类 DrownedEntity
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- 所有已实现的接口:
RangedAttackMob,Monster,CommandOutput,Nameable,EntityLike
public class DrownedEntity extends ZombieEntity implements RangedAttackMob
- Mappings:
Namespace Name official bgnintermediary net/minecraft/class_1551named net/minecraft/entity/mob/DrownedEntity
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嵌套类概要
嵌套类 修饰符和类型 类 说明 (专用程序包) static classDrownedEntity.DrownedAttackGoal(专用程序包) static classDrownedEntity.DrownedMoveControl(专用程序包) static classDrownedEntity.LeaveWaterGoal(专用程序包) static classDrownedEntity.TargetAboveWaterGoal(专用程序包) static classDrownedEntity.TridentAttackGoal(专用程序包) static classDrownedEntity.WanderAroundOnSurfaceGoal-
从类继承的嵌套类/接口 net.minecraft.entity.mob.ZombieEntity
ZombieEntity.DestroyEggGoal, ZombieEntity.ZombieData
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从类继承的嵌套类/接口 net.minecraft.entity.Entity
Entity.MoveEffect, Entity.PositionUpdater, Entity.RemovalReason
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字段概要
字段 修饰符和类型 字段 说明 static floatfield_30460protected MobNavigationlandNavigationprivate booleantargetingUnderwaterprotected SwimNavigationwaterNavigation-
从类继承的字段 net.minecraft.entity.mob.ZombieEntity
field_30515, field_30516, field_30517, field_30519
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从类继承的字段 net.minecraft.entity.mob.MobEntity
ambientSoundChance, armorDropChances, experiencePoints, field_30083, field_30084, field_30085, field_30091, goalSelector, handDropChances, jumpControl, LEASH_KEY, lookControl, moveControl, navigation, targetSelector
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从类继承的字段 net.minecraft.entity.LivingEntity
activeItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaxHealth, despawnCounter, field_30063, field_30064, field_30065, field_30066, field_30067, field_30068, field_30069, field_30070, field_30071, field_30072, field_30073, field_30074, field_30075, field_30076, field_30077, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed
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从类继承的字段 net.minecraft.entity.Entity
age, dataTracker, distanceTraveled, fallDistance, field_28627, field_29973, field_29974, field_29979, field_29980, field_29981, field_29987, field_29988, field_29989, field_29990, field_29991, field_29992, field_29993, firstUpdate, FLAGS, fluidHeight, glowing, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inanimate, inNetherPortal, inPowderSnow, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalTime, noClip, onGround, PASSENGERS_KEY, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, stepHeight, submergedFluidTag, submergedInWater, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire, world, yaw
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从接口继承的字段 net.minecraft.server.command.CommandOutput
DUMMY
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从接口继承的字段 net.minecraft.entity.mob.Monster
field_30464, field_30465, field_30466, field_30467, field_30468, field_30469
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构造器概要
构造器 构造器 说明 DrownedEntity(EntityType<? extends DrownedEntity> type, World world)
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方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 voidattack(LivingEntity target, float pullProgress)protected booleancanConvertInWater()booleancanDrownedAttackTarget(@Nullable LivingEntity target)static booleancanSpawn(EntityType<DrownedEntity> type, ServerWorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)booleancanSpawn(WorldView world)protected SoundEventgetAmbientSound()protected SoundEventgetDeathSound()protected SoundEventgetHurtSound(DamageSource source)protected ItemStackgetSkull()Returns the item stack this entity will drop when killed by a charged creeper.protected SoundEventgetStepSound()protected SoundEventgetSwimSound()protected booleanhasFinishedCurrentPath()protected voidinitCustomGoals()protected voidinitEquipment(LocalDifficulty difficulty)EntityDatainitialize(ServerWorldAccess world, LocalDifficulty difficulty, SpawnReason spawnReason, @Nullable EntityData entityData, @Nullable CompoundTag entityNbt)booleanisPushedByFluids()private booleanisTargetingUnderwater()private static booleanisValidSpawnDepth(WorldAccess world, BlockPos pos)protected booleanprefersNewEquipment(ItemStack newStack, ItemStack oldStack)voidsetTargetingUnderwater(boolean targetingUnderwater)protected booleanshouldBreakDoors()voidtravel(Vec3d movementInput)voidupdateSwimming()-
从类继承的方法 net.minecraft.entity.mob.ZombieEntity
applyAttributeModifiers, burnsInDaylight, canBreakDoors, canPickupItem, convertInWater, convertTo, createZombieAttributes, damage, dropEquipment, getActiveEyeHeight, getGroup, getHeightOffset, getXpToDrop, initAttributes, initDataTracker, initGoals, isBaby, isConvertingInWater, onKilledOther, onTrackedDataSet, playStepSound, readCustomDataFromNbt, setBaby, setCanBreakDoors, shouldBeBaby, tick, tickMovement, tryAttack, writeCustomDataToNbt
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从类继承的方法 net.minecraft.entity.mob.HostileEntity
canSpawnIgnoreLightLevel, canSpawnInDark, createHostileAttributes, getArrowType, getFallSound, getPathfindingFavor, getSoundCategory, getSplashSound, isAngryAt, isDisallowedInPeaceful, isSpawnDark, shouldDropLoot, shouldDropXp, updateDespawnCounter
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从类继承的方法 net.minecraft.entity.mob.PathAwareEntity
canSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeash
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从类继承的方法 net.minecraft.entity.mob.MobEntity
attachLeash, baseTick, canBeControlledByRider, canBeLeashedBy, canEquip, canGather, canImmediatelyDespawn, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickUpLoot, canTarget, canTarget, canUseRangedWeapon, checkDespawn, clearGoalsAndTasks, convertTo, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropLoot, enchantEquipment, enchantMainHandItem, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMinAmbientSoundDelay, getMoveControl, getNavigation, getPathfindingPenalty, getPickBlockStack, getPositionTarget, getPositionTargetRange, getSafeFallDistance, getTarget, getVisibilityCache, handleStatus, hasPositionTarget, interact, interactMob, isAffectedByDaylight, isAiDisabled, isAttacking, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_29244, method_35055, mobTick, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, removeFromDimension, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, squaredAttackRange, startRiding, swimUpward, tickNewAi, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls
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从类继承的方法 net.minecraft.entity.LivingEntity
addPowderSnowSlowIfNeeded, addSoulSpeedBoostIfNeeded, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyMovementEffects, applyStatusEffect, attackLivingEntity, canBeRiddenInWater, canBreatheInWater, canFreeze, canHaveStatusEffect, canSee, canTakeDamage, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBlockState, getBoundingBox, getBrain, getClimbingPos, getCommandItemSlot, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPreferredEquipmentSlot, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, handleFallDamage, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isBlocking, isClimbing, isDead, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_26317, method_26318, method_35053, method_35054, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, positionInPortal, positionInPortal, pushAway, pushAwayFrom, readFromPacket, removePowderSnowSlow, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setRiptideTicks, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldRemoveSoulSpeedBoost, shouldRenderName, shouldSwimInFluids, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickInVoid, tickRiding, tickRiptide, tickStatusEffects, triggerItemPickedUpByEntityCriteria, updateLimbs, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp
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从类继承的方法 net.minecraft.entity.Entity
addAirTravelEffects, addFlapEffects, addPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, applyMirror, applyRotation, attemptTickInVoid, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canExplosionDestroyBlock, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, collidesWithStateAtPos, copyFrom, copyPositionAndRotation, dealDamage, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, getAir, getBlockPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraBlockPos, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityName, getEntityWorld, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getGameEventHandler, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLerpedPos, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMountedHeightOffset, getMoveEffect, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPortalRect, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getStandingEyeHeight, getSwimHeight, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isFreezing, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isPlayer, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_30951, method_36209, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onPassengerLookAround, onPlayerCollision, onSpawnPacket, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, requestTeleportAndDismount, resetNetherPortalCooldown, resetPosition, saveNbt, saveSelfNbt, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setFrozenTicks, setGlowing, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setListener, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, tickNetherPortal, tickNetherPortalCooldown, toNbtList, toNbtList, toString, unsetRemoved, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateTrackedPosition, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollide, writeNbt
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字段详细资料
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field_30460
public static final float field_30460
- 另请参阅:
- 常量字段值
- Mappings:
Namespace Name Mixin selector official bLbgn;b:Fintermediary field_30460Lnet/minecraft/class_1551;field_30460:Fnamed field_30460Lnet/minecraft/entity/mob/DrownedEntity;field_30460:F
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targetingUnderwater
private boolean targetingUnderwater
- Mappings:
Namespace Name Mixin selector official bYLbgn;bY:Zintermediary field_7233Lnet/minecraft/class_1551;field_7233:Znamed targetingUnderwaterLnet/minecraft/entity/mob/DrownedEntity;targetingUnderwater:Z
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waterNavigation
protected final SwimNavigation waterNavigation
- Mappings:
Namespace Name Mixin selector official cLbgn;c:Lbbd;intermediary field_7234Lnet/minecraft/class_1551;field_7234:Lnet/minecraft/class_1412;named waterNavigationLnet/minecraft/entity/mob/DrownedEntity;waterNavigation:Lnet/minecraft/entity/ai/pathing/SwimNavigation;
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landNavigation
protected final MobNavigation landNavigation
- Mappings:
Namespace Name Mixin selector official dLbgn;d:Lbba;intermediary field_7232Lnet/minecraft/class_1551;field_7232:Lnet/minecraft/class_1409;named landNavigationLnet/minecraft/entity/mob/DrownedEntity;landNavigation:Lnet/minecraft/entity/ai/pathing/MobNavigation;
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构造器详细资料
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DrownedEntity
public DrownedEntity(EntityType<? extends DrownedEntity> type, World world)
- Mappings:
Namespace Name Mixin selector official <init>Lasl;<init>(Lasp;Lbvr;)Vintermediary <init>Lnet/minecraft/class_1297;<init>(Lnet/minecraft/class_1299;Lnet/minecraft/class_1937;)Vnamed <init>Lnet/minecraft/entity/Entity;<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V
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方法详细资料
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initCustomGoals
protected void initCustomGoals()
- 覆盖:
initCustomGoals在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official mLbhs;m()Vintermediary method_7208Lnet/minecraft/class_1642;method_7208()Vnamed initCustomGoalsLnet/minecraft/entity/mob/ZombieEntity;initCustomGoals()V
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initialize
public EntityData initialize(ServerWorldAccess world, LocalDifficulty difficulty, SpawnReason spawnReason, @Nullable @Nullable EntityData entityData, @Nullable @Nullable CompoundTag entityNbt)
- 覆盖:
initialize在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official aLasz;a(Lbwf;Lare;Latb;Latp;Lmv;)Latp;intermediary method_5943Lnet/minecraft/class_1308;method_5943(Lnet/minecraft/class_5425;Lnet/minecraft/class_1266;Lnet/minecraft/class_3730;Lnet/minecraft/class_1315;Lnet/minecraft/class_2487;)Lnet/minecraft/class_1315;named initializeLnet/minecraft/entity/mob/MobEntity;initialize(Lnet/minecraft/world/ServerWorldAccess;Lnet/minecraft/world/LocalDifficulty;Lnet/minecraft/entity/SpawnReason;Lnet/minecraft/entity/EntityData;Lnet/minecraft/nbt/CompoundTag;)Lnet/minecraft/entity/EntityData;
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canSpawn
public static boolean canSpawn(EntityType<DrownedEntity> type, ServerWorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)
- Mappings:
Namespace Name Mixin selector official aLbgn;a(Lasp;Lbwf;Latb;Lgb;Ljava/util/Random;)Zintermediary method_20673Lnet/minecraft/class_1551;method_20673(Lnet/minecraft/class_1299;Lnet/minecraft/class_5425;Lnet/minecraft/class_3730;Lnet/minecraft/class_2338;Ljava/util/Random;)Znamed canSpawnLnet/minecraft/entity/mob/DrownedEntity;canSpawn(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/ServerWorldAccess;Lnet/minecraft/entity/SpawnReason;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)Z
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isValidSpawnDepth
private static boolean isValidSpawnDepth(WorldAccess world, BlockPos pos)
- Mappings:
Namespace Name Mixin selector official aLbgn;a(Lbvs;Lgb;)Zintermediary method_20672Lnet/minecraft/class_1551;method_20672(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;)Znamed isValidSpawnDepthLnet/minecraft/entity/mob/DrownedEntity;isValidSpawnDepth(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;)Z
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shouldBreakDoors
protected boolean shouldBreakDoors()
- 覆盖:
shouldBreakDoors在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official oLbhs;o()Zintermediary method_7212Lnet/minecraft/class_1642;method_7212()Znamed shouldBreakDoorsLnet/minecraft/entity/mob/ZombieEntity;shouldBreakDoors()Z
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getAmbientSound
protected SoundEvent getAmbientSound()
- 覆盖:
getAmbientSound在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official pLasz;p()Laev;intermediary method_5994Lnet/minecraft/class_1308;method_5994()Lnet/minecraft/class_3414;named getAmbientSoundLnet/minecraft/entity/mob/MobEntity;getAmbientSound()Lnet/minecraft/sound/SoundEvent;
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getHurtSound
protected SoundEvent getHurtSound(DamageSource source)
- 覆盖:
getHurtSound在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official cLasy;c(Larv;)Laev;intermediary method_6011Lnet/minecraft/class_1309;method_6011(Lnet/minecraft/class_1282;)Lnet/minecraft/class_3414;named getHurtSoundLnet/minecraft/entity/LivingEntity;getHurtSound(Lnet/minecraft/entity/damage/DamageSource;)Lnet/minecraft/sound/SoundEvent;
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getDeathSound
protected SoundEvent getDeathSound()
- 覆盖:
getDeathSound在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official qLasy;q()Laev;intermediary method_6002Lnet/minecraft/class_1309;method_6002()Lnet/minecraft/class_3414;named getDeathSoundLnet/minecraft/entity/LivingEntity;getDeathSound()Lnet/minecraft/sound/SoundEvent;
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getStepSound
protected SoundEvent getStepSound()
- 覆盖:
getStepSound在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official sLbhs;s()Laev;intermediary method_7207Lnet/minecraft/class_1642;method_7207()Lnet/minecraft/class_3414;named getStepSoundLnet/minecraft/entity/mob/ZombieEntity;getStepSound()Lnet/minecraft/sound/SoundEvent;
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getSwimSound
protected SoundEvent getSwimSound()
- 覆盖:
getSwimSound在类中HostileEntity- Mappings:
Namespace Name Mixin selector official axLasl;ax()Laev;intermediary method_5737Lnet/minecraft/class_1297;method_5737()Lnet/minecraft/class_3414;named getSwimSoundLnet/minecraft/entity/Entity;getSwimSound()Lnet/minecraft/sound/SoundEvent;
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getSkull
protected ItemStack getSkull()
Returns the item stack this entity will drop when killed by a charged creeper.- 覆盖:
getSkull在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official foLbhs;fo()Lbpr;intermediary method_7215Lnet/minecraft/class_1642;method_7215()Lnet/minecraft/class_1799;named getSkullLnet/minecraft/entity/mob/ZombieEntity;getSkull()Lnet/minecraft/item/ItemStack;
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initEquipment
protected void initEquipment(LocalDifficulty difficulty)
- 覆盖:
initEquipment在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official aLasz;a(Lare;)Vintermediary method_5964Lnet/minecraft/class_1308;method_5964(Lnet/minecraft/class_1266;)Vnamed initEquipmentLnet/minecraft/entity/mob/MobEntity;initEquipment(Lnet/minecraft/world/LocalDifficulty;)V
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prefersNewEquipment
protected boolean prefersNewEquipment(ItemStack newStack, ItemStack oldStack)
- 覆盖:
prefersNewEquipment在类中MobEntity- Mappings:
Namespace Name Mixin selector official aLasz;a(Lbpr;Lbpr;)Zintermediary method_5955Lnet/minecraft/class_1308;method_5955(Lnet/minecraft/class_1799;Lnet/minecraft/class_1799;)Znamed prefersNewEquipmentLnet/minecraft/entity/mob/MobEntity;prefersNewEquipment(Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;)Z
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canConvertInWater
protected boolean canConvertInWater()
- 覆盖:
canConvertInWater在类中ZombieEntity- Mappings:
Namespace Name Mixin selector official fpLbhs;fp()Zintermediary method_7209Lnet/minecraft/class_1642;method_7209()Znamed canConvertInWaterLnet/minecraft/entity/mob/ZombieEntity;canConvertInWater()Z
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canSpawn
public boolean canSpawn(WorldView world)
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canDrownedAttackTarget
public boolean canDrownedAttackTarget(@Nullable @Nullable LivingEntity target)
- Mappings:
Namespace Name Mixin selector official jLbgn;j(Lasy;)Zintermediary method_7012Lnet/minecraft/class_1551;method_7012(Lnet/minecraft/class_1309;)Znamed canDrownedAttackTargetLnet/minecraft/entity/mob/DrownedEntity;canDrownedAttackTarget(Lnet/minecraft/entity/LivingEntity;)Z
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isPushedByFluids
public boolean isPushedByFluids()
- 覆盖:
isPushedByFluids在类中Entity- Mappings:
Namespace Name Mixin selector official cgLasl;cg()Zintermediary method_5675Lnet/minecraft/class_1297;method_5675()Znamed isPushedByFluidsLnet/minecraft/entity/Entity;isPushedByFluids()Z
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isTargetingUnderwater
private boolean isTargetingUnderwater()
- Mappings:
Namespace Name Mixin selector official fyLbgn;fy()Zintermediary method_7018Lnet/minecraft/class_1551;method_7018()Znamed isTargetingUnderwaterLnet/minecraft/entity/mob/DrownedEntity;isTargetingUnderwater()Z
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travel
public void travel(Vec3d movementInput)
- 覆盖:
travel在类中LivingEntity- Mappings:
Namespace Name Mixin selector official hLasy;h(Ldma;)Vintermediary method_6091Lnet/minecraft/class_1309;method_6091(Lnet/minecraft/class_243;)Vnamed travelLnet/minecraft/entity/LivingEntity;travel(Lnet/minecraft/util/math/Vec3d;)V
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updateSwimming
public void updateSwimming()
- 覆盖:
updateSwimming在类中Entity- Mappings:
Namespace Name Mixin selector official aNLasl;aN()Vintermediary method_5790Lnet/minecraft/class_1297;method_5790()Vnamed updateSwimmingLnet/minecraft/entity/Entity;updateSwimming()V
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hasFinishedCurrentPath
protected boolean hasFinishedCurrentPath()
- Mappings:
Namespace Name Mixin selector official fqLbgn;fq()Zintermediary method_7016Lnet/minecraft/class_1551;method_7016()Znamed hasFinishedCurrentPathLnet/minecraft/entity/mob/DrownedEntity;hasFinishedCurrentPath()Z
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attack
public void attack(LivingEntity target, float pullProgress)
- 指定者:
attack在接口中RangedAttackMob- Mappings:
Namespace Name Mixin selector official aLbhd;a(Lasy;F)Vintermediary method_7105Lnet/minecraft/class_1603;method_7105(Lnet/minecraft/class_1309;F)Vnamed attackLnet/minecraft/entity/ai/RangedAttackMob;attack(Lnet/minecraft/entity/LivingEntity;F)V
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setTargetingUnderwater
public void setTargetingUnderwater(boolean targetingUnderwater)
- Mappings:
Namespace Name Mixin selector official vLbgn;v(Z)Vintermediary method_7013Lnet/minecraft/class_1551;method_7013(Z)Vnamed setTargetingUnderwaterLnet/minecraft/entity/mob/DrownedEntity;setTargetingUnderwater(Z)V
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