类 BiomeEffectSoundPlayer.MusicLoop
- java.lang.Object
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- net.minecraft.client.sound.AbstractSoundInstance
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- net.minecraft.client.sound.MovingSoundInstance
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- net.minecraft.client.sound.BiomeEffectSoundPlayer.MusicLoop
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- 所有已实现的接口:
SoundInstance,TickableSoundInstance
@Environment(CLIENT) public static class BiomeEffectSoundPlayer.MusicLoop extends MovingSoundInstance
- Mappings:
Namespace Name official eyj$aintermediary net/minecraft/class_4897$class_4898named net/minecraft/client/sound/BiomeEffectSoundPlayer$MusicLoop
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嵌套类概要
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从接口继承的嵌套类/接口 net.minecraft.client.sound.SoundInstance
SoundInstance.AttenuationType
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字段概要
字段 修饰符和类型 字段 说明 private intdeltaprivate intstrength-
从类继承的字段 net.minecraft.client.sound.AbstractSoundInstance
attenuationType, category, id, looping, pitch, repeat, repeatDelay, sound, volume, x, y, z
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构造器概要
构造器 构造器 说明 MusicLoop(SoundEvent sound)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 voidfadeIn()voidfadeOut()voidtick()-
从类继承的方法 net.minecraft.client.sound.MovingSoundInstance
isDone, setDone
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从类继承的方法 net.minecraft.client.sound.AbstractSoundInstance
getAttenuationType, getCategory, getId, getPitch, getRepeatDelay, getSound, getSoundSet, getVolume, getX, getY, getZ, isLooping, isRepeatable, toString
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从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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从接口继承的方法 net.minecraft.client.sound.SoundInstance
canPlay, getAttenuationType, getCategory, getId, getPitch, getRepeatDelay, getSound, getSoundSet, getVolume, getX, getY, getZ, isLooping, isRepeatable, shouldAlwaysPlay
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字段详细资料
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delta
private int delta
- Mappings:
Namespace Name Mixin selector official mLeyj$a;m:Iintermediary field_22805Lnet/minecraft/class_4897$class_4898;field_22805:Inamed deltaLnet/minecraft/client/sound/BiomeEffectSoundPlayer$MusicLoop;delta:I
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strength
private int strength
- Mappings:
Namespace Name Mixin selector official nLeyj$a;n:Iintermediary field_22806Lnet/minecraft/class_4897$class_4898;field_22806:Inamed strengthLnet/minecraft/client/sound/BiomeEffectSoundPlayer$MusicLoop;strength:I
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构造器详细资料
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MusicLoop
public MusicLoop(SoundEvent sound)
- Mappings:
Namespace Name Mixin selector official <init>Leyj$a;<init>(Laev;)Vintermediary <init>Lnet/minecraft/class_4897$class_4898;<init>(Lnet/minecraft/class_3414;)Vnamed <init>Lnet/minecraft/client/sound/BiomeEffectSoundPlayer$MusicLoop;<init>(Lnet/minecraft/sound/SoundEvent;)V
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方法详细资料
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tick
public void tick()
- Mappings:
Namespace Name Mixin selector official qLeyv;q()Vintermediary method_16896Lnet/minecraft/class_1117;method_16896()Vnamed tickLnet/minecraft/client/sound/TickableSoundInstance;tick()V
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fadeOut
public void fadeOut()
- Mappings:
Namespace Name Mixin selector official oLeyj$a;o()Vintermediary method_25464Lnet/minecraft/class_4897$class_4898;method_25464()Vnamed fadeOutLnet/minecraft/client/sound/BiomeEffectSoundPlayer$MusicLoop;fadeOut()V
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fadeIn
public void fadeIn()
- Mappings:
Namespace Name Mixin selector official pLeyj$a;p()Vintermediary method_25465Lnet/minecraft/class_4897$class_4898;method_25465()Vnamed fadeInLnet/minecraft/client/sound/BiomeEffectSoundPlayer$MusicLoop;fadeIn()V
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