类 SquidEntity
- java.lang.Object
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- net.minecraft.entity.Entity
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- net.minecraft.entity.LivingEntity
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- net.minecraft.entity.mob.MobEntity
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- net.minecraft.entity.mob.PathAwareEntity
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- net.minecraft.entity.mob.WaterCreatureEntity
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- net.minecraft.entity.passive.SquidEntity
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- 所有已实现的接口:
CommandOutput,Nameable,EntityLike
- 直接已知子类:
GlowSquidEntity
public class SquidEntity extends WaterCreatureEntity
- Mappings:
Namespace Name official bdwintermediary net/minecraft/class_1477named net/minecraft/entity/passive/SquidEntity
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嵌套类概要
嵌套类 修饰符和类型 类 说明 (专用程序包) classSquidEntity.EscapeAttackerGoal(专用程序包) classSquidEntity.SwimGoal-
从类继承的嵌套类/接口 net.minecraft.entity.Entity
Entity.MoveEffect, Entity.PositionUpdater, Entity.RemovalReason
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字段概要
字段 修饰符和类型 字段 说明 floatprevRollAnglefloatprevTentacleAnglefloatprevThrustTimerThis serves no real purpose.floatprevTiltAnglefloatrollAngleprivate floatswimVelocityScaleA scale factor for the squid's swimming speed.private floatswimXprivate floatswimYprivate floatswimZfloattentacleAnglefloatthrustTimerTimer between thrusts as the squid swims.private floatthrustTimerSpeedfloattiltAngleprivate floatturningSpeed-
从类继承的字段 net.minecraft.entity.mob.MobEntity
ambientSoundChance, armorDropChances, experiencePoints, field_30083, field_30084, field_30085, field_30091, goalSelector, handDropChances, jumpControl, LEASH_KEY, lookControl, moveControl, navigation, targetSelector
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从类继承的字段 net.minecraft.entity.LivingEntity
activeItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaxHealth, despawnCounter, field_30063, field_30064, field_30065, field_30066, field_30067, field_30068, field_30069, field_30070, field_30071, field_30072, field_30073, field_30074, field_30075, field_30076, field_30077, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed
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从类继承的字段 net.minecraft.entity.Entity
age, dataTracker, distanceTraveled, fallDistance, field_28627, field_29973, field_29974, field_29979, field_29980, field_29981, field_29987, field_29988, field_29989, field_29990, field_29991, field_29992, field_29993, firstUpdate, FLAGS, fluidHeight, glowing, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inanimate, inNetherPortal, inPowderSnow, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalTime, noClip, onGround, PASSENGERS_KEY, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, stepHeight, submergedFluidTag, submergedInWater, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire, world, yaw
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从接口继承的字段 net.minecraft.server.command.CommandOutput
DUMMY
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构造器概要
构造器 构造器 说明 SquidEntity(EntityType<? extends SquidEntity> type, World world)
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方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 private Vec3dapplyBodyRotations(Vec3d shootVector)static booleancanSpawn(EntityType<SquidEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static DefaultAttributeContainer.BuildercreateSquidAttributes()booleandamage(DamageSource source, float amount)protected floatgetActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)protected SoundEventgetAmbientSound()protected SoundEventgetDeathSound()protected SoundEventgetHurtSound(DamageSource source)protected ParticleEffectgetInkParticle()protected Entity.MoveEffectgetMoveEffect()Returns the possible effect(s) of an entity moving.protected floatgetSoundVolume()protected SoundEventgetSquirtSound()voidhandleStatus(byte status)booleanhasSwimmingVector()protected voidinitGoals()voidsetSwimmingVector(float x, float y, float z)Sets the direction and velocity the squid must go when fleeing an enemy.private voidsquirt()voidtickMovement()voidtravel(Vec3d movementInput)-
从类继承的方法 net.minecraft.entity.mob.WaterCreatureEntity
baseTick, canBeLeashedBy, canBreatheInWater, canSpawn, canSpawnUnderground, getGroup, getMinAmbientSoundDelay, getXpToDrop, isPushedByFluids, tickWaterBreathingAir
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从类继承的方法 net.minecraft.entity.mob.PathAwareEntity
canSpawn, getPathfindingFavor, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeash
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从类继承的方法 net.minecraft.entity.mob.MobEntity
attachLeash, canBeControlledByRider, canEquip, canGather, canImmediatelyDespawn, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canTarget, canTarget, canUseRangedWeapon, checkDespawn, clearGoalsAndTasks, convertTo, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, enchantEquipment, enchantMainHandItem, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPickBlockStack, getPositionTarget, getPositionTargetRange, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initDataTracker, initEquipment, initialize, interact, interactMob, isAffectedByDaylight, isAiDisabled, isAttacking, isDisallowedInPeaceful, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_29244, method_35055, mobTick, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, readCustomDataFromNbt, removeFromDimension, sendAiDebugData, setAiDisabled, setAttacking, setBaby, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, squaredAttackRange, startRiding, swimUpward, tick, tickNewAi, tryAttack, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls, writeCustomDataToNbt
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从类继承的方法 net.minecraft.entity.LivingEntity
addPowderSnowSlowIfNeeded, addSoulSpeedBoostIfNeeded, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyMovementEffects, applyStatusEffect, attackLivingEntity, canBeRiddenInWater, canFreeze, canHaveStatusEffect, canSee, canTakeDamage, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBlockState, getBoundingBox, getBrain, getClimbingPos, getCommandItemSlot, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPreferredEquipmentSlot, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, handleFallDamage, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isBaby, isBlocking, isClimbing, isDead, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_26317, method_26318, method_35053, method_35054, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, onTrackedDataSet, playBlockFallSound, positionInPortal, positionInPortal, pushAway, pushAwayFrom, readFromPacket, removePowderSnowSlow, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setRiptideTicks, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldDropLoot, shouldDropXp, shouldRemoveSoulSpeedBoost, shouldRenderName, shouldSwimInFluids, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickInVoid, tickRiding, tickRiptide, tickStatusEffects, triggerItemPickedUpByEntityCriteria, updateLimbs, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp
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从类继承的方法 net.minecraft.entity.Entity
addAirTravelEffects, addFlapEffects, addPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, applyMirror, applyRotation, attemptTickInVoid, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canExplosionDestroyBlock, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, collidesWithStateAtPos, copyFrom, copyPositionAndRotation, dealDamage, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, getAir, getBlockPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraBlockPos, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityName, getEntityWorld, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getGameEventHandler, getHeight, getHeightOffset, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLerpedPos, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMountedHeightOffset, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPortalRect, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isFreezing, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isPlayer, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_30951, method_36209, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onSpawnPacket, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playSound, playStepSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, requestTeleportAndDismount, resetNetherPortalCooldown, resetPosition, saveNbt, saveSelfNbt, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setFrozenTicks, setGlowing, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setListener, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, tickNetherPortal, tickNetherPortalCooldown, toNbtList, toNbtList, toString, unsetRemoved, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSwimming, updateTrackedPosition, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollide, writeNbt
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字段详细资料
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tiltAngle
public float tiltAngle
- Mappings:
Namespace Name Mixin selector official bLbdw;b:Fintermediary field_6907Lnet/minecraft/class_1477;field_6907:Fnamed tiltAngleLnet/minecraft/entity/passive/SquidEntity;tiltAngle:F
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prevTiltAngle
public float prevTiltAngle
- Mappings:
Namespace Name Mixin selector official cLbdw;c:Fintermediary field_6905Lnet/minecraft/class_1477;field_6905:Fnamed prevTiltAngleLnet/minecraft/entity/passive/SquidEntity;prevTiltAngle:F
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rollAngle
public float rollAngle
- Mappings:
Namespace Name Mixin selector official dLbdw;d:Fintermediary field_6903Lnet/minecraft/class_1477;field_6903:Fnamed rollAngleLnet/minecraft/entity/passive/SquidEntity;rollAngle:F
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prevRollAngle
public float prevRollAngle
- Mappings:
Namespace Name Mixin selector official eLbdw;e:Fintermediary field_6906Lnet/minecraft/class_1477;field_6906:Fnamed prevRollAngleLnet/minecraft/entity/passive/SquidEntity;prevRollAngle:F
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thrustTimer
public float thrustTimer
Timer between thrusts as the squid swims. Represented as an angle from 0 to 2PI.- Mappings:
Namespace Name Mixin selector official bVLbdw;bV:Fintermediary field_6908Lnet/minecraft/class_1477;field_6908:Fnamed thrustTimerLnet/minecraft/entity/passive/SquidEntity;thrustTimer:F
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prevThrustTimer
public float prevThrustTimer
This serves no real purpose.- Mappings:
Namespace Name Mixin selector official bWLbdw;bW:Fintermediary field_6902Lnet/minecraft/class_1477;field_6902:Fnamed prevThrustTimerLnet/minecraft/entity/passive/SquidEntity;prevThrustTimer:F
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tentacleAngle
public float tentacleAngle
- Mappings:
Namespace Name Mixin selector official bXLbdw;bX:Fintermediary field_6904Lnet/minecraft/class_1477;field_6904:Fnamed tentacleAngleLnet/minecraft/entity/passive/SquidEntity;tentacleAngle:F
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prevTentacleAngle
public float prevTentacleAngle
- Mappings:
Namespace Name Mixin selector official bYLbdw;bY:Fintermediary field_6900Lnet/minecraft/class_1477;field_6900:Fnamed prevTentacleAngleLnet/minecraft/entity/passive/SquidEntity;prevTentacleAngle:F
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swimVelocityScale
private float swimVelocityScale
A scale factor for the squid's swimming speed. Gets reset to 1 at the beginning of each thrust and gradually decreases to make the squid lurch around.- Mappings:
Namespace Name Mixin selector official bZLbdw;bZ:Fintermediary field_6901Lnet/minecraft/class_1477;field_6901:Fnamed swimVelocityScaleLnet/minecraft/entity/passive/SquidEntity;swimVelocityScale:F
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thrustTimerSpeed
private float thrustTimerSpeed
- Mappings:
Namespace Name Mixin selector official caLbdw;ca:Fintermediary field_6912Lnet/minecraft/class_1477;field_6912:Fnamed thrustTimerSpeedLnet/minecraft/entity/passive/SquidEntity;thrustTimerSpeed:F
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turningSpeed
private float turningSpeed
- Mappings:
Namespace Name Mixin selector official cbLbdw;cb:Fintermediary field_6913Lnet/minecraft/class_1477;field_6913:Fnamed turningSpeedLnet/minecraft/entity/passive/SquidEntity;turningSpeed:F
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swimX
private float swimX
- Mappings:
Namespace Name Mixin selector official ccLbdw;cc:Fintermediary field_6910Lnet/minecraft/class_1477;field_6910:Fnamed swimXLnet/minecraft/entity/passive/SquidEntity;swimX:F
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swimY
private float swimY
- Mappings:
Namespace Name Mixin selector official cdLbdw;cd:Fintermediary field_6911Lnet/minecraft/class_1477;field_6911:Fnamed swimYLnet/minecraft/entity/passive/SquidEntity;swimY:F
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swimZ
private float swimZ
- Mappings:
Namespace Name Mixin selector official ceLbdw;ce:Fintermediary field_6909Lnet/minecraft/class_1477;field_6909:Fnamed swimZLnet/minecraft/entity/passive/SquidEntity;swimZ:F
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构造器详细资料
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SquidEntity
public SquidEntity(EntityType<? extends SquidEntity> type, World world)
- Mappings:
Namespace Name Mixin selector official <init>Lasl;<init>(Lasp;Lbvr;)Vintermediary <init>Lnet/minecraft/class_1297;<init>(Lnet/minecraft/class_1299;Lnet/minecraft/class_1937;)Vnamed <init>Lnet/minecraft/entity/Entity;<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V
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方法详细资料
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initGoals
protected void initGoals()
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createSquidAttributes
public static DefaultAttributeContainer.Builder createSquidAttributes()
- Mappings:
Namespace Name Mixin selector official foLbdw;fo()Latx$a;intermediary method_26895Lnet/minecraft/class_1477;method_26895()Lnet/minecraft/class_5132$class_5133;named createSquidAttributesLnet/minecraft/entity/passive/SquidEntity;createSquidAttributes()Lnet/minecraft/entity/attribute/DefaultAttributeContainer$Builder;
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getActiveEyeHeight
protected float getActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)
- 覆盖:
getActiveEyeHeight在类中LivingEntity- Mappings:
Namespace Name Mixin selector official bLasy;b(Latj;Lasm;)Fintermediary method_18394Lnet/minecraft/class_1309;method_18394(Lnet/minecraft/class_4050;Lnet/minecraft/class_4048;)Fnamed getActiveEyeHeightLnet/minecraft/entity/LivingEntity;getActiveEyeHeight(Lnet/minecraft/entity/EntityPose;Lnet/minecraft/entity/EntityDimensions;)F
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getAmbientSound
protected SoundEvent getAmbientSound()
- 覆盖:
getAmbientSound在类中MobEntity- Mappings:
Namespace Name Mixin selector official pLasz;p()Laev;intermediary method_5994Lnet/minecraft/class_1308;method_5994()Lnet/minecraft/class_3414;named getAmbientSoundLnet/minecraft/entity/mob/MobEntity;getAmbientSound()Lnet/minecraft/sound/SoundEvent;
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getHurtSound
protected SoundEvent getHurtSound(DamageSource source)
- 覆盖:
getHurtSound在类中LivingEntity- Mappings:
Namespace Name Mixin selector official cLasy;c(Larv;)Laev;intermediary method_6011Lnet/minecraft/class_1309;method_6011(Lnet/minecraft/class_1282;)Lnet/minecraft/class_3414;named getHurtSoundLnet/minecraft/entity/LivingEntity;getHurtSound(Lnet/minecraft/entity/damage/DamageSource;)Lnet/minecraft/sound/SoundEvent;
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getDeathSound
protected SoundEvent getDeathSound()
- 覆盖:
getDeathSound在类中LivingEntity- Mappings:
Namespace Name Mixin selector official qLasy;q()Laev;intermediary method_6002Lnet/minecraft/class_1309;method_6002()Lnet/minecraft/class_3414;named getDeathSoundLnet/minecraft/entity/LivingEntity;getDeathSound()Lnet/minecraft/sound/SoundEvent;
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getSquirtSound
protected SoundEvent getSquirtSound()
- Mappings:
Namespace Name Mixin selector official oLbdw;o()Laev;intermediary method_33337Lnet/minecraft/class_1477;method_33337()Lnet/minecraft/class_3414;named getSquirtSoundLnet/minecraft/entity/passive/SquidEntity;getSquirtSound()Lnet/minecraft/sound/SoundEvent;
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getSoundVolume
protected float getSoundVolume()
- 覆盖:
getSoundVolume在类中LivingEntity- Mappings:
Namespace Name Mixin selector official ehLasy;eh()Fintermediary method_6107Lnet/minecraft/class_1309;method_6107()Fnamed getSoundVolumeLnet/minecraft/entity/LivingEntity;getSoundVolume()F
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getMoveEffect
protected Entity.MoveEffect getMoveEffect()
Returns the possible effect(s) of an entity moving.- 覆盖:
getMoveEffect在类中Entity- Mappings:
Namespace Name Mixin selector official aFLasl;aF()Lasl$b;intermediary method_33570Lnet/minecraft/class_1297;method_33570()Lnet/minecraft/class_1297$class_5799;named getMoveEffectLnet/minecraft/entity/Entity;getMoveEffect()Lnet/minecraft/entity/Entity$MoveEffect;
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tickMovement
public void tickMovement()
- 覆盖:
tickMovement在类中MobEntity- Mappings:
Namespace Name Mixin selector official kLasy;k()Vintermediary method_6007Lnet/minecraft/class_1309;method_6007()Vnamed tickMovementLnet/minecraft/entity/LivingEntity;tickMovement()V
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damage
public boolean damage(DamageSource source, float amount)
- 覆盖:
damage在类中LivingEntity- Mappings:
Namespace Name Mixin selector official aLasl;a(Larv;F)Zintermediary method_5643Lnet/minecraft/class_1297;method_5643(Lnet/minecraft/class_1282;F)Znamed damageLnet/minecraft/entity/Entity;damage(Lnet/minecraft/entity/damage/DamageSource;F)Z
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applyBodyRotations
private Vec3d applyBodyRotations(Vec3d shootVector)
- Mappings:
Namespace Name Mixin selector official jLbdw;j(Ldma;)Ldma;intermediary method_6671Lnet/minecraft/class_1477;method_6671(Lnet/minecraft/class_243;)Lnet/minecraft/class_243;named applyBodyRotationsLnet/minecraft/entity/passive/SquidEntity;applyBodyRotations(Lnet/minecraft/util/math/Vec3d;)Lnet/minecraft/util/math/Vec3d;
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squirt
private void squirt()
- Mappings:
Namespace Name Mixin selector official sLbdw;s()Vintermediary method_6669Lnet/minecraft/class_1477;method_6669()Vnamed squirtLnet/minecraft/entity/passive/SquidEntity;squirt()V
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getInkParticle
protected ParticleEffect getInkParticle()
- Mappings:
Namespace Name Mixin selector official mLbdw;m()Lho;intermediary method_33336Lnet/minecraft/class_1477;method_33336()Lnet/minecraft/class_2394;named getInkParticleLnet/minecraft/entity/passive/SquidEntity;getInkParticle()Lnet/minecraft/particle/ParticleEffect;
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travel
public void travel(Vec3d movementInput)
- 覆盖:
travel在类中LivingEntity- Mappings:
Namespace Name Mixin selector official hLasy;h(Ldma;)Vintermediary method_6091Lnet/minecraft/class_1309;method_6091(Lnet/minecraft/class_243;)Vnamed travelLnet/minecraft/entity/LivingEntity;travel(Lnet/minecraft/util/math/Vec3d;)V
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canSpawn
public static boolean canSpawn(EntityType<SquidEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)
- Mappings:
Namespace Name Mixin selector official bLbdw;b(Lasp;Lbvs;Latb;Lgb;Ljava/util/Random;)Zintermediary method_20670Lnet/minecraft/class_1477;method_20670(Lnet/minecraft/class_1299;Lnet/minecraft/class_1936;Lnet/minecraft/class_3730;Lnet/minecraft/class_2338;Ljava/util/Random;)Znamed canSpawnLnet/minecraft/entity/passive/SquidEntity;canSpawn(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/entity/SpawnReason;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)Z
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handleStatus
public void handleStatus(byte status)
- 覆盖:
handleStatus在类中MobEntity- Mappings:
Namespace Name Mixin selector official aLasl;a(B)Vintermediary method_5711Lnet/minecraft/class_1297;method_5711(B)Vnamed handleStatusLnet/minecraft/entity/Entity;handleStatus(B)V
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setSwimmingVector
public void setSwimmingVector(float x, float y, float z)Sets the direction and velocity the squid must go when fleeing an enemy. Only has an effect when in the water.- Mappings:
Namespace Name Mixin selector official aLbdw;a(FFF)Vintermediary method_6670Lnet/minecraft/class_1477;method_6670(FFF)Vnamed setSwimmingVectorLnet/minecraft/entity/passive/SquidEntity;setSwimmingVector(FFF)V
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hasSwimmingVector
public boolean hasSwimmingVector()
- Mappings:
Namespace Name Mixin selector official fpLbdw;fp()Zintermediary method_6672Lnet/minecraft/class_1477;method_6672()Znamed hasSwimmingVectorLnet/minecraft/entity/passive/SquidEntity;hasSwimmingVector()Z
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