枚举 CrossbowAttackTask.CrossbowState

    • 枚举常量详细资料

      • UNCHARGED

        public static final CrossbowAttackTask.CrossbowState UNCHARGED
        Mappings:
        Namespace Name Mixin selector
        official a Laup$a;a:Laup$a;
        intermediary field_22295 Lnet/minecraft/class_4810$class_4811;field_22295:Lnet/minecraft/class_4810$class_4811;
        named UNCHARGED Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;UNCHARGED:Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;
      • CHARGING

        public static final CrossbowAttackTask.CrossbowState CHARGING
        Mappings:
        Namespace Name Mixin selector
        official b Laup$a;b:Laup$a;
        intermediary field_22296 Lnet/minecraft/class_4810$class_4811;field_22296:Lnet/minecraft/class_4810$class_4811;
        named CHARGING Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;CHARGING:Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;
      • CHARGED

        public static final CrossbowAttackTask.CrossbowState CHARGED
        Mappings:
        Namespace Name Mixin selector
        official c Laup$a;c:Laup$a;
        intermediary field_22297 Lnet/minecraft/class_4810$class_4811;field_22297:Lnet/minecraft/class_4810$class_4811;
        named CHARGED Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;CHARGED:Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;
      • READY_TO_ATTACK

        public static final CrossbowAttackTask.CrossbowState READY_TO_ATTACK
        Mappings:
        Namespace Name Mixin selector
        official d Laup$a;d:Laup$a;
        intermediary field_22298 Lnet/minecraft/class_4810$class_4811;field_22298:Lnet/minecraft/class_4810$class_4811;
        named READY_TO_ATTACK Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;READY_TO_ATTACK:Lnet/minecraft/entity/ai/brain/task/CrossbowAttackTask$CrossbowState;
    • 构造器详细资料

      • CrossbowState

        private CrossbowState()
    • 方法详细资料

      • values

        public static CrossbowAttackTask.CrossbowState[] values()
        按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。该方法可用于迭代 常量, 如下所示:
        for (CrossbowAttackTask.CrossbowState c : CrossbowAttackTask.CrossbowState.values())
            System.out.println(c);
        
        返回:
        按照声明该枚举类型的常量的顺序返回的包含这些常量的数组
      • valueOf

        public static CrossbowAttackTask.CrossbowState valueOf​(String name)
        返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)
        参数:
        name - 要返回的枚举常量的名称。
        返回:
        返回带有指定名称的枚举常量
        抛出:
        IllegalArgumentException - 如果该枚举类型没有带有指定名称的常量
        NullPointerException - 如果参数为空值