类的使用
net.minecraft.entity.passive.HorseEntity
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使用HorseEntity的程序包 程序包 说明 net.minecraft.client.render.entity net.minecraft.client.render.entity.feature net.minecraft.entity net.minecraft.entity.passive -
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net.minecraft.client.render.entity中HorseEntity的使用
参数类型为HorseEntity的net.minecraft.client.render.entity中的方法 修饰符和类型 方法 说明 IdentifierHorseEntityRenderer. getTexture(HorseEntity horseEntity) -
net.minecraft.client.render.entity.feature中HorseEntity的使用
类型参数类型为HorseEntity的net.minecraft.client.render.entity.feature中的字段 修饰符和类型 字段 说明 private HorseEntityModel<HorseEntity>HorseArmorFeatureRenderer. model参数类型为HorseEntity的net.minecraft.client.render.entity.feature中的方法 修饰符和类型 方法 说明 voidHorseArmorFeatureRenderer. render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, HorseEntity horseEntity, float float2, float float3, float float4, float float5, float float6, float float7)voidHorseMarkingFeatureRenderer. render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, HorseEntity horseEntity, float float2, float float3, float float4, float float5, float float6, float float7)类型变量类型为HorseEntity的net.minecraft.client.render.entity.feature中的构造器参数 构造器 说明 HorseArmorFeatureRenderer(FeatureRendererContext<HorseEntity,HorseEntityModel<HorseEntity>> context, EntityModelLoader loader)HorseArmorFeatureRenderer(FeatureRendererContext<HorseEntity,HorseEntityModel<HorseEntity>> context, EntityModelLoader loader)HorseMarkingFeatureRenderer(FeatureRendererContext<HorseEntity,HorseEntityModel<HorseEntity>> context)HorseMarkingFeatureRenderer(FeatureRendererContext<HorseEntity,HorseEntityModel<HorseEntity>> context) -
net.minecraft.entity中HorseEntity的使用
类型参数类型为HorseEntity的net.minecraft.entity中的字段 修饰符和类型 字段 说明 static EntityType<HorseEntity>EntityType. HORSE -
net.minecraft.entity.passive中HorseEntity的使用
类型变量类型为HorseEntity的net.minecraft.entity.passive中的构造器参数 构造器 说明 HorseEntity(EntityType<? extends HorseEntity> type, World world)
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