类 ZombieVillagerEntityModel<T extends ZombieEntity>

    • 字段详细资料

      • hatRim

        private final ModelPart hatRim
        Mappings:
        Namespace Name Mixin selector
        official a Legz;a:Lehg;
        intermediary field_17144 Lnet/minecraft/class_619;field_17144:Lnet/minecraft/class_630;
        named hatRim Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;hatRim:Lnet/minecraft/client/model/ModelPart;
    • 构造器详细资料

      • ZombieVillagerEntityModel

        public ZombieVillagerEntityModel​(ModelPart root)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lefa;<init>(Lehg;)V
        intermediary <init> Lnet/minecraft/class_572;<init>(Lnet/minecraft/class_630;)V
        named <init> Lnet/minecraft/client/render/entity/model/BipedEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
    • 方法详细资料

      • getTexturedModelData

        public static TexturedModelData getTexturedModelData()
        Mappings:
        Namespace Name Mixin selector
        official c Legz;c()Lehm;
        intermediary method_32070 Lnet/minecraft/class_619;method_32070()Lnet/minecraft/class_5607;
        named getTexturedModelData Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
      • getArmorTexturedModelData

        public static TexturedModelData getArmorTexturedModelData​(Dilation dilation)
        Mappings:
        Namespace Name Mixin selector
        official a Legz;a(Lehk;)Lehm;
        intermediary method_32069 Lnet/minecraft/class_619;method_32069(Lnet/minecraft/class_5605;)Lnet/minecraft/class_5607;
        named getArmorTexturedModelData Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;getArmorTexturedModelData(Lnet/minecraft/client/model/Dilation;)Lnet/minecraft/client/model/TexturedModelData;
      • setAngles

        public void setAngles​(T t,
                              float float2,
                              float float3,
                              float float4,
                              float float5,
                              float float6)
        覆盖:
        setAngles 在类中 BipedEntityModel<T extends ZombieEntity>
        Mappings:
        Namespace Name Mixin selector
        official a Legz;a(Lbhs;FFFFF)V
        intermediary method_17135 Lnet/minecraft/class_619;method_17135(Lnet/minecraft/class_1642;FFFFF)V
        named setAngles Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;setAngles(Lnet/minecraft/entity/mob/ZombieEntity;FFFFF)V
      • setHatVisible

        public void setHatVisible​(boolean visible)
        Sets whether the hat is visible or not.
        指定者:
        setHatVisible 在接口中 ModelWithHat
        参数:
        visible - true if the hat is visible, otherwise false
        Mappings:
        Namespace Name Mixin selector
        official a Legt;a(Z)V
        intermediary method_17150 Lnet/minecraft/class_3884;method_17150(Z)V
        named setHatVisible Lnet/minecraft/client/render/entity/model/ModelWithHat;setHatVisible(Z)V