类 ApplyBonusLootFunction.UniformBonusCount
- java.lang.Object
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- net.minecraft.loot.function.ApplyBonusLootFunction.UniformBonusCount
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- 所有已实现的接口:
ApplyBonusLootFunction.Formula
static final class ApplyBonusLootFunction.UniformBonusCount extends Object implements ApplyBonusLootFunction.Formula
- Mappings:
Namespace Name official dio$fintermediary net/minecraft/class_94$class_100named net/minecraft/loot/function/ApplyBonusLootFunction$UniformBonusCount
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字段概要
字段 修饰符和类型 字段 说明 private intbonusMultiplierstatic IdentifierID
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构造器概要
构造器 构造器 说明 UniformBonusCount(int bonusMultiplier)
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方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 static ApplyBonusLootFunction.FormulafromJson(JsonObject json, JsonDeserializationContext context)IdentifiergetId()intgetValue(Random random, int initialCount, int enchantmentLevel)voidtoJson(JsonObject json, JsonSerializationContext context)
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字段详细资料
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ID
public static final Identifier ID
- Mappings:
Namespace Name Mixin selector official aLdio$f;a:Lwp;intermediary field_1016Lnet/minecraft/class_94$class_100;field_1016:Lnet/minecraft/class_2960;named IDLnet/minecraft/loot/function/ApplyBonusLootFunction$UniformBonusCount;ID:Lnet/minecraft/util/Identifier;
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bonusMultiplier
private final int bonusMultiplier
- Mappings:
Namespace Name Mixin selector official bLdio$f;b:Iintermediary field_1017Lnet/minecraft/class_94$class_100;field_1017:Inamed bonusMultiplierLnet/minecraft/loot/function/ApplyBonusLootFunction$UniformBonusCount;bonusMultiplier:I
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构造器详细资料
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UniformBonusCount
public UniformBonusCount(int bonusMultiplier)
- Mappings:
Namespace Name Mixin selector official <init>Ldio$f;<init>(I)Vintermediary <init>Lnet/minecraft/class_94$class_100;<init>(I)Vnamed <init>Lnet/minecraft/loot/function/ApplyBonusLootFunction$UniformBonusCount;<init>(I)V
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方法详细资料
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getValue
public int getValue(Random random, int initialCount, int enchantmentLevel)
- 指定者:
getValue在接口中ApplyBonusLootFunction.Formula- Mappings:
Namespace Name Mixin selector official aLdio$b;a(Ljava/util/Random;II)Iintermediary method_467Lnet/minecraft/class_94$class_96;method_467(Ljava/util/Random;II)Inamed getValueLnet/minecraft/loot/function/ApplyBonusLootFunction$Formula;getValue(Ljava/util/Random;II)I
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toJson
public void toJson(JsonObject json, JsonSerializationContext context)
- 指定者:
toJson在接口中ApplyBonusLootFunction.Formula- Mappings:
Namespace Name Mixin selector official aLdio$b;a(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonSerializationContext;)Vintermediary method_465Lnet/minecraft/class_94$class_96;method_465(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonSerializationContext;)Vnamed toJsonLnet/minecraft/loot/function/ApplyBonusLootFunction$Formula;toJson(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonSerializationContext;)V
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fromJson
public static ApplyBonusLootFunction.Formula fromJson(JsonObject json, JsonDeserializationContext context)
- Mappings:
Namespace Name Mixin selector official aLdio$f;a(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Ldio$b;intermediary method_471Lnet/minecraft/class_94$class_100;method_471(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lnet/minecraft/class_94$class_96;named fromJsonLnet/minecraft/loot/function/ApplyBonusLootFunction$UniformBonusCount;fromJson(Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lnet/minecraft/loot/function/ApplyBonusLootFunction$Formula;
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getId
public Identifier getId()
- 指定者:
getId在接口中ApplyBonusLootFunction.Formula- Mappings:
Namespace Name Mixin selector official aLdio$b;a()Lwp;intermediary method_466Lnet/minecraft/class_94$class_96;method_466()Lnet/minecraft/class_2960;named getIdLnet/minecraft/loot/function/ApplyBonusLootFunction$Formula;getId()Lnet/minecraft/util/Identifier;
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