类 GhastEntity.FlyRandomlyGoal

  • 封闭类:
    GhastEntity

    static class GhastEntity.FlyRandomlyGoal
    extends Goal
    Mappings:
    Namespace Name
    official bgt$d
    intermediary net/minecraft/class_1571$class_1575
    named net/minecraft/entity/mob/GhastEntity$FlyRandomlyGoal
    • 字段详细资料

      • ghast

        private final GhastEntity ghast
        Mappings:
        Namespace Name Mixin selector
        official a Lbgt$d;a:Lbgt;
        intermediary field_7279 Lnet/minecraft/class_1571$class_1575;field_7279:Lnet/minecraft/class_1571;
        named ghast Lnet/minecraft/entity/mob/GhastEntity$FlyRandomlyGoal;ghast:Lnet/minecraft/entity/mob/GhastEntity;
    • 构造器详细资料

      • FlyRandomlyGoal

        public FlyRandomlyGoal​(GhastEntity ghast)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lbgt$d;<init>(Lbgt;)V
        intermediary <init> Lnet/minecraft/class_1571$class_1575;<init>(Lnet/minecraft/class_1571;)V
        named <init> Lnet/minecraft/entity/mob/GhastEntity$FlyRandomlyGoal;<init>(Lnet/minecraft/entity/mob/GhastEntity;)V
    • 方法详细资料

      • canStart

        public boolean canStart()
        指定者:
        canStart 在类中 Goal
        Mappings:
        Namespace Name Mixin selector
        official a Layq;a()Z
        intermediary method_6264 Lnet/minecraft/class_1352;method_6264()Z
        named canStart Lnet/minecraft/entity/ai/goal/Goal;canStart()Z
      • shouldContinue

        public boolean shouldContinue()
        覆盖:
        shouldContinue 在类中 Goal
        Mappings:
        Namespace Name Mixin selector
        official b Layq;b()Z
        intermediary method_6266 Lnet/minecraft/class_1352;method_6266()Z
        named shouldContinue Lnet/minecraft/entity/ai/goal/Goal;shouldContinue()Z
      • start

        public void start()
        覆盖:
        start 在类中 Goal
        Mappings:
        Namespace Name Mixin selector
        official c Layq;c()V
        intermediary method_6269 Lnet/minecraft/class_1352;method_6269()V
        named start Lnet/minecraft/entity/ai/goal/Goal;start()V