类 TameableShoulderEntity
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- 所有已实现的接口:
Tameable,CommandOutput,Nameable,EntityLike
- 直接已知子类:
ParrotEntity
public abstract class TameableShoulderEntity extends TameableEntity
- Mappings:
Namespace Name official bduintermediary net/minecraft/class_1471named net/minecraft/entity/passive/TameableShoulderEntity
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嵌套类概要
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从类继承的嵌套类/接口 net.minecraft.entity.passive.PassiveEntity
PassiveEntity.PassiveData
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从类继承的嵌套类/接口 net.minecraft.entity.Entity
Entity.MoveEffect, Entity.PositionUpdater, Entity.RemovalReason
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字段概要
字段 修饰符和类型 字段 说明 private static intfield_30372private intticks-
从类继承的字段 net.minecraft.entity.passive.TameableEntity
OWNER_UUID, TAMEABLE_FLAGS
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从类继承的字段 net.minecraft.entity.passive.AnimalEntity
BREEDING_COOLDOWN
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从类继承的字段 net.minecraft.entity.passive.PassiveEntity
BABY_AGE, breedingAge, forcedAge, happyTicksRemaining
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从类继承的字段 net.minecraft.entity.mob.MobEntity
ambientSoundChance, armorDropChances, experiencePoints, field_30083, field_30084, field_30085, field_30091, goalSelector, handDropChances, jumpControl, LEASH_KEY, lookControl, moveControl, navigation, targetSelector
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从类继承的字段 net.minecraft.entity.LivingEntity
activeItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaxHealth, despawnCounter, field_30063, field_30064, field_30065, field_30066, field_30067, field_30068, field_30069, field_30070, field_30071, field_30072, field_30073, field_30074, field_30075, field_30076, field_30077, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed
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从类继承的字段 net.minecraft.entity.Entity
age, dataTracker, distanceTraveled, fallDistance, field_28627, field_29973, field_29974, field_29979, field_29980, field_29981, field_29987, field_29988, field_29989, field_29990, field_29991, field_29992, field_29993, firstUpdate, FLAGS, fluidHeight, glowing, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inanimate, inNetherPortal, inPowderSnow, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalTime, noClip, onGround, PASSENGERS_KEY, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, stepHeight, submergedFluidTag, submergedInWater, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire, world, yaw
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从接口继承的字段 net.minecraft.server.command.CommandOutput
DUMMY
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构造器概要
构造器 限定符 构造器 说明 protectedTameableShoulderEntity(EntityType<? extends TameableShoulderEntity> type, World world)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 booleanisReadyToSitOnPlayer()booleanmountOnto(ServerPlayerEntity player)voidtick()-
从类继承的方法 net.minecraft.entity.passive.TameableEntity
canAttackWithOwner, canBeLeashedBy, canTarget, getOwner, getOwnerUuid, getScoreboardTeam, handleStatus, initDataTracker, isInSittingPose, isOwner, isSitting, isTamed, isTeammate, onDeath, onTamedChanged, readCustomDataFromNbt, setInSittingPose, setOwner, setOwnerUuid, setSitting, setTamed, showEmoteParticle, writeCustomDataToNbt
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从类继承的方法 net.minecraft.entity.passive.AnimalEntity
breed, canBreedWith, canEat, canImmediatelyDespawn, damage, eat, getHeightOffset, getLoveTicks, getLovingPlayer, getMinAmbientSoundDelay, getPathfindingFavor, getXpToDrop, interactMob, isBreedingItem, isInLove, isValidNaturalSpawn, lovePlayer, mobTick, resetLoveTicks, setLoveTicks, tickMovement
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从类继承的方法 net.minecraft.entity.passive.PassiveEntity
createChild, getBreedingAge, growUp, growUp, initialize, isBaby, isReadyToBreed, onGrowUp, onTrackedDataSet, setBaby, setBreedingAge
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从类继承的方法 net.minecraft.entity.mob.PathAwareEntity
canSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeash
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从类继承的方法 net.minecraft.entity.mob.MobEntity
attachLeash, baseTick, canBeControlledByRider, canEquip, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canSpawn, canTarget, canUseRangedWeapon, checkDespawn, clearGoalsAndTasks, convertTo, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, enchantEquipment, enchantMainHandItem, equipLootStack, equipStack, getAmbientSound, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPickBlockStack, getPositionTarget, getPositionTargetRange, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initEquipment, initGoals, interact, isAffectedByDaylight, isAiDisabled, isAttacking, isDisallowedInPeaceful, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_29244, method_35055, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, removeFromDimension, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, squaredAttackRange, startRiding, swimUpward, tickNewAi, tryAttack, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls
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从类继承的方法 net.minecraft.entity.LivingEntity
addPowderSnowSlowIfNeeded, addSoulSpeedBoostIfNeeded, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyMovementEffects, applyStatusEffect, attackLivingEntity, canBeRiddenInWater, canBreatheInWater, canFreeze, canHaveStatusEffect, canSee, canTakeDamage, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveEyeHeight, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBlockState, getBoundingBox, getBrain, getClimbingPos, getCommandItemSlot, getDamageTracker, getDeathSound, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getHurtSound, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPreferredEquipmentSlot, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, handleFallDamage, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isBlocking, isClimbing, isDead, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_26317, method_26318, method_35053, method_35054, onAttacking, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, positionInPortal, positionInPortal, pushAway, pushAwayFrom, readFromPacket, removePowderSnowSlow, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setRiptideTicks, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldDropLoot, shouldDropXp, shouldRemoveSoulSpeedBoost, shouldRenderName, shouldSwimInFluids, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickInVoid, tickRiding, tickRiptide, tickStatusEffects, travel, triggerItemPickedUpByEntityCriteria, updateLimbs, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp
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从类继承的方法 net.minecraft.entity.Entity
addAirTravelEffects, addFlapEffects, addPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, applyMirror, applyRotation, attemptTickInVoid, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canExplosionDestroyBlock, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, collidesWithStateAtPos, copyFrom, copyPositionAndRotation, dealDamage, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, getAir, getBlockPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraBlockPos, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityName, getEntityWorld, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getGameEventHandler, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLerpedPos, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMountedHeightOffset, getMoveEffect, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPortalRect, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isFreezing, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isPlayer, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_30951, method_36209, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onSpawnPacket, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playSound, playStepSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, requestTeleportAndDismount, resetNetherPortalCooldown, resetPosition, saveNbt, saveSelfNbt, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setFrozenTicks, setGlowing, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setListener, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, tickNetherPortal, tickNetherPortalCooldown, toNbtList, toNbtList, toString, unsetRemoved, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSwimming, updateTrackedPosition, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollide, writeNbt
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字段详细资料
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field_30372
private static final int field_30372
- 另请参阅:
- 常量字段值
- Mappings:
Namespace Name Mixin selector official bYLbdu;bY:Iintermediary field_30372Lnet/minecraft/class_1471;field_30372:Inamed field_30372Lnet/minecraft/entity/passive/TameableShoulderEntity;field_30372:I
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ticks
private int ticks
- Mappings:
Namespace Name Mixin selector official bZLbdu;bZ:Iintermediary field_6864Lnet/minecraft/class_1471;field_6864:Inamed ticksLnet/minecraft/entity/passive/TameableShoulderEntity;ticks:I
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构造器详细资料
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TameableShoulderEntity
protected TameableShoulderEntity(EntityType<? extends TameableShoulderEntity> type, World world)
- Mappings:
Namespace Name Mixin selector official <init>Lasl;<init>(Lasp;Lbvr;)Vintermediary <init>Lnet/minecraft/class_1297;<init>(Lnet/minecraft/class_1299;Lnet/minecraft/class_1937;)Vnamed <init>Lnet/minecraft/entity/Entity;<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V
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方法详细资料
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mountOnto
public boolean mountOnto(ServerPlayerEntity player)
- Mappings:
Namespace Name Mixin selector official bLbdu;b(Labk;)Zintermediary method_6627Lnet/minecraft/class_1471;method_6627(Lnet/minecraft/class_3222;)Znamed mountOntoLnet/minecraft/entity/passive/TameableShoulderEntity;mountOnto(Lnet/minecraft/server/network/ServerPlayerEntity;)Z
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tick
public void tick()
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isReadyToSitOnPlayer
public boolean isReadyToSitOnPlayer()
- Mappings:
Namespace Name Mixin selector official fALbdu;fA()Zintermediary method_6626Lnet/minecraft/class_1471;method_6626()Znamed isReadyToSitOnPlayerLnet/minecraft/entity/passive/TameableShoulderEntity;isReadyToSitOnPlayer()Z
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