类 ModelRotation


  • @Environment(CLIENT)
    public class ModelRotation
    extends Object
    Mappings:
    Namespace Name
    official emx
    intermediary net/minecraft/class_789
    named net/minecraft/client/render/model/json/ModelRotation
    • 字段详细资料

      • origin

        public final Vec3f origin
        Mappings:
        Namespace Name Mixin selector
        official a Lemx;a:Lk;
        intermediary field_4236 Lnet/minecraft/class_789;field_4236:Lnet/minecraft/class_1160;
        named origin Lnet/minecraft/client/render/model/json/ModelRotation;origin:Lnet/minecraft/util/math/Vec3f;
      • axis

        public final Direction.Axis axis
        Mappings:
        Namespace Name Mixin selector
        official b Lemx;b:Lgg$a;
        intermediary field_4239 Lnet/minecraft/class_789;field_4239:Lnet/minecraft/class_2350$class_2351;
        named axis Lnet/minecraft/client/render/model/json/ModelRotation;axis:Lnet/minecraft/util/math/Direction$Axis;
      • angle

        public final float angle
        Mappings:
        Namespace Name Mixin selector
        official c Lemx;c:F
        intermediary field_4237 Lnet/minecraft/class_789;field_4237:F
        named angle Lnet/minecraft/client/render/model/json/ModelRotation;angle:F
      • rescale

        public final boolean rescale
        Mappings:
        Namespace Name Mixin selector
        official d Lemx;d:Z
        intermediary field_4238 Lnet/minecraft/class_789;field_4238:Z
        named rescale Lnet/minecraft/client/render/model/json/ModelRotation;rescale:Z
    • 构造器详细资料

      • ModelRotation

        public ModelRotation​(Vec3f origin,
                             Direction.Axis axis,
                             float angle,
                             boolean rescale)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lemx;<init>(Lk;Lgg$a;FZ)V
        intermediary <init> Lnet/minecraft/class_789;<init>(Lnet/minecraft/class_1160;Lnet/minecraft/class_2350$class_2351;FZ)V
        named <init> Lnet/minecraft/client/render/model/json/ModelRotation;<init>(Lnet/minecraft/util/math/Vec3f;Lnet/minecraft/util/math/Direction$Axis;FZ)V