类的使用
net.minecraft.entity.projectile.PersistentProjectileEntity
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使用PersistentProjectileEntity的程序包 程序包 说明 net.minecraft.client.render.entity net.minecraft.entity.damage net.minecraft.entity.mob net.minecraft.entity.projectile net.minecraft.item -
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net.minecraft.client.render.entity中PersistentProjectileEntity的使用
类型参数类型为PersistentProjectileEntity的net.minecraft.client.render.entity中的类 修饰符和类型 类 说明 classProjectileEntityRenderer<T extends PersistentProjectileEntity> -
net.minecraft.entity.damage中PersistentProjectileEntity的使用
参数类型为PersistentProjectileEntity的net.minecraft.entity.damage中的方法 修饰符和类型 方法 说明 static DamageSourceDamageSource. arrow(PersistentProjectileEntity projectile, @Nullable Entity attacker) -
net.minecraft.entity.mob中PersistentProjectileEntity的使用
返回PersistentProjectileEntity的net.minecraft.entity.mob中的方法 修饰符和类型 方法 说明 protected PersistentProjectileEntityAbstractSkeletonEntity. createArrowProjectile(ItemStack arrow, float damageModifier)protected PersistentProjectileEntityStrayEntity. createArrowProjectile(ItemStack arrow, float damageModifier)protected PersistentProjectileEntityWitherSkeletonEntity. createArrowProjectile(ItemStack arrow, float damageModifier) -
net.minecraft.entity.projectile中PersistentProjectileEntity的使用
net.minecraft.entity.projectile中PersistentProjectileEntity的子类 修饰符和类型 类 说明 classArrowEntityclassSpectralArrowEntityclassTridentEntity返回PersistentProjectileEntity的net.minecraft.entity.projectile中的方法 修饰符和类型 方法 说明 static PersistentProjectileEntityProjectileUtil. createArrowProjectile(LivingEntity entity, ItemStack stack, float damageModifier)类型变量类型为PersistentProjectileEntity的net.minecraft.entity.projectile中的构造器参数 构造器 说明 PersistentProjectileEntity(EntityType<? extends PersistentProjectileEntity> type, double x, double y, double z, World world)PersistentProjectileEntity(EntityType<? extends PersistentProjectileEntity> type, LivingEntity owner, World world)PersistentProjectileEntity(EntityType<? extends PersistentProjectileEntity> type, World world) -
net.minecraft.item中PersistentProjectileEntity的使用
返回PersistentProjectileEntity的net.minecraft.item中的方法 修饰符和类型 方法 说明 PersistentProjectileEntityArrowItem. createArrow(World world, ItemStack stack, LivingEntity shooter)private static PersistentProjectileEntityCrossbowItem. createArrow(World world, LivingEntity entity, ItemStack crossbow, ItemStack arrow)PersistentProjectileEntitySpectralArrowItem. createArrow(World world, ItemStack stack, LivingEntity shooter)
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