类的使用
net.minecraft.client.render.model.json.ModelElementTexture
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使用ModelElementTexture的程序包 程序包 说明 net.minecraft.client.render.model net.minecraft.client.render.model.json -
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net.minecraft.client.render.model中ModelElementTexture的使用
返回ModelElementTexture的net.minecraft.client.render.model中的方法 修饰符和类型 方法 说明 static ModelElementTextureBakedQuadFactory. uvLock(ModelElementTexture texture, Direction orientation, AffineTransformation rotation, Identifier modelId)参数类型为ModelElementTexture的net.minecraft.client.render.model中的方法 修饰符和类型 方法 说明 private voidBakedQuadFactory. packVertexData(int[] vertices, int cornerIndex, Direction direction, ModelElementTexture texture, float[] positionMatrix, Sprite sprite, AffineTransformation orientation, @Nullable ModelRotation rotation, boolean shaded)private voidBakedQuadFactory. packVertexData(int[] vertices, int cornerIndex, Vec3f position, Sprite sprite, ModelElementTexture modelElementTexture)private int[]BakedQuadFactory. packVertexData(ModelElementTexture texture, Sprite sprite, Direction direction, float[] positionMatrix, AffineTransformation orientation, @Nullable ModelRotation rotation, boolean shaded)static ModelElementTextureBakedQuadFactory. uvLock(ModelElementTexture texture, Direction orientation, AffineTransformation rotation, Identifier modelId) -
net.minecraft.client.render.model.json中ModelElementTexture的使用
声明为ModelElementTexture的net.minecraft.client.render.model.json中的字段 修饰符和类型 字段 说明 ModelElementTextureModelElementFace. textureData返回ModelElementTexture的net.minecraft.client.render.model.json中的方法 修饰符和类型 方法 说明 ModelElementTextureModelElementTexture.Deserializer. deserialize(JsonElement jsonElement, Type type, JsonDeserializationContext jsonDeserializationContext)参数类型为ModelElementTexture的net.minecraft.client.render.model.json中的构造器 构造器 说明 ModelElementFace(@Nullable Direction cullFace, int tintIndex, String textureId, ModelElementTexture textureData)
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