类的使用
net.minecraft.entity.ai.pathing.Path
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net.minecraft.client.render.debug中Path的使用
声明为Path的net.minecraft.client.render.debug中的字段 修饰符和类型 字段 说明 @Nullable PathBeeDebugRenderer.Bee. pathPathVillageDebugRenderer.Brain. path类型参数类型为Path的net.minecraft.client.render.debug中的字段 修饰符和类型 字段 说明 private Map<Integer,Path>PathfindingDebugRenderer. paths参数类型为Path的net.minecraft.client.render.debug中的方法 修饰符和类型 方法 说明 voidPathfindingDebugRenderer. addPath(int id, Path path, float float2)static voidPathfindingDebugRenderer. drawPath(Path path, float nodeSize, boolean bool, boolean drawLabels, double cameraX, double cameraY, double cameraZ)private static voidPathfindingDebugRenderer. drawPathInternal(Path path, float nodeSize, boolean bool, boolean drawLabels, double cameraX, double cameraY, double cameraZ)static voidPathfindingDebugRenderer. drawPathLines(Path path, double cameraX, double cameraY, double cameraZ)参数类型为Path的net.minecraft.client.render.debug中的构造器 构造器 说明 Bee(UUID uuid, int entityId, Position position, Path path, BlockPos hive, BlockPos flower, int travelTicks)Brain(UUID uuid, int int2, String string, String profession, int xp, float float2, float float3, Position pos, String string2, @Nullable Path path, boolean wantsGolem) -
net.minecraft.entity.ai.brain中Path的使用
类型参数类型为Path的net.minecraft.entity.ai.brain中的字段 修饰符和类型 字段 说明 static MemoryModuleType<Path>MemoryModuleType. PATH -
net.minecraft.entity.ai.brain.task中Path的使用
声明为Path的net.minecraft.entity.ai.brain.task中的字段 修饰符和类型 字段 说明 private @Nullable PathWanderAroundTask. path -
net.minecraft.entity.ai.goal中Path的使用
声明为Path的net.minecraft.entity.ai.goal中的字段 修饰符和类型 字段 说明 protected PathFleeEntityGoal. fleePathprivate PathMeleeAttackGoal. pathprivate PathMoveThroughVillageGoal. targetPath -
net.minecraft.entity.ai.pathing中Path的使用
声明为Path的net.minecraft.entity.ai.pathing中的字段 修饰符和类型 字段 说明 protected @Nullable PathEntityNavigation. currentPath返回Path的net.minecraft.entity.ai.pathing中的方法 修饰符和类型 方法 说明 private PathPathNodeNavigator. createPath(PathNode endNode, BlockPos target, boolean reachesTarget)PathBirdNavigation. findPathTo(Entity entity, int distance)@Nullable PathEntityNavigation. findPathTo(double x, double y, double z, int distance)@Nullable PathEntityNavigation. findPathTo(Entity entity, int distance)@Nullable PathEntityNavigation. findPathTo(BlockPos target, int distance)PathMobNavigation. findPathTo(Entity entity, int distance)PathMobNavigation. findPathTo(BlockPos target, int distance)PathSpiderNavigation. findPathTo(Entity entity, int distance)PathSpiderNavigation. findPathTo(BlockPos target, int distance)protected @Nullable PathEntityNavigation. findPathToAny(Set<BlockPos> positions, int range, boolean bool, int distance, float float2)@Nullable PathEntityNavigation. findPathToAny(Stream<BlockPos> positions, int distance)private @Nullable PathPathNodeNavigator. findPathToAny(PathNode startNode, Map<TargetPathNode,BlockPos> positions, float followRange, int distance, float rangeMultiplier)@Nullable PathPathNodeNavigator. findPathToAny(ChunkCache world, MobEntity mob, Set<BlockPos> positions, float followRange, int distance, float rangeMultiplier)static PathPath. fromBuffer(PacketByteBuf buffer)@Nullable PathEntityNavigation. getCurrentPath()@Nullable PathEntityNavigation. method_29934(Set<BlockPos> set, int int2)@Nullable PathEntityNavigation. method_35141(BlockPos blockPos, int int2, int int3)protected @Nullable PathEntityNavigation. method_35142(Set<BlockPos> set, int int2, boolean bool, int int3)参数类型为Path的net.minecraft.entity.ai.pathing中的方法 修饰符和类型 方法 说明 booleanPath. equalsPath(@Nullable Path path)booleanEntityNavigation. startMovingAlong(@Nullable Path path, double speed) -
net.minecraft.entity.boss.dragon中Path的使用
返回Path的net.minecraft.entity.boss.dragon中的方法 修饰符和类型 方法 说明 @Nullable PathEnderDragonEntity. findPath(int from, int to, @Nullable PathNode pathNode)private PathEnderDragonEntity. getPathOfAllPredecessors(PathNode unused, PathNode node) -
net.minecraft.entity.boss.dragon.phase中Path的使用
声明为Path的net.minecraft.entity.boss.dragon.phase中的字段 修饰符和类型 字段 说明 private PathHoldingPatternPhase. pathprivate PathLandingApproachPhase. pathprivate PathStrafePlayerPhase. pathprivate PathTakeoffPhase. path -
net.minecraft.entity.passive中Path的使用
声明为Path的net.minecraft.entity.passive中的字段 修饰符和类型 字段 说明 private @Nullable PathBeeEntity.MoveToHiveGoal. path -
net.minecraft.server.network中Path的使用
参数类型为Path的net.minecraft.server.network中的方法 修饰符和类型 方法 说明 static voidDebugInfoSender. sendPathfindingData(World world, MobEntity mob, @Nullable Path path, float nodeReachProximity)
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