类 OnAStickItem<T extends Entity & ItemSteerable>

  • 所有已实现的接口:
    ItemConvertible

    public class OnAStickItem<T extends Entity & ItemSteerable>
    extends Item
    Mappings:
    Namespace Name
    official bpg
    intermediary net/minecraft/class_1758
    named net/minecraft/item/OnAStickItem
    • 字段详细资料

      • target

        private final EntityType<T extends Entity & ItemSteerable> target
        Mappings:
        Namespace Name Mixin selector
        official a Lbpg;a:Lasp;
        intermediary field_23253 Lnet/minecraft/class_1758;field_23253:Lnet/minecraft/class_1299;
        named target Lnet/minecraft/item/OnAStickItem;target:Lnet/minecraft/entity/EntityType;
      • damagePerUse

        private final int damagePerUse
        Mappings:
        Namespace Name Mixin selector
        official b Lbpg;b:I
        intermediary field_23743 Lnet/minecraft/class_1758;field_23743:I
        named damagePerUse Lnet/minecraft/item/OnAStickItem;damagePerUse:I
    • 构造器详细资料

      • OnAStickItem

        public OnAStickItem​(Item.Settings settings,
                            EntityType<T> target,
                            int damagePerUse)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lbpg;<init>(Lbpn$a;Lasp;I)V
        intermediary <init> Lnet/minecraft/class_1758;<init>(Lnet/minecraft/class_1792$class_1793;Lnet/minecraft/class_1299;I)V
        named <init> Lnet/minecraft/item/OnAStickItem;<init>(Lnet/minecraft/item/Item$Settings;Lnet/minecraft/entity/EntityType;I)V
    • 方法详细资料

      • use

        public TypedActionResult<ItemStack> use​(World world,
                                                PlayerEntity user,
                                                Hand hand)
        Called when an item is used by a player. The use action, by default, is bound to the right mouse button.

        This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

        覆盖:
        use 在类中 Item
        参数:
        world - the world the item was used in
        user - the player who used the item
        hand - the hand used
        返回:
        a typed action result that specifies whether using the item was successful. The action result contains the new item stack that the player's hand will be set to.
        Mappings:
        Namespace Name Mixin selector
        official a Lbpn;a(Lbvr;Lbjf;Larf;)Larh;
        intermediary method_7836 Lnet/minecraft/class_1792;method_7836(Lnet/minecraft/class_1937;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;)Lnet/minecraft/class_1271;
        named use Lnet/minecraft/item/Item;use(Lnet/minecraft/world/World;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/TypedActionResult;