类的使用
net.minecraft.command.argument.EntityAnchorArgumentType.EntityAnchor
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使用EntityAnchorArgumentType.EntityAnchor的程序包 程序包 说明 net.minecraft.command.argument net.minecraft.entity net.minecraft.network.packet.s2c.play net.minecraft.server.command net.minecraft.server.network -
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net.minecraft.command.argument中EntityAnchorArgumentType.EntityAnchor的使用
类型参数类型为EntityAnchorArgumentType.EntityAnchor的net.minecraft.command.argument中的字段 修饰符和类型 字段 说明 private static Map<String,EntityAnchorArgumentType.EntityAnchor>EntityAnchorArgumentType.EntityAnchor. anchors返回EntityAnchorArgumentType.EntityAnchor的net.minecraft.command.argument中的方法 修饰符和类型 方法 说明 static @Nullable EntityAnchorArgumentType.EntityAnchorEntityAnchorArgumentType.EntityAnchor. fromId(String id)static EntityAnchorArgumentType.EntityAnchorEntityAnchorArgumentType. getEntityAnchor(com.mojang.brigadier.context.CommandContext<ServerCommandSource> commandContext, String string)EntityAnchorArgumentType.EntityAnchorEntityAnchorArgumentType. parse(com.mojang.brigadier.StringReader stringReader)static EntityAnchorArgumentType.EntityAnchorEntityAnchorArgumentType.EntityAnchor. valueOf(String name)返回带有指定名称的该类型的枚举常量。static EntityAnchorArgumentType.EntityAnchor[]EntityAnchorArgumentType.EntityAnchor. values()按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。 -
net.minecraft.entity中EntityAnchorArgumentType.EntityAnchor的使用
参数类型为EntityAnchorArgumentType.EntityAnchor的net.minecraft.entity中的方法 修饰符和类型 方法 说明 voidEntity. lookAt(EntityAnchorArgumentType.EntityAnchor anchorPoint, Vec3d target)voidLivingEntity. lookAt(EntityAnchorArgumentType.EntityAnchor anchorPoint, Vec3d target) -
net.minecraft.network.packet.s2c.play中EntityAnchorArgumentType.EntityAnchor的使用
声明为EntityAnchorArgumentType.EntityAnchor的net.minecraft.network.packet.s2c.play中的字段 修饰符和类型 字段 说明 private EntityAnchorArgumentType.EntityAnchorLookAtS2CPacket. selfAnchorprivate EntityAnchorArgumentType.EntityAnchorLookAtS2CPacket. targetAnchor返回EntityAnchorArgumentType.EntityAnchor的net.minecraft.network.packet.s2c.play中的方法 修饰符和类型 方法 说明 EntityAnchorArgumentType.EntityAnchorLookAtS2CPacket. getSelfAnchor()参数类型为EntityAnchorArgumentType.EntityAnchor的net.minecraft.network.packet.s2c.play中的构造器 构造器 说明 LookAtS2CPacket(EntityAnchorArgumentType.EntityAnchor selfAnchor, double targetX, double targetY, double targetZ)LookAtS2CPacket(EntityAnchorArgumentType.EntityAnchor selfAnchor, Entity entity, EntityAnchorArgumentType.EntityAnchor targetAnchor) -
net.minecraft.server.command中EntityAnchorArgumentType.EntityAnchor的使用
声明为EntityAnchorArgumentType.EntityAnchor的net.minecraft.server.command中的字段 修饰符和类型 字段 说明 private EntityAnchorArgumentType.EntityAnchorServerCommandSource. entityAnchorprivate EntityAnchorArgumentType.EntityAnchorTeleportCommand.LookTarget. targetAnchor返回EntityAnchorArgumentType.EntityAnchor的net.minecraft.server.command中的方法 修饰符和类型 方法 说明 EntityAnchorArgumentType.EntityAnchorServerCommandSource. getEntityAnchor()参数类型为EntityAnchorArgumentType.EntityAnchor的net.minecraft.server.command中的方法 修饰符和类型 方法 说明 ServerCommandSourceServerCommandSource. withEntityAnchor(EntityAnchorArgumentType.EntityAnchor anchor)ServerCommandSourceServerCommandSource. withLookingAt(Entity entity, EntityAnchorArgumentType.EntityAnchor anchor)参数类型为EntityAnchorArgumentType.EntityAnchor的net.minecraft.server.command中的构造器 构造器 说明 LookTarget(Entity target, EntityAnchorArgumentType.EntityAnchor targetAnchor)ServerCommandSource(CommandOutput output, Vec3d pos, Vec2f rot, ServerWorld world, int level, String simpleName, Text name, MinecraftServer server, @Nullable Entity entity, boolean silent, com.mojang.brigadier.ResultConsumer<ServerCommandSource> consumer, EntityAnchorArgumentType.EntityAnchor entityAnchor) -
net.minecraft.server.network中EntityAnchorArgumentType.EntityAnchor的使用
参数类型为EntityAnchorArgumentType.EntityAnchor的net.minecraft.server.network中的方法 修饰符和类型 方法 说明 voidServerPlayerEntity. lookAt(EntityAnchorArgumentType.EntityAnchor anchorPoint, Vec3d target)voidServerPlayerEntity. lookAtEntity(EntityAnchorArgumentType.EntityAnchor anchorPoint, Entity targetEntity, EntityAnchorArgumentType.EntityAnchor targetAnchor)
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