类 CrossbowAttackTask<E extends MobEntity & CrossbowUser,T extends LivingEntity>
- java.lang.Object
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- net.minecraft.entity.ai.brain.task.Task<E>
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- net.minecraft.entity.ai.brain.task.CrossbowAttackTask<E,T>
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public class CrossbowAttackTask<E extends MobEntity & CrossbowUser,T extends LivingEntity> extends Task<E>
- Mappings:
Namespace Name official aupintermediary net/minecraft/class_4810named net/minecraft/entity/ai/brain/task/CrossbowAttackTask
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嵌套类概要
嵌套类 修饰符和类型 类 说明 (专用程序包) static classCrossbowAttackTask.CrossbowState-
从类继承的嵌套类/接口 net.minecraft.entity.ai.brain.task.Task
Task.Status
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字段概要
字段 修饰符和类型 字段 说明 private intchargingCooldownprivate static intfield_30114private CrossbowAttackTask.CrossbowStatestate-
从类继承的字段 net.minecraft.entity.ai.brain.task.Task
requiredMemoryStates
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构造器概要
构造器 构造器 说明 CrossbowAttackTask()
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方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voidfinishRunning(ServerWorld serverWorld, E e, long long2)private static LivingEntitygetAttackTarget(LivingEntity entity)protected voidkeepRunning(ServerWorld serverWorld, E e, long long2)private voidsetLookTarget(MobEntity entity, LivingEntity target)protected booleanshouldKeepRunning(ServerWorld serverWorld, E e, long long2)protected booleanshouldRun(ServerWorld serverWorld, E e)private voidtickState(E entity, LivingEntity target)-
从类继承的方法 net.minecraft.entity.ai.brain.task.Task
getStatus, isTimeLimitExceeded, run, stop, tick, toString, tryStarting
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字段详细资料
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field_30114
private static final int field_30114
- 另请参阅:
- 常量字段值
- Mappings:
Namespace Name Mixin selector official aLaup;a:Iintermediary field_30114Lnet/minecraft/class_4810;field_30114:Inamed field_30114Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;field_30114:I
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chargingCooldown
private int chargingCooldown
- Mappings:
Namespace Name Mixin selector official cLaup;c:Iintermediary field_22293Lnet/minecraft/class_4810;field_22293:Inamed chargingCooldownLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;chargingCooldown:I
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state
private CrossbowAttackTask.CrossbowState state
- Mappings:
Namespace Name Mixin selector official dLaup;d:Laup$a;intermediary field_22294Lnet/minecraft/class_4810;field_22294:Lnet/minecraft/class_4810$class_4811;named stateLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;state:Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;
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方法详细资料
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shouldRun
protected boolean shouldRun(ServerWorld serverWorld, E e)
- 覆盖:
shouldRun在类中Task<E extends MobEntity & CrossbowUser>- Mappings:
Namespace Name Mixin selector official aLaup;a(Labj;Lasz;)Zintermediary method_24570Lnet/minecraft/class_4810;method_24570(Lnet/minecraft/class_3218;Lnet/minecraft/class_1308;)Znamed shouldRunLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;shouldRun(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/entity/mob/MobEntity;)Z
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shouldKeepRunning
protected boolean shouldKeepRunning(ServerWorld serverWorld, E e, long long2)
- 覆盖:
shouldKeepRunning在类中Task<E extends MobEntity & CrossbowUser>- Mappings:
Namespace Name Mixin selector official aLaup;a(Labj;Lasz;J)Zintermediary method_24571Lnet/minecraft/class_4810;method_24571(Lnet/minecraft/class_3218;Lnet/minecraft/class_1308;J)Znamed shouldKeepRunningLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;shouldKeepRunning(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/entity/mob/MobEntity;J)Z
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keepRunning
protected void keepRunning(ServerWorld serverWorld, E e, long long2)
- 覆盖:
keepRunning在类中Task<E extends MobEntity & CrossbowUser>- Mappings:
Namespace Name Mixin selector official bLaup;b(Labj;Lasz;J)Vintermediary method_24573Lnet/minecraft/class_4810;method_24573(Lnet/minecraft/class_3218;Lnet/minecraft/class_1308;J)Vnamed keepRunningLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;keepRunning(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/entity/mob/MobEntity;J)V
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finishRunning
protected void finishRunning(ServerWorld serverWorld, E e, long long2)
- 覆盖:
finishRunning在类中Task<E extends MobEntity & CrossbowUser>- Mappings:
Namespace Name Mixin selector official cLaup;c(Labj;Lasz;J)Vintermediary method_24574Lnet/minecraft/class_4810;method_24574(Lnet/minecraft/class_3218;Lnet/minecraft/class_1308;J)Vnamed finishRunningLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;finishRunning(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/entity/mob/MobEntity;J)V
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tickState
private void tickState(E entity, LivingEntity target)
- Mappings:
Namespace Name Mixin selector official aLaup;a(Lasz;Lasy;)Vintermediary method_24569Lnet/minecraft/class_4810;method_24569(Lnet/minecraft/class_1308;Lnet/minecraft/class_1309;)Vnamed tickStateLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;tickState(Lnet/minecraft/entity/mob/MobEntity;Lnet/minecraft/entity/LivingEntity;)V
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setLookTarget
private void setLookTarget(MobEntity entity, LivingEntity target)
- Mappings:
Namespace Name Mixin selector official bLaup;b(Lasz;Lasy;)Vintermediary method_24572Lnet/minecraft/class_4810;method_24572(Lnet/minecraft/class_1308;Lnet/minecraft/class_1309;)Vnamed setLookTargetLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;setLookTarget(Lnet/minecraft/entity/mob/MobEntity;Lnet/minecraft/entity/LivingEntity;)V
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getAttackTarget
private static LivingEntity getAttackTarget(LivingEntity entity)
- Mappings:
Namespace Name Mixin selector official aLaup;a(Lasy;)Lasy;intermediary method_24568Lnet/minecraft/class_4810;method_24568(Lnet/minecraft/class_1309;)Lnet/minecraft/class_1309;named getAttackTargetLnet/minecraft/entity/ai/brain/task/CrossbowAttackTask;getAttackTarget(Lnet/minecraft/entity/LivingEntity;)Lnet/minecraft/entity/LivingEntity;
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