类的使用
net.minecraft.entity.projectile.FishingBobberEntity
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使用FishingBobberEntity的程序包 程序包 说明 net.minecraft.advancement.criterion net.minecraft.client.render.entity net.minecraft.entity net.minecraft.entity.player net.minecraft.entity.projectile -
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net.minecraft.advancement.criterion中FishingBobberEntity的使用
参数类型为FishingBobberEntity的net.minecraft.advancement.criterion中的方法 修饰符和类型 方法 说明 voidFishingRodHookedCriterion. trigger(ServerPlayerEntity player, ItemStack rod, FishingBobberEntity bobber, Collection<ItemStack> fishingLoots) -
net.minecraft.client.render.entity中FishingBobberEntity的使用
参数类型为FishingBobberEntity的net.minecraft.client.render.entity中的方法 修饰符和类型 方法 说明 IdentifierFishingBobberEntityRenderer. getTexture(FishingBobberEntity fishingBobberEntity)voidFishingBobberEntityRenderer. render(FishingBobberEntity fishingBobberEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2) -
net.minecraft.entity中FishingBobberEntity的使用
类型参数类型为FishingBobberEntity的net.minecraft.entity中的字段 修饰符和类型 字段 说明 static EntityType<FishingBobberEntity>EntityType. FISHING_BOBBER -
net.minecraft.entity.player中FishingBobberEntity的使用
声明为FishingBobberEntity的net.minecraft.entity.player中的字段 修饰符和类型 字段 说明 @Nullable FishingBobberEntityPlayerEntity. fishHook -
net.minecraft.entity.projectile中FishingBobberEntity的使用
参数类型为FishingBobberEntity的net.minecraft.entity.projectile中的方法 修饰符和类型 方法 说明 private voidFishingBobberEntity. method_36210(@Nullable FishingBobberEntity fishingBobberEntity)类型变量类型为FishingBobberEntity的net.minecraft.entity.projectile中的构造器参数 构造器 说明 FishingBobberEntity(EntityType<? extends FishingBobberEntity> type, World world)FishingBobberEntity(EntityType<? extends FishingBobberEntity> type, World world, int lureLevel, int luckOfTheSeaLevel)
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