldiy;
        intermediary method_509 Lnet/minecraft/class_114$class_115;method_509(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Lnet/minecraft/class_5341;)Lnet/minecraft/class_114;
        named fromJson Lnet/minecraft/loot/function/LimitCountLootFunction$Serializer;fromJson(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Lnet/minecraft/loot/condition/LootCondition;)Lnet/minecraft/loot/function/LimitCountLootFunction;