类的使用
net.minecraft.client.render.model.json.ModelRotation
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使用ModelRotation的程序包 程序包 说明 net.minecraft.client.render.model net.minecraft.client.render.model.json -
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net.minecraft.client.render.model中ModelRotation的使用
参数类型为ModelRotation的net.minecraft.client.render.model中的方法 修饰符和类型 方法 说明 BakedQuadBakedQuadFactory. bake(Vec3f from, Vec3f to, ModelElementFace face, Sprite texture, Direction side, ModelBakeSettings settings, @Nullable ModelRotation rotation, boolean shade, Identifier modelId)private voidBakedQuadFactory. packVertexData(int[] vertices, int cornerIndex, Direction direction, ModelElementTexture texture, float[] positionMatrix, Sprite sprite, AffineTransformation orientation, @Nullable ModelRotation rotation, boolean shaded)private int[]BakedQuadFactory. packVertexData(ModelElementTexture texture, Sprite sprite, Direction direction, float[] positionMatrix, AffineTransformation orientation, @Nullable ModelRotation rotation, boolean shaded)private voidBakedQuadFactory. rotateVertex(Vec3f vector, @Nullable ModelRotation rotation) -
net.minecraft.client.render.model.json中ModelRotation的使用
声明为ModelRotation的net.minecraft.client.render.model.json中的字段 修饰符和类型 字段 说明 ModelRotationModelElement. rotation返回ModelRotation的net.minecraft.client.render.model.json中的方法 修饰符和类型 方法 说明 private @Nullable ModelRotationModelElement.Deserializer. deserializeRotation(JsonObject object)参数类型为ModelRotation的net.minecraft.client.render.model.json中的构造器 构造器 说明 ModelElement(Vec3f from, Vec3f to, Map<Direction,ModelElementFace> faces, @Nullable ModelRotation rotation, boolean shade)
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