类的使用
net.minecraft.client.util.SpriteIdentifier
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使用SpriteIdentifier的程序包 程序包 说明 net.minecraft.client.render net.minecraft.client.render.block.entity net.minecraft.client.render.model net.minecraft.client.render.model.json -
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net.minecraft.client.render中SpriteIdentifier的使用
声明为SpriteIdentifier的net.minecraft.client.render中的字段 修饰符和类型 字段 说明 static SpriteIdentifier[]TexturedRenderLayers. BED_TEXTURESstatic SpriteIdentifierTexturedRenderLayers. CHRISTMASstatic SpriteIdentifierTexturedRenderLayers. CHRISTMAS_LEFTstatic SpriteIdentifierTexturedRenderLayers. CHRISTMAS_RIGHTstatic SpriteIdentifierTexturedRenderLayers. ENDERstatic SpriteIdentifierTexturedRenderLayers. NORMALstatic SpriteIdentifierTexturedRenderLayers. NORMAL_LEFTstatic SpriteIdentifierTexturedRenderLayers. NORMAL_RIGHTstatic SpriteIdentifierTexturedRenderLayers. SHULKER_TEXTURE_IDstatic SpriteIdentifierTexturedRenderLayers. TRAPPEDstatic SpriteIdentifierTexturedRenderLayers. TRAPPED_LEFTstatic SpriteIdentifierTexturedRenderLayers. TRAPPED_RIGHT类型参数类型为SpriteIdentifier的net.minecraft.client.render中的字段 修饰符和类型 字段 说明 static Map<BannerPattern,SpriteIdentifier>TexturedRenderLayers. BANNER_PATTERN_TEXTURESstatic List<SpriteIdentifier>TexturedRenderLayers. COLORED_SHULKER_BOXES_TEXTURESstatic Map<BannerPattern,SpriteIdentifier>TexturedRenderLayers. SHIELD_PATTERN_TEXTURESstatic Map<SignType,SpriteIdentifier>TexturedRenderLayers. WOOD_TYPE_TEXTURES参数类型为SpriteIdentifier的net.minecraft.client.render中的方法 修饰符和类型 方法 说明 private static SpriteIdentifierTexturedRenderLayers. getChestTexture(ChestType type, SpriteIdentifier single, SpriteIdentifier left, SpriteIdentifier right)类型变量类型为SpriteIdentifier的net.minecraft.client.render中的方法参数 修饰符和类型 方法 说明 static voidTexturedRenderLayers. addDefaultTextures(Consumer<SpriteIdentifier> adder) -
net.minecraft.client.render.block.entity中SpriteIdentifier的使用
声明为SpriteIdentifier的net.minecraft.client.render.block.entity中的字段 修饰符和类型 字段 说明 static SpriteIdentifierConduitBlockEntityRenderer. BASE_TEXTUREstatic SpriteIdentifierBellBlockEntityRenderer. BELL_BODY_TEXTUREstatic SpriteIdentifierEnchantingTableBlockEntityRenderer. BOOK_TEXTUREstatic SpriteIdentifierConduitBlockEntityRenderer. CAGE_TEXTUREstatic SpriteIdentifierConduitBlockEntityRenderer. CLOSED_EYE_TEXTUREstatic SpriteIdentifierConduitBlockEntityRenderer. OPEN_EYE_TEXTUREstatic SpriteIdentifierConduitBlockEntityRenderer. WIND_TEXTUREstatic SpriteIdentifierConduitBlockEntityRenderer. WIND_VERTICAL_TEXTURE参数类型为SpriteIdentifier的net.minecraft.client.render.block.entity中的方法 修饰符和类型 方法 说明 static voidBannerBlockEntityRenderer. renderCanvas(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, ModelPart canvas, SpriteIdentifier baseSprite, boolean isBanner, List<com.mojang.datafixers.util.Pair<BannerPattern,DyeColor>> patterns)static voidBannerBlockEntityRenderer. renderCanvas(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, ModelPart canvas, SpriteIdentifier baseSprite, boolean isBanner, List<com.mojang.datafixers.util.Pair<BannerPattern,DyeColor>> patterns, boolean glint)private voidBedBlockEntityRenderer. renderPart(MatrixStack matrix, VertexConsumerProvider vertexConsumers, ModelPart modelPart, Direction direction, SpriteIdentifier sprite, int light, int overlay, boolean isFoot) -
net.minecraft.client.render.model中SpriteIdentifier的使用
声明为SpriteIdentifier的net.minecraft.client.render.model中的字段 修饰符和类型 字段 说明 static SpriteIdentifierModelLoader. BANNER_BASEstatic SpriteIdentifierModelLoader. FIRE_0static SpriteIdentifierModelLoader. FIRE_1static SpriteIdentifierModelLoader. LAVA_FLOWstatic SpriteIdentifierModelLoader. SHIELD_BASEstatic SpriteIdentifierModelLoader. SHIELD_BASE_NO_PATTERNstatic SpriteIdentifierModelLoader. WATER_FLOWstatic SpriteIdentifierModelLoader. WATER_OVERLAY类型参数类型为SpriteIdentifier的net.minecraft.client.render.model中的字段 修饰符和类型 字段 说明 private static Set<SpriteIdentifier>ModelLoader. DEFAULT_TEXTURES返回变量类型为SpriteIdentifier的类型的net.minecraft.client.render.model中的方法 修饰符和类型 方法 说明 Collection<SpriteIdentifier>MultipartUnbakedModel. getTextureDependencies(Function<Identifier,UnbakedModel> unbakedModelGetter, Set<com.mojang.datafixers.util.Pair<String,String>> unresolvedTextureReferences)Collection<SpriteIdentifier>UnbakedModel. getTextureDependencies(Function<Identifier,UnbakedModel> unbakedModelGetter, Set<com.mojang.datafixers.util.Pair<String,String>> unresolvedTextureReferences)参数类型为SpriteIdentifier的net.minecraft.client.render.model中的方法 修饰符和类型 方法 说明 SpriteSpriteAtlasManager. getSprite(SpriteIdentifier id)类型变量类型为SpriteIdentifier的net.minecraft.client.render.model中的方法参数 修饰符和类型 方法 说明 @Nullable BakedModelMultipartUnbakedModel. bake(ModelLoader loader, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId)@Nullable BakedModelUnbakedModel. bake(ModelLoader loader, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId) -
net.minecraft.client.render.model.json中SpriteIdentifier的使用
类型参数类型为SpriteIdentifier的net.minecraft.client.render.model.json中的字段 修饰符和类型 字段 说明 protected Map<String,com.mojang.datafixers.util.Either<SpriteIdentifier,String>>JsonUnbakedModel. textureMap返回SpriteIdentifier的net.minecraft.client.render.model.json中的方法 修饰符和类型 方法 说明 SpriteIdentifierJsonUnbakedModel. resolveSprite(String spriteName)返回变量类型为SpriteIdentifier的类型的net.minecraft.client.render.model.json中的方法 修饰符和类型 方法 说明 private Map<String,com.mojang.datafixers.util.Either<SpriteIdentifier,String>>JsonUnbakedModel.Deserializer. deserializeTextures(JsonObject object)Collection<SpriteIdentifier>JsonUnbakedModel. getTextureDependencies(Function<Identifier,UnbakedModel> unbakedModelGetter, Set<com.mojang.datafixers.util.Pair<String,String>> unresolvedTextureReferences)Collection<SpriteIdentifier>WeightedUnbakedModel. getTextureDependencies(Function<Identifier,UnbakedModel> unbakedModelGetter, Set<com.mojang.datafixers.util.Pair<String,String>> unresolvedTextureReferences)private static com.mojang.datafixers.util.Either<SpriteIdentifier,String>JsonUnbakedModel.Deserializer. resolveReference(Identifier id, String name)private com.mojang.datafixers.util.Either<SpriteIdentifier,String>JsonUnbakedModel. resolveTexture(String name)类型变量类型为SpriteIdentifier的net.minecraft.client.render.model.json中的方法参数 修饰符和类型 方法 说明 BakedModelJsonUnbakedModel. bake(ModelLoader loader, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId)BakedModelJsonUnbakedModel. bake(ModelLoader loader, JsonUnbakedModel parent, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings settings, Identifier id, boolean hasDepth)@Nullable BakedModelWeightedUnbakedModel. bake(ModelLoader loader, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId)JsonUnbakedModelItemModelGenerator. create(Function<SpriteIdentifier,Sprite> textureGetter, JsonUnbakedModel blockModel)类型变量类型为SpriteIdentifier的net.minecraft.client.render.model.json中的构造器参数 构造器 说明 JsonUnbakedModel(@Nullable Identifier parentId, List<ModelElement> elements, Map<String,com.mojang.datafixers.util.Either<SpriteIdentifier,String>> textureMap, boolean ambientOcclusion, @Nullable JsonUnbakedModel.GuiLight guiLight, ModelTransformation transformations, List<ModelOverride> overrides)
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