类的使用
net.minecraft.entity.decoration.painting.PaintingEntity
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使用PaintingEntity的程序包 程序包 说明 net.minecraft.client.render.entity net.minecraft.entity net.minecraft.entity.decoration.painting net.minecraft.network.packet.s2c.play -
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net.minecraft.client.render.entity中PaintingEntity的使用
参数类型为PaintingEntity的net.minecraft.client.render.entity中的方法 修饰符和类型 方法 说明 IdentifierPaintingEntityRenderer. getTexture(PaintingEntity paintingEntity)private voidPaintingEntityRenderer. method_4074(MatrixStack matrixStack, VertexConsumer vertexConsumer, PaintingEntity paintingEntity, int int2, int int3, Sprite sprite, Sprite sprite2)voidPaintingEntityRenderer. render(PaintingEntity paintingEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2) -
net.minecraft.entity中PaintingEntity的使用
类型参数类型为PaintingEntity的net.minecraft.entity中的字段 修饰符和类型 字段 说明 static EntityType<PaintingEntity>EntityType. PAINTING -
net.minecraft.entity.decoration.painting中PaintingEntity的使用
类型变量类型为PaintingEntity的net.minecraft.entity.decoration.painting中的构造器参数 构造器 说明 PaintingEntity(EntityType<? extends PaintingEntity> type, World world) -
net.minecraft.network.packet.s2c.play中PaintingEntity的使用
参数类型为PaintingEntity的net.minecraft.network.packet.s2c.play中的构造器 构造器 说明 PaintingSpawnS2CPacket(PaintingEntity entity)
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