类 HuskEntity
-
- 所有已实现的接口:
Monster,CommandOutput,Nameable,EntityLike
public class HuskEntity extends ZombieEntity
- Mappings:
Namespace Name official bgwintermediary net/minecraft/class_1576named net/minecraft/entity/mob/HuskEntity
-
-
嵌套类概要
-
从类继承的嵌套类/接口 net.minecraft.entity.mob.ZombieEntity
ZombieEntity.DestroyEggGoal, ZombieEntity.ZombieData
-
从类继承的嵌套类/接口 net.minecraft.entity.Entity
Entity.MoveEffect, Entity.PositionUpdater, Entity.RemovalReason
-
-
字段概要
-
从类继承的字段 net.minecraft.entity.mob.ZombieEntity
field_30515, field_30516, field_30517, field_30519
-
从类继承的字段 net.minecraft.entity.mob.MobEntity
ambientSoundChance, armorDropChances, experiencePoints, field_30083, field_30084, field_30085, field_30091, goalSelector, handDropChances, jumpControl, LEASH_KEY, lookControl, moveControl, navigation, targetSelector
-
从类继承的字段 net.minecraft.entity.LivingEntity
activeItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaxHealth, despawnCounter, field_30063, field_30064, field_30065, field_30066, field_30067, field_30068, field_30069, field_30070, field_30071, field_30072, field_30073, field_30074, field_30075, field_30076, field_30077, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed
-
从类继承的字段 net.minecraft.entity.Entity
age, dataTracker, distanceTraveled, fallDistance, field_28627, field_29973, field_29974, field_29979, field_29980, field_29981, field_29987, field_29988, field_29989, field_29990, field_29991, field_29992, field_29993, firstUpdate, FLAGS, fluidHeight, glowing, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inanimate, inNetherPortal, inPowderSnow, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalTime, noClip, onGround, PASSENGERS_KEY, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, stepHeight, submergedFluidTag, submergedInWater, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire, world, yaw
-
从接口继承的字段 net.minecraft.server.command.CommandOutput
DUMMY
-
从接口继承的字段 net.minecraft.entity.mob.Monster
field_30464, field_30465, field_30466, field_30467, field_30468, field_30469
-
-
构造器概要
构造器 构造器 说明 HuskEntity(EntityType<? extends HuskEntity> type, World world)
-
方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 protected booleanburnsInDaylight()protected booleancanConvertInWater()static booleancanSpawn(EntityType<HuskEntity> type, ServerWorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)protected voidconvertInWater()protected SoundEventgetAmbientSound()protected SoundEventgetDeathSound()protected SoundEventgetHurtSound(DamageSource source)protected ItemStackgetSkull()Returns the item stack this entity will drop when killed by a charged creeper.protected SoundEventgetStepSound()booleantryAttack(Entity target)-
从类继承的方法 net.minecraft.entity.mob.ZombieEntity
applyAttributeModifiers, canBreakDoors, canPickupItem, convertTo, createZombieAttributes, damage, dropEquipment, getActiveEyeHeight, getGroup, getHeightOffset, getXpToDrop, initAttributes, initCustomGoals, initDataTracker, initEquipment, initGoals, initialize, isBaby, isConvertingInWater, onKilledOther, onTrackedDataSet, playStepSound, readCustomDataFromNbt, setBaby, setCanBreakDoors, shouldBeBaby, shouldBreakDoors, tick, tickMovement, writeCustomDataToNbt
-
从类继承的方法 net.minecraft.entity.mob.HostileEntity
canSpawnIgnoreLightLevel, canSpawnInDark, createHostileAttributes, getArrowType, getFallSound, getPathfindingFavor, getSoundCategory, getSplashSound, getSwimSound, isAngryAt, isDisallowedInPeaceful, isSpawnDark, shouldDropLoot, shouldDropXp, updateDespawnCounter
-
从类继承的方法 net.minecraft.entity.mob.PathAwareEntity
canSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeash
-
从类继承的方法 net.minecraft.entity.mob.MobEntity
attachLeash, baseTick, canBeControlledByRider, canBeLeashedBy, canEquip, canGather, canImmediatelyDespawn, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickUpLoot, canSpawn, canTarget, canTarget, canUseRangedWeapon, checkDespawn, clearGoalsAndTasks, convertTo, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropLoot, enchantEquipment, enchantMainHandItem, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMinAmbientSoundDelay, getMoveControl, getNavigation, getPathfindingPenalty, getPickBlockStack, getPositionTarget, getPositionTargetRange, getSafeFallDistance, getTarget, getVisibilityCache, handleStatus, hasPositionTarget, interact, interactMob, isAffectedByDaylight, isAiDisabled, isAttacking, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_29244, method_35055, mobTick, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, removeFromDimension, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, squaredAttackRange, startRiding, swimUpward, tickNewAi, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls
-
从类继承的方法 net.minecraft.entity.LivingEntity
addPowderSnowSlowIfNeeded, addSoulSpeedBoostIfNeeded, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyMovementEffects, applyStatusEffect, attackLivingEntity, canBeRiddenInWater, canBreatheInWater, canFreeze, canHaveStatusEffect, canSee, canTakeDamage, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBlockState, getBoundingBox, getBrain, getClimbingPos, getCommandItemSlot, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPreferredEquipmentSlot, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, handleFallDamage, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isBlocking, isClimbing, isDead, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_26317, method_26318, method_35053, method_35054, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, positionInPortal, positionInPortal, pushAway, pushAwayFrom, readFromPacket, removePowderSnowSlow, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setRiptideTicks, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldRemoveSoulSpeedBoost, shouldRenderName, shouldSwimInFluids, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickInVoid, tickRiding, tickRiptide, tickStatusEffects, travel, triggerItemPickedUpByEntityCriteria, updateLimbs, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp
-
从类继承的方法 net.minecraft.entity.Entity
addAirTravelEffects, addFlapEffects, addPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, applyMirror, applyRotation, attemptTickInVoid, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canExplosionDestroyBlock, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, collidesWithStateAtPos, copyFrom, copyPositionAndRotation, dealDamage, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, getAir, getBlockPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraBlockPos, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityName, getEntityWorld, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getGameEventHandler, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLerpedPos, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMountedHeightOffset, getMoveEffect, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPortalRect, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getStandingEyeHeight, getSwimHeight, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isFreezing, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isPlayer, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_30951, method_36209, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onPassengerLookAround, onPlayerCollision, onSpawnPacket, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, requestTeleportAndDismount, resetNetherPortalCooldown, resetPosition, saveNbt, saveSelfNbt, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setFrozenTicks, setGlowing, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setListener, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, tickNetherPortal, tickNetherPortalCooldown, toNbtList, toNbtList, toString, unsetRemoved, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSwimming, updateTrackedPosition, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollide, writeNbt
-
-
-
-
构造器详细资料
-
HuskEntity
public HuskEntity(EntityType<? extends HuskEntity> type, World world)
- Mappings:
Namespace Name Mixin selector official <init>Lasl;<init>(Lasp;Lbvr;)Vintermediary <init>Lnet/minecraft/class_1297;<init>(Lnet/minecraft/class_1299;Lnet/minecraft/class_1937;)Vnamed <init>Lnet/minecraft/entity/Entity;<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V
-
-
方法详细资料
-
canSpawn
public static boolean canSpawn(EntityType<HuskEntity> type, ServerWorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)
- Mappings:
Namespace Name Mixin selector official aLbgw;a(Lasp;Lbwf;Latb;Lgb;Ljava/util/Random;)Zintermediary method_20677Lnet/minecraft/class_1576;method_20677(Lnet/minecraft/class_1299;Lnet/minecraft/class_5425;Lnet/minecraft/class_3730;Lnet/minecraft/class_2338;Ljava/util/Random;)Znamed canSpawnLnet/minecraft/entity/mob/HuskEntity;canSpawn(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/ServerWorldAccess;Lnet/minecraft/entity/SpawnReason;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)Z
-
burnsInDaylight
protected boolean burnsInDaylight()
- 覆盖:
burnsInDaylight在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official V_Lbhs;V_()Zintermediary method_7216Lnet/minecraft/class_1642;method_7216()Znamed burnsInDaylightLnet/minecraft/entity/mob/ZombieEntity;burnsInDaylight()Z
-
getAmbientSound
protected SoundEvent getAmbientSound()
- 覆盖:
getAmbientSound在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official pLasz;p()Laev;intermediary method_5994Lnet/minecraft/class_1308;method_5994()Lnet/minecraft/class_3414;named getAmbientSoundLnet/minecraft/entity/mob/MobEntity;getAmbientSound()Lnet/minecraft/sound/SoundEvent;
-
getHurtSound
protected SoundEvent getHurtSound(DamageSource source)
- 覆盖:
getHurtSound在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official cLasy;c(Larv;)Laev;intermediary method_6011Lnet/minecraft/class_1309;method_6011(Lnet/minecraft/class_1282;)Lnet/minecraft/class_3414;named getHurtSoundLnet/minecraft/entity/LivingEntity;getHurtSound(Lnet/minecraft/entity/damage/DamageSource;)Lnet/minecraft/sound/SoundEvent;
-
getDeathSound
protected SoundEvent getDeathSound()
- 覆盖:
getDeathSound在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official qLasy;q()Laev;intermediary method_6002Lnet/minecraft/class_1309;method_6002()Lnet/minecraft/class_3414;named getDeathSoundLnet/minecraft/entity/LivingEntity;getDeathSound()Lnet/minecraft/sound/SoundEvent;
-
getStepSound
protected SoundEvent getStepSound()
- 覆盖:
getStepSound在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official sLbhs;s()Laev;intermediary method_7207Lnet/minecraft/class_1642;method_7207()Lnet/minecraft/class_3414;named getStepSoundLnet/minecraft/entity/mob/ZombieEntity;getStepSound()Lnet/minecraft/sound/SoundEvent;
-
tryAttack
public boolean tryAttack(Entity target)
- 覆盖:
tryAttack在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official BLasy;B(Lasl;)Zintermediary method_6121Lnet/minecraft/class_1309;method_6121(Lnet/minecraft/class_1297;)Znamed tryAttackLnet/minecraft/entity/LivingEntity;tryAttack(Lnet/minecraft/entity/Entity;)Z
-
canConvertInWater
protected boolean canConvertInWater()
- 覆盖:
canConvertInWater在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official fpLbhs;fp()Zintermediary method_7209Lnet/minecraft/class_1642;method_7209()Znamed canConvertInWaterLnet/minecraft/entity/mob/ZombieEntity;canConvertInWater()Z
-
convertInWater
protected void convertInWater()
- 覆盖:
convertInWater在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official frLbhs;fr()Vintermediary method_7218Lnet/minecraft/class_1642;method_7218()Vnamed convertInWaterLnet/minecraft/entity/mob/ZombieEntity;convertInWater()V
-
getSkull
protected ItemStack getSkull()
Returns the item stack this entity will drop when killed by a charged creeper.- 覆盖:
getSkull在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official foLbhs;fo()Lbpr;intermediary method_7215Lnet/minecraft/class_1642;method_7215()Lnet/minecraft/class_1799;named getSkullLnet/minecraft/entity/mob/ZombieEntity;getSkull()Lnet/minecraft/item/ItemStack;
-
-