类 BoatItem

  • 所有已实现的接口:
    ItemConvertible

    public class BoatItem
    extends Item
    Mappings:
    Namespace Name
    official bnw
    intermediary net/minecraft/class_1749
    named net/minecraft/item/BoatItem
    • 字段详细资料

      • RIDERS

        private static final Predicate<Entity> RIDERS
        Mappings:
        Namespace Name Mixin selector
        official a Lbnw;a:Ljava/util/function/Predicate;
        intermediary field_17497 Lnet/minecraft/class_1749;field_17497:Ljava/util/function/Predicate;
        named RIDERS Lnet/minecraft/item/BoatItem;RIDERS:Ljava/util/function/Predicate;
      • type

        private final BoatEntity.Type type
        Mappings:
        Namespace Name Mixin selector
        official b Lbnw;b:Lbkw$b;
        intermediary field_7902 Lnet/minecraft/class_1749;field_7902:Lnet/minecraft/class_1690$class_1692;
        named type Lnet/minecraft/item/BoatItem;type:Lnet/minecraft/entity/vehicle/BoatEntity$Type;
    • 构造器详细资料

      • BoatItem

        public BoatItem​(BoatEntity.Type type,
                        Item.Settings settings)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lbnw;<init>(Lbkw$b;Lbpn$a;)V
        intermediary <init> Lnet/minecraft/class_1749;<init>(Lnet/minecraft/class_1690$class_1692;Lnet/minecraft/class_1792$class_1793;)V
        named <init> Lnet/minecraft/item/BoatItem;<init>(Lnet/minecraft/entity/vehicle/BoatEntity$Type;Lnet/minecraft/item/Item$Settings;)V
    • 方法详细资料

      • use

        public TypedActionResult<ItemStack> use​(World world,
                                                PlayerEntity user,
                                                Hand hand)
        Called when an item is used by a player. The use action, by default, is bound to the right mouse button.

        This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

        覆盖:
        use 在类中 Item
        参数:
        world - the world the item was used in
        user - the player who used the item
        hand - the hand used
        返回:
        a typed action result that specifies whether using the item was successful. The action result contains the new item stack that the player's hand will be set to.
        Mappings:
        Namespace Name Mixin selector
        official a Lbpn;a(Lbvr;Lbjf;Larf;)Larh;
        intermediary method_7836 Lnet/minecraft/class_1792;method_7836(Lnet/minecraft/class_1937;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;)Lnet/minecraft/class_1271;
        named use Lnet/minecraft/item/Item;use(Lnet/minecraft/world/World;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/TypedActionResult;