类 VexEntityModel
- java.lang.Object
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- net.minecraft.client.model.Model
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- net.minecraft.client.render.entity.model.EntityModel<E>
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- net.minecraft.client.render.entity.model.AnimalModel<T>
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- net.minecraft.client.render.entity.model.BipedEntityModel<VexEntity>
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- net.minecraft.client.render.entity.model.VexEntityModel
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- 所有已实现的接口:
ModelWithArms,ModelWithHead
@Environment(CLIENT) public class VexEntityModel extends BipedEntityModel<VexEntity>
- Mappings:
Namespace Name official egsintermediary net/minecraft/class_617named net/minecraft/client/render/entity/model/VexEntityModel
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嵌套类概要
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从类继承的嵌套类/接口 net.minecraft.client.render.entity.model.BipedEntityModel
BipedEntityModel.ArmPose
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字段概要
字段 修饰符和类型 字段 说明 private ModelPartleftWingprivate ModelPartrightWing-
从类继承的字段 net.minecraft.client.render.entity.model.BipedEntityModel
body, field_32505, field_32506, hat, head, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking
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从类继承的字段 net.minecraft.client.render.entity.model.EntityModel
child, handSwingProgress, riding
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从类继承的字段 net.minecraft.client.model.Model
layerFactory
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构造器概要
构造器 构造器 说明 VexEntityModel(ModelPart root)
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方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 protected Iterable<ModelPart>getBodyParts()static TexturedModelDatagetTexturedModelData()voidsetAngles(VexEntity vexEntity, float float2, float float3, float float4, float float5, float float6)-
从类继承的方法 net.minecraft.client.render.entity.model.BipedEntityModel
animateArms, animateModel, getArm, getHead, getHeadParts, getModelData, lerpAngle, setArmAngle, setAttributes, setVisible
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从类继承的方法 net.minecraft.client.render.entity.model.AnimalModel
render
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从类继承的方法 net.minecraft.client.render.entity.model.EntityModel
copyStateTo
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字段详细资料
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leftWing
private final ModelPart leftWing
- Mappings:
Namespace Name Mixin selector official aLegs;a:Lehg;intermediary field_3601Lnet/minecraft/class_617;field_3601:Lnet/minecraft/class_630;named leftWingLnet/minecraft/client/render/entity/model/VexEntityModel;leftWing:Lnet/minecraft/client/model/ModelPart;
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rightWing
private final ModelPart rightWing
- Mappings:
Namespace Name Mixin selector official bLegs;b:Lehg;intermediary field_3602Lnet/minecraft/class_617;field_3602:Lnet/minecraft/class_630;named rightWingLnet/minecraft/client/render/entity/model/VexEntityModel;rightWing:Lnet/minecraft/client/model/ModelPart;
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构造器详细资料
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VexEntityModel
public VexEntityModel(ModelPart root)
- Mappings:
Namespace Name Mixin selector official <init>Lefa;<init>(Lehg;)Vintermediary <init>Lnet/minecraft/class_572;<init>(Lnet/minecraft/class_630;)Vnamed <init>Lnet/minecraft/client/render/entity/model/BipedEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
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方法详细资料
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getTexturedModelData
public static TexturedModelData getTexturedModelData()
- Mappings:
Namespace Name Mixin selector official cLegs;c()Lehm;intermediary method_32063Lnet/minecraft/class_617;method_32063()Lnet/minecraft/class_5607;named getTexturedModelDataLnet/minecraft/client/render/entity/model/VexEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
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getBodyParts
protected Iterable<ModelPart> getBodyParts()
- 覆盖:
getBodyParts在类中BipedEntityModel<VexEntity>- Mappings:
Namespace Name Mixin selector official bLedr;b()Ljava/lang/Iterable;intermediary method_22948Lnet/minecraft/class_4592;method_22948()Ljava/lang/Iterable;named getBodyPartsLnet/minecraft/client/render/entity/model/AnimalModel;getBodyParts()Ljava/lang/Iterable;
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setAngles
public void setAngles(VexEntity vexEntity, float float2, float float3, float float4, float float5, float float6)
- 覆盖:
setAngles在类中BipedEntityModel<VexEntity>- Mappings:
Namespace Name Mixin selector official aLegs;a(Lbhn;FFFFF)Vintermediary method_17127Lnet/minecraft/class_617;method_17127(Lnet/minecraft/class_1634;FFFFF)Vnamed setAnglesLnet/minecraft/client/render/entity/model/VexEntityModel;setAngles(Lnet/minecraft/entity/mob/VexEntity;FFFFF)V
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