类 OcelotEntity.FleeGoal<T extends LivingEntity>

  • 封闭类:
    OcelotEntity

    static class OcelotEntity.FleeGoal<T extends LivingEntity>
    extends FleeEntityGoal<T>
    Mappings:
    Namespace Name
    official bdl$a
    intermediary net/minecraft/class_3701$class_3702
    named net/minecraft/entity/passive/OcelotEntity$FleeGoal
    • 字段详细资料

      • ocelot

        private final OcelotEntity ocelot
        Mappings:
        Namespace Name Mixin selector
        official i Lbdl$a;i:Lbdl;
        intermediary field_16303 Lnet/minecraft/class_3701$class_3702;field_16303:Lnet/minecraft/class_3701;
        named ocelot Lnet/minecraft/entity/passive/OcelotEntity$FleeGoal;ocelot:Lnet/minecraft/entity/passive/OcelotEntity;
    • 构造器详细资料

      • FleeGoal

        public FleeGoal​(OcelotEntity ocelot,
                        Class<T> fleeFromType,
                        float distance,
                        double slowSpeed,
                        double fastSpeed)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lbdl$a;<init>(Lbdl;Ljava/lang/Class;FDD)V
        intermediary <init> Lnet/minecraft/class_3701$class_3702;<init>(Lnet/minecraft/class_3701;Ljava/lang/Class;FDD)V
        named <init> Lnet/minecraft/entity/passive/OcelotEntity$FleeGoal;<init>(Lnet/minecraft/entity/passive/OcelotEntity;Ljava/lang/Class;FDD)V
    • 方法详细资料

      • canStart

        public boolean canStart()
        覆盖:
        canStart 在类中 FleeEntityGoal<T extends LivingEntity>
        Mappings:
        Namespace Name Mixin selector
        official a Layq;a()Z
        intermediary method_6264 Lnet/minecraft/class_1352;method_6264()Z
        named canStart Lnet/minecraft/entity/ai/goal/Goal;canStart()Z
      • shouldContinue

        public boolean shouldContinue()
        覆盖:
        shouldContinue 在类中 FleeEntityGoal<T extends LivingEntity>
        Mappings:
        Namespace Name Mixin selector
        official b Layq;b()Z
        intermediary method_6266 Lnet/minecraft/class_1352;method_6266()Z
        named shouldContinue Lnet/minecraft/entity/ai/goal/Goal;shouldContinue()Z