类的使用
net.minecraft.client.render.model.BakedQuad
-
使用BakedQuad的程序包 程序包 说明 net.minecraft.client.render net.minecraft.client.render.block net.minecraft.client.render.item net.minecraft.client.render.model net.minecraft.client.render.model.json -
-
net.minecraft.client.render中BakedQuad的使用
参数类型为BakedQuad的net.minecraft.client.render中的方法 修饰符和类型 方法 说明 default voidVertexConsumer. quad(MatrixStack.Entry matrixEntry, BakedQuad quad, float[] brightnesses, float red, float green, float blue, int[] lights, int overlay, boolean useQuadColorData)default voidVertexConsumer. quad(MatrixStack.Entry matrixEntry, BakedQuad quad, float red, float green, float blue, int light, int overlay) -
net.minecraft.client.render.block中BakedQuad的使用
参数类型为BakedQuad的net.minecraft.client.render.block中的方法 修饰符和类型 方法 说明 private voidBlockModelRenderer. renderQuad(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack.Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay)类型变量类型为BakedQuad的net.minecraft.client.render.block中的方法参数 修饰符和类型 方法 说明 private static voidBlockModelRenderer. renderQuad(MatrixStack.Entry entry, VertexConsumer vertexConsumer, float float2, float float3, float float4, List<BakedQuad> list, int int2, int int3)private voidBlockModelRenderer. renderQuadsFlat(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BitSet flags)private voidBlockModelRenderer. renderQuadsSmooth(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrix, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer.AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) -
net.minecraft.client.render.item中BakedQuad的使用
类型变量类型为BakedQuad的net.minecraft.client.render.item中的方法参数 修饰符和类型 方法 说明 private voidItemRenderer. renderBakedItemQuads(MatrixStack matrices, VertexConsumer vertices, List<BakedQuad> quads, ItemStack stack, int light, int overlay) -
net.minecraft.client.render.model中BakedQuad的使用
类型参数类型为BakedQuad的net.minecraft.client.render.model中的字段 修饰符和类型 字段 说明 private Map<Direction,List<BakedQuad>>BasicBakedModel.Builder. faceQuadsprotected Map<Direction,List<BakedQuad>>BasicBakedModel. faceQuadsprivate List<BakedQuad>BasicBakedModel.Builder. quadsprotected List<BakedQuad>BasicBakedModel. quads返回BakedQuad的net.minecraft.client.render.model中的方法 修饰符和类型 方法 说明 BakedQuadBakedQuadFactory. bake(Vec3f from, Vec3f to, ModelElementFace face, Sprite texture, Direction side, ModelBakeSettings settings, @Nullable ModelRotation rotation, boolean shade, Identifier modelId)返回变量类型为BakedQuad的类型的net.minecraft.client.render.model中的方法 修饰符和类型 方法 说明 List<BakedQuad>BakedModel. getQuads(@Nullable BlockState state, @Nullable Direction face, Random random)List<BakedQuad>BasicBakedModel. getQuads(@Nullable BlockState state, @Nullable Direction face, Random random)List<BakedQuad>BuiltinBakedModel. getQuads(@Nullable BlockState state, @Nullable Direction face, Random random)List<BakedQuad>MultipartBakedModel. getQuads(@Nullable BlockState state, @Nullable Direction face, Random random)List<BakedQuad>WeightedBakedModel. getQuads(@Nullable BlockState state, @Nullable Direction face, Random random)参数类型为BakedQuad的net.minecraft.client.render.model中的方法 修饰符和类型 方法 说明 BasicBakedModel.BuilderBasicBakedModel.Builder. addQuad(BakedQuad quad)BasicBakedModel.BuilderBasicBakedModel.Builder. addQuad(Direction side, BakedQuad quad)类型变量类型为BakedQuad的net.minecraft.client.render.model中的构造器参数 构造器 说明 BasicBakedModel(List<BakedQuad> quads, Map<Direction,List<BakedQuad>> faceQuads, boolean usesAo, boolean isSideLit, boolean hasDepth, Sprite sprite, ModelTransformation transformation, ModelOverrideList itemPropertyOverrides)BasicBakedModel(List<BakedQuad> quads, Map<Direction,List<BakedQuad>> faceQuads, boolean usesAo, boolean isSideLit, boolean hasDepth, Sprite sprite, ModelTransformation transformation, ModelOverrideList itemPropertyOverrides) -
net.minecraft.client.render.model.json中BakedQuad的使用
返回BakedQuad的net.minecraft.client.render.model.json中的方法 修饰符和类型 方法 说明 private static BakedQuadJsonUnbakedModel. createQuad(ModelElement element, ModelElementFace elementFace, Sprite sprite, Direction side, ModelBakeSettings settings, Identifier id)
-