类的使用
net.minecraft.client.world.ClientWorld
-
-
net.minecraft.client中ClientWorld的使用
声明为ClientWorld的net.minecraft.client中的字段 修饰符和类型 字段 说明 @Nullable ClientWorldMinecraftClient. worldRepresents the world the client is currently viewing.参数类型为ClientWorld的net.minecraft.client中的方法 修饰符和类型 方法 说明 voidMinecraftClient. joinWorld(ClientWorld world)private voidMinecraftClient. setWorld(@Nullable ClientWorld world)参数类型为ClientWorld的net.minecraft.client中的构造器 构造器 说明 ClientGameSession(ClientWorld world, ClientPlayerEntity player, ClientPlayNetworkHandler networkHandler) -
net.minecraft.client.item中ClientWorld的使用
参数类型为ClientWorld的net.minecraft.client.item中的方法 修饰符和类型 方法 说明 floatModelPredicateProvider. call(ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed) -
net.minecraft.client.network中ClientWorld的使用
声明为ClientWorld的net.minecraft.client.network中的字段 修饰符和类型 字段 说明 ClientWorldAbstractClientPlayerEntity. clientWorldprivate ClientWorldClientPlayNetworkHandler. world返回ClientWorld的net.minecraft.client.network中的方法 修饰符和类型 方法 说明 ClientWorldClientPlayNetworkHandler. getWorld()参数类型为ClientWorld的net.minecraft.client.network中的方法 修饰符和类型 方法 说明 ClientPlayerEntityClientPlayerInteractionManager. createPlayer(ClientWorld world, StatHandler statHandler, ClientRecipeBook recipeBook)ClientPlayerEntityClientPlayerInteractionManager. createPlayer(ClientWorld world, StatHandler statHandler, ClientRecipeBook recipeBook, boolean lastSneaking, boolean lastSprinting)ActionResultClientPlayerInteractionManager. interactBlock(ClientPlayerEntity player, ClientWorld world, Hand hand, BlockHitResult hitResult)voidClientPlayerInteractionManager. processPlayerActionResponse(ClientWorld world, BlockPos pos, BlockState state, PlayerActionC2SPacket.Action action, boolean approved)参数类型为ClientWorld的net.minecraft.client.network中的构造器 构造器 说明 AbstractClientPlayerEntity(ClientWorld world, com.mojang.authlib.GameProfile profile)ClientPlayerEntity(MinecraftClient client, ClientWorld world, ClientPlayNetworkHandler networkHandler, StatHandler stats, ClientRecipeBook recipeBook, boolean lastSneaking, boolean lastSprinting)OtherClientPlayerEntity(ClientWorld world, com.mojang.authlib.GameProfile profile) -
net.minecraft.client.particle中ClientWorld的使用
声明为ClientWorld的net.minecraft.client.particle中的字段 修饰符和类型 字段 说明 protected ClientWorldParticle. worldprotected ClientWorldParticleManager. world参数类型为ClientWorld的net.minecraft.client.particle中的方法 修饰符和类型 方法 说明 ParticleAshParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockDustParticle.Factory. createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)@Nullable ParticleBlockFallingDustParticle.Factory. createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DrippingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DrippingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DrippingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DrippingWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.DripstoneLavaSplashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingDripstoneLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingDripstoneWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingNectarFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingSporeBlossomFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.FallingWaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.LandingDripstoneLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.LandingHoneyFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.LandingLavaFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBlockLeakParticle.LandingObsidianTearFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBubbleColumnUpParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleBubblePopParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCampfireSmokeParticle.CosySmokeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCampfireSmokeParticle.SignalSmokeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCloudParticle.CloudFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCloudParticle.SneezeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCrackParticle.ItemFactory. createParticle(ItemStackParticleEffect itemStackParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCrackParticle.SlimeballFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCrackParticle.SnowballFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleCurrentDownParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDamageParticle.DefaultFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDamageParticle.EnchantedHitFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDamageParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDragonBreathParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleDustColorTransitionParticle.Factory. createParticle(DustColorTransitionParticleEffect dustColorTransitionParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleElderGuardianAppearanceParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEmotionParticle.AngryVillagerFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEmotionParticle.HeartFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEnchantGlyphParticle.EnchantFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEnchantGlyphParticle.NautilusFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleEndRodParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleExplosionEmitterParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleExplosionLargeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleExplosionSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFireSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFireworksSparkParticle.ExplosionFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFireworksSparkParticle.FlashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFishingParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFlameParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleFlameParticle.SmallFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.ElectricSparkFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.GlowFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.ScrapeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.WaxOffFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleGlowParticle.WaxOnFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleItemBillboardParticle.BarrierFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleItemBillboardParticle.LightFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleLargeFireSmokeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleLavaEmberParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleNoteParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)@Nullable ParticleParticleFactory. createParticle(T parameters, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)ParticlePortalParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleRainSplashParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleRedDustParticle.Factory. createParticle(DustParticleEffect dustParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleReversePortalParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSnowflakeParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSoulParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.DefaultFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.EntityAmbientFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.EntityFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.InstantFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpellParticle.WitchFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSpitParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSquidInkParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSquidInkParticle.GlowSquidInkFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSuspendParticle.DolphinFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSuspendParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSuspendParticle.HappyVillagerFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSuspendParticle.MyceliumFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleSweepAttackParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleTotemParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleVibrationParticle.Factory. createParticle(VibrationParticleEffect vibrationParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterBubbleParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSplashParticle.SplashFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSuspendParticle.CrimsonSporeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSuspendParticle.SporeBlossomAirFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSuspendParticle.UnderwaterFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWaterSuspendParticle.WarpedSporeFactory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)ParticleWhiteAshParticle.Factory. createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)voidParticleManager. setWorld(@Nullable ClientWorld world)参数类型为ClientWorld的net.minecraft.client.particle中的构造器 构造器 说明 AbstractDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, T t, SpriteProvider spriteProvider)AbstractSlowingParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)AnimatedParticle(ClientWorld world, double x, double y, double z, SpriteProvider spriteProvider, float upwardsAcceleration)AscendingParticle(ClientWorld world, double x, double y, double z, float randomVelocityXMultiplier, float randomVelocityYMultiplier, float randomVelocityZMultiplier, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider, float colorMultiplier, int baseMaxAge, float gravityStrength, boolean collidesWithWorld)AshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider)BillboardParticle(ClientWorld world, double x, double y, double z)BillboardParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)BlockDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState state)BlockDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState state, BlockPos blockPos)BlockFallingDustParticle(ClientWorld world, double x, double y, double z, float colorRed, float colorGreen, float colorBlue, SpriteProvider spriteProvider)BlockLeakParticle(ClientWorld world, double x, double y, double z, Fluid fluid)BubbleColumnUpParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4)BubblePopParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)CampfireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, boolean signalFire)CloudParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4, SpriteProvider spriteProvider)ContinuousFalling(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle)CrackParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4, ItemStack stack)CrackParticle(ClientWorld world, double x, double y, double z, ItemStack stack)CurrentDownParticle(ClientWorld world, double x, double y, double z)DamageParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4)DragonBreathParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)Dripping(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle)DrippingLava(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle)DripstoneLavaDrip(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect particleEffect)DustColorTransitionParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, DustColorTransitionParticleEffect dustColorTransitionParticleEffect, SpriteProvider spriteProvider)ElderGuardianAppearanceParticle(ClientWorld world, double x, double y, double z)EmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters)EmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters, int maxEmitterAge)EmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters, int maxEmitterAge, Vec3d velocity)EmotionParticle(ClientWorld world, double x, double y, double z)EnchantGlyphParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)EndRodParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)Explosion(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleManager particleManager, SpriteProvider spriteProvider)ExplosionEmitterParticle(ClientWorld world, double x, double y, double z)ExplosionLargeParticle(ClientWorld world, double x, double y, double z, double double2, SpriteProvider spriteProvider)ExplosionSmokeParticle(ClientWorld world, double x, double y, double z, double double2, double double3, double double4, SpriteProvider spriteProvider)Falling(ClientWorld world, double x, double y, double z, Fluid fluid)Falling(ClientWorld clientWorld, double double2, double double3, double double4, Fluid fluid, int int2)FallingHoney(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect particleEffect)FireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider)FireworkParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleManager particleManager, @Nullable CompoundTag nbt)FishingParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)FlameParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)Flash(ClientWorld world, double x, double y, double z)GlowParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)ItemBillboardParticle(ClientWorld world, double x, double y, double z, ItemConvertible item)ItemPickupParticle(EntityRenderDispatcher dispatcher, BufferBuilderStorage bufferStorage, ClientWorld world, Entity itemEntity, Entity interactingEntity)ItemPickupParticle(EntityRenderDispatcher dispatcher, BufferBuilderStorage bufferStorage, ClientWorld world, Entity itemEntity, Entity interactingEntity, Vec3d velocity)Landing(ClientWorld world, double x, double y, double z, Fluid fluid)LargeFireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)LavaEmberParticle(ClientWorld world, double x, double y, double z)NoRenderParticle(ClientWorld world, double x, double y, double z)NoRenderParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)NoteParticle(ClientWorld world, double x, double y, double z, double double2)Particle(ClientWorld world, double x, double y, double z)Particle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)ParticleManager(ClientWorld world, TextureManager textureManager)PortalParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)RainSplashParticle(ClientWorld world, double x, double y, double z)RedDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, DustParticleEffect dustParticleEffect, SpriteProvider spriteProvider)ReversePortalParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)SnowflakeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)SoulParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)SpellParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)SpitParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)SpriteBillboardParticle(ClientWorld world, double x, double y, double z)SpriteBillboardParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)SquidInkParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int color, SpriteProvider spriteProvider)SuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)SweepAttackParticle(ClientWorld world, double x, double y, double z, double scaleMultiplier, SpriteProvider spriteProvider)TotemParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)VibrationParticle(ClientWorld world, Vibration vibration, int maxAge)WaterBubbleParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)WaterSplashParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ)WaterSuspendParticle(ClientWorld world, SpriteProvider spriteProvider, double x, double y, double z)WaterSuspendParticle(ClientWorld world, SpriteProvider spriteProvider, double x, double y, double z, double velocityX, double velocityY, double velocityZ)WhiteAshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider) -
net.minecraft.client.render中ClientWorld的使用
声明为ClientWorld的net.minecraft.client.render中的字段 修饰符和类型 字段 说明 private ClientWorldWorldRenderer. world参数类型为ClientWorld的net.minecraft.client.render中的方法 修饰符和类型 方法 说明 static voidBackgroundRenderer. render(Camera camera, float tickDelta, ClientWorld world, int int2, float float2)voidWorldRenderer. setWorld(@Nullable ClientWorld world) -
net.minecraft.client.render.model.json中ClientWorld的使用
参数类型为ClientWorld的net.minecraft.client.render.model.json中的方法 修饰符和类型 方法 说明 @Nullable BakedModelModelOverrideList. apply(BakedModel model, ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed) -
net.minecraft.client.tutorial中ClientWorld的使用
参数类型为ClientWorld的net.minecraft.client.tutorial中的方法 修饰符和类型 方法 说明 voidPunchTreeTutorialStepHandler. onBlockBreaking(ClientWorld client, BlockPos pos, BlockState state, float progress)voidTutorialManager. onBlockBreaking(ClientWorld world, BlockPos pos, BlockState state, float progress)default voidTutorialStepHandler. onBlockBreaking(ClientWorld client, BlockPos pos, BlockState state, float progress)voidFindTreeTutorialStepHandler. onTarget(ClientWorld world, HitResult hitResult)default voidTutorialStepHandler. onTarget(ClientWorld world, HitResult hitResult)voidTutorialManager. tick(@Nullable ClientWorld world, @Nullable HitResult hitResult) -
net.minecraft.client.world中ClientWorld的使用
声明为ClientWorld的net.minecraft.client.world中的字段 修饰符和类型 字段 说明 private ClientWorldClientChunkManager. world参数类型为ClientWorld的net.minecraft.client.world中的构造器 构造器 说明 ClientChunkManager(ClientWorld world, int loadDistance)
-