类 ElytraItem

  • 所有已实现的接口:
    ItemConvertible, Vanishable, Wearable

    public class ElytraItem
    extends Item
    implements Wearable
    Mappings:
    Namespace Name
    official bot
    intermediary net/minecraft/class_1770
    named net/minecraft/item/ElytraItem
    • 构造器详细资料

      • ElytraItem

        public ElytraItem​(Item.Settings settings)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lbpn;<init>(Lbpn$a;)V
        intermediary <init> Lnet/minecraft/class_1792;<init>(Lnet/minecraft/class_1792$class_1793;)V
        named <init> Lnet/minecraft/item/Item;<init>(Lnet/minecraft/item/Item$Settings;)V
    • 方法详细资料

      • isUsable

        public static boolean isUsable​(ItemStack stack)
        Mappings:
        Namespace Name Mixin selector
        official d Lbot;d(Lbpr;)Z
        intermediary method_7804 Lnet/minecraft/class_1770;method_7804(Lnet/minecraft/class_1799;)Z
        named isUsable Lnet/minecraft/item/ElytraItem;isUsable(Lnet/minecraft/item/ItemStack;)Z
      • canRepair

        public boolean canRepair​(ItemStack stack,
                                 ItemStack ingredient)
        覆盖:
        canRepair 在类中 Item
        Mappings:
        Namespace Name Mixin selector
        official a Lbpn;a(Lbpr;Lbpr;)Z
        intermediary method_7878 Lnet/minecraft/class_1792;method_7878(Lnet/minecraft/class_1799;Lnet/minecraft/class_1799;)Z
        named canRepair Lnet/minecraft/item/Item;canRepair(Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;)Z
      • use

        public TypedActionResult<ItemStack> use​(World world,
                                                PlayerEntity user,
                                                Hand hand)
        Called when an item is used by a player. The use action, by default, is bound to the right mouse button.

        This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

        覆盖:
        use 在类中 Item
        参数:
        world - the world the item was used in
        user - the player who used the item
        hand - the hand used
        返回:
        a typed action result that specifies whether using the item was successful. The action result contains the new item stack that the player's hand will be set to.
        Mappings:
        Namespace Name Mixin selector
        official a Lbpn;a(Lbvr;Lbjf;Larf;)Larh;
        intermediary method_7836 Lnet/minecraft/class_1792;method_7836(Lnet/minecraft/class_1937;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;)Lnet/minecraft/class_1271;
        named use Lnet/minecraft/item/Item;use(Lnet/minecraft/world/World;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/TypedActionResult;
      • getEquipSound

        @Nullable
        public @Nullable SoundEvent getEquipSound()
        覆盖:
        getEquipSound 在类中 Item
        Mappings:
        Namespace Name Mixin selector
        official g Lbpn;g()Laev;
        intermediary method_31570 Lnet/minecraft/class_1792;method_31570()Lnet/minecraft/class_3414;
        named getEquipSound Lnet/minecraft/item/Item;getEquipSound()Lnet/minecraft/sound/SoundEvent;