类 FoliageColormapResourceSupplier
- java.lang.Object
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- net.minecraft.resource.SinglePreparationResourceReloader<int[]>
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- net.minecraft.client.resource.FoliageColormapResourceSupplier
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- 所有已实现的接口:
ResourceReloader
@Environment(CLIENT) public class FoliageColormapResourceSupplier extends SinglePreparationResourceReloader<int[]>
- Mappings:
Namespace Name official ewmintermediary net/minecraft/class_1070named net/minecraft/client/resource/FoliageColormapResourceSupplier
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嵌套类概要
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从接口继承的嵌套类/接口 net.minecraft.resource.ResourceReloader
ResourceReloader.Synchronizer
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字段概要
字段 修饰符和类型 字段 说明 private static IdentifierFOLIAGE_COLORMAP
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构造器概要
构造器 构造器 说明 FoliageColormapResourceSupplier()
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voidapply(int[] int2, ResourceManager resourceManager, Profiler profiler)Handles the prepared intermediate object.protected int[]reload(ResourceManager resourceManager, Profiler profiler)-
从类继承的方法 net.minecraft.resource.SinglePreparationResourceReloader
prepare, reload
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从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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从接口继承的方法 net.minecraft.resource.ResourceReloader
getName
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字段详细资料
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FOLIAGE_COLORMAP
private static final Identifier FOLIAGE_COLORMAP
- Mappings:
Namespace Name Mixin selector official aLewm;a:Lwp;intermediary field_5303Lnet/minecraft/class_1070;field_5303:Lnet/minecraft/class_2960;named FOLIAGE_COLORMAPLnet/minecraft/client/resource/FoliageColormapResourceSupplier;FOLIAGE_COLORMAP:Lnet/minecraft/util/Identifier;
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方法详细资料
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reload
protected int[] reload(ResourceManager resourceManager, Profiler profiler)
- Mappings:
Namespace Name Mixin selector official aLewm;a(Ladl;Lapl;)[Iintermediary method_18660Lnet/minecraft/class_1070;method_18660(Lnet/minecraft/class_3300;Lnet/minecraft/class_3695;)[Inamed reloadLnet/minecraft/client/resource/FoliageColormapResourceSupplier;reload(Lnet/minecraft/resource/ResourceManager;Lnet/minecraft/util/profiler/Profiler;)[I
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apply
protected void apply(int[] int2, ResourceManager resourceManager, Profiler profiler)从类复制的说明:SinglePreparationResourceReloaderHandles the prepared intermediate object.This method is called in the apply executor, or the game engine, in a reload.
- 指定者:
apply在类中SinglePreparationResourceReloader<int[]>- 参数:
int2- the prepared objectresourceManager- the resource managerprofiler- the apply profiler- Mappings:
Namespace Name Mixin selector official aLewm;a([ILadl;Lapl;)Vintermediary method_18659Lnet/minecraft/class_1070;method_18659([ILnet/minecraft/class_3300;Lnet/minecraft/class_3695;)Vnamed applyLnet/minecraft/client/resource/FoliageColormapResourceSupplier;apply([ILnet/minecraft/resource/ResourceManager;Lnet/minecraft/util/profiler/Profiler;)V
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